Initial plugins and other stuff commit
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require(GlobalDependencys:GetDependency("StandardBase"):GetPackageName())
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--GAME VARS
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fAdditionalFOV = 0
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--ControlVars
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bFixEnabled = true
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bFOV = true
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--PROCESS VARS
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Process_FriendlyName = Module:GetFriendlyName()
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Process_WindowName = "*"
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Process_ClassName = "*"
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Process_EXEName = "Biomutant-Win64-Shipping.exe"
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--INJECTION BEHAVIOUR
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InjectDelay = 1500
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WriteInterval = 500
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SearchInterval = 500
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SuspendThread = true
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--Name Manual/Auto/Hybrid Steam/Origin/Any IncludeFile:Configure;Enable;Periodic;Disable;
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SupportedVersions = {
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{"Automatically Detect", "Auto", "Any", "Configure_SignatureScan;Enable_Inject;Periodic;Disable_Inject;"},
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}
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function Init_Controls()
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DefaultControls.AddHeader("Header_FOV","Additional FOV Fine adjustment",15,70,210,17)
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DefaultControls.AddFOVSlider("FOVSlider","FOVSlider_Changed",55,100,125,35)
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end
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function Configure_SignatureScan()
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local tAddress = HackTool:AddAddress("VerticalFOV")
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if HackTool:SignatureScan("F3 0F 11 83 EC 04 00 00",tAddress,PAGE_EXECUTE_READ,0x00,Process_EXEName) == 0 then
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return ErrorOccurred(string.format(SigScanError,tAddress:GetName()))
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else
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print( tAddress:GetInfo(TYPE_ADDRESS) )
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end
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return true
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end
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function Enable_Inject()
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local Variables = HackTool:AllocateMemory("Variables",0)
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Variables:PushFloat("FOV")
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Variables:PushFloat("InGameFOV")
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Variables:Allocate()
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local asm = [[
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(codecave:jmp)VerticalFOV,VerticalFOV_cc:
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movss xmm0,[rbx+0x000004EC] ; Retrieve in game FOV
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movss [(allocation)Variables->InGameFOV],xmm0 ; Store in game FOV
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movss xmm0,[rbx+0x000004C8] ; Retrieve Saved FOV
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addss xmm0,[(allocation)Variables->FOV] ; Add user FOV value
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%originalcode%
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jmp %returnaddress%
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%end%
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]]
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if HackTool:CompileAssembly(asm,"VerticalFOV") == nil then
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return ErrorOccurred("Assembly compilation failed...")
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else
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Toggle_CodeCave("VerticalFOV_cc",bFOV)
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if bFOV then
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WriteFOV()
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end
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end
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end
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function Periodic()
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local Variables = HackTool:GetAllocation("Variables")
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if Variables and Variables["InGameFOV"] then
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PluginViewport:AppendStatusMessage( string.format("\r\n===== Fix informations =====\r\nVertical FOV %.2f\r\n", Variables["InGameFOV"]:ReadFloat() ) )
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end
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end
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function Disable_Inject()
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CleanUp()
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end
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function FOVSlider_Changed(Sender)
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fAdditionalFOV = Sender:GetScaledFloat(2) - 20
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lblFOVSlider.Caption:SetCaption( string.format("Value: %.0f",fAdditionalFOV) )
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if bFixEnabled then
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WriteFOV()
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end
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ForceUpdate()
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end
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function WriteFOV()
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local Variables = HackTool:GetAllocation("Variables")
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if Variables and Variables["FOV"] then
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Variables["FOV"]:WriteFloat(fAdditionalFOV)
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end
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end
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function ResolutionChanged()
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end
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function Init()
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Init_BaseControls()
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Init_Controls()
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end
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function DeInit()
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DisableFix()
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end
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