require(GlobalDependencys:GetDependency("StandardBase"):GetPackageName()) --ControlVars bFixEnabled = true bFOV = true bAspectRatio = true --GAME VARS fDefaultFOV = 90 fOriginalAspect = 2.35 fAdditionalFOV = 0 fFOV = 90 --PROCESS VARS Process_FriendlyName = Module:GetFriendlyName() Process_WindowName = "The Devil in Me " Process_ClassName = "UnrealWindow" Process_EXEName = "*" --INJECTION BEHAVIOUR InjectDelay = 1500 WriteInterval = 500 SearchInterval = 1000 SuspendThread = true --Name Manual/Auto/Hybrid Steam/Origin/Any IncludeFile:Configure;Enable;Periodic;Disable; SupportedVersions = { {"Automatically Detect", "Hybrid", "Any", "Configure_SignatureScan;Enable_Inject;Periodic;Disable_Inject;"}, } function Init_Controls() DefaultControls.AddHeader("Header_FixesEnableDisable","Individual Fixes",245,70,210,17) DefaultControls.AddHeader("Header_FOV","FOV fine adjustment",15,70,210,17) DefaultControls.AddFOVSlider("FOVSlider","FOVSlider_Changed",55,100,125,35) DefaultControls.AddFixToggle("CKFOVFix_Enable","FOV fix","CKFOVFix_Changed",255,101,180,14) DefaultControls.AddFixToggle("CKARatioFix_Enable","Aspect Ratio fix","CKARatioFix_Changed",255,121,180,14) end function Configure_SignatureScan() local tAddress = HackTool:AddAddress("AspectFix") if HackTool:SignatureScan("8B 83 ?? ?? ?? ?? 89 47 ?? 0F B6 83 ?? ?? ?? ?? 33",tAddress,PAGE_EXECUTE_READ,0x06,Process_EXEName) == 0 then return ErrorOccurred(string.format(SigScanError,tAddress:GetName())) else print( tAddress:GetInfo(TYPE_ADDRESS) ) end local tAddress = HackTool:AddAddress("FOV") if HackTool:SignatureScan("F3 0F 10 83 ?? ?? ?? ?? F3 0F 11 47 ?? 8B",tAddress,PAGE_EXECUTE_READ,0x08,Process_EXEName) == 0 then return ErrorOccurred(string.format(SigScanError,tAddress:GetName())) else print( tAddress:GetInfo(TYPE_ADDRESS) ) end return true end function Enable_Inject() local Variables = HackTool:AllocateMemory("Variables",0) Variables:PushFloat("ScreenAspect") Variables:PushFloat("OriginalAspect") Variables:PushFloat("FOVIn") Variables:PushFloat("FOVOut") Variables:PushFloat("AdditionalFOV") Variables:Allocate() Variables["FOVIn"]:WriteFloat(fDefaultFOV) Variables["AdditionalFOV"]:WriteFloat(fAdditionalFOV) Variables["OriginalAspect"]:WriteFloat(fOriginalAspect) ResolutionChanged() asm = [[ (codecave:jmp)FOV,FOV_cc: movss [(allocation)Variables->FOVIn],$$2 $ctx=1 addss $$2,[(allocation)Variables->AdditionalFOV] $ctx=1 movss [(allocation)Variables->FOVOut],$$2 $ctx=1 %originalcode% jmp %returnaddress% %end% (codecave:jmp)AspectFix,AspectFix_cc: fld dword ptr [(allocation)Variables->ScreenAspect] fstp dword ptr [$$1] $ctx=1 jmp %returnaddress% %end% ]] if HackTool:CompileAssembly(asm,"AspectFix") == nil then return ErrorOccurred("Assembly compilation failed...") else Toggle_CodeCave("AspectFix_cc",bAspectRatio) Toggle_CodeCave("FOV_cc",bFOV) end Write_FOV() end function Periodic() local Variables = HackTool:GetAllocation("Variables") if Variables and Variables["FOVIn"] and Variables["AdditionalFOV"] then fFOVIn = Variables["FOVIn"]:ReadFloat() fFOVOut = Variables["FOVOut"]:ReadFloat() PluginViewport:AppendStatusMessage( string.format("\r\n===== Fix informations =====\r\nFOV In: %0.f, FOV Out : %.0f", fFOVIn, fFOVOut)) end end function FOVSlider_Changed(Sender) fFOV = (Sender:GetScaledFloat(1) / 1.6) + 37.5 lblFOVSlider.Caption:SetCaption( string.format("Additional FOV : %.2f",fFOV) ) Write_FOV() ForceUpdate() end function Write_FOV() local Variables = HackTool:GetAllocation("Variables") if Variables and Variables["AdditionalFOV"] then Variables["AdditionalFOV"]:WriteFloat(fFOV) end end function ResolutionChanged() local ScreenAspect = DisplayInfo:GetAspectRatio() local Variables = HackTool:GetAllocation("Variables") if Variables then Variables["ScreenAspect"]:WriteFloat(ScreenAspect) end end function Disable_Inject() CleanUp() end function CKFOVFix_Changed(Sender) bFOV = Toggle_CheckFix(Sender) Toggle_CodeCave("FOV_cc",bFOV) ForceUpdate() end function CKARatioFix_Changed(Sender) bAspectRatio = Toggle_CheckFix(Sender) Toggle_CodeCave("AspectFix_cc",bAspectRatio) ForceUpdate() end function Init() Init_BaseControls() Init_Controls() end function DeInit() DisableFix() end