#pragma once

enum class GameFixes : int {
    FOV = 1,
    UltraWide,
    Camera,
    Cutscenes,
    Framerate,
    SkipIntro,
    DevConsole,
    Resolution,
    HUD,
    HUDHide,
    DOF,
    ChromaticAberrations,
    LensDistortion,
    Vignetting,
    Fog,
    VolumetricFog,
    Sharpening,
    FilmGrain,
    TimeDilation,
    GodMode,
    IgnoreHits,
    Stealth,
    Stamina,
    Mana,
    None
};