From 0eec0421039fed3e054649e8b5b140fa55208e75 Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Thu, 9 Oct 2025 11:59:21 +0200 Subject: [PATCH] Add Blood Of Mehran --- BloodOfMehran/BloodOfMehran.vcxproj | 177 +++++++++++++++++ BloodOfMehran/dllmain.cpp | 290 ++++++++++++++++++++++++++++ 2 files changed, 467 insertions(+) create mode 100644 BloodOfMehran/BloodOfMehran.vcxproj create mode 100644 BloodOfMehran/dllmain.cpp diff --git a/BloodOfMehran/BloodOfMehran.vcxproj b/BloodOfMehran/BloodOfMehran.vcxproj new file mode 100644 index 0000000..bb0dd63 --- /dev/null +++ b/BloodOfMehran/BloodOfMehran.vcxproj @@ -0,0 +1,177 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + + 17.0 + Win32Proj + {D2D8B784-7851-4D1D-8D54-8CD448390282} + Blood Of Mehran + 10.0 + Blood Of Mehran + + + + DynamicLibrary + true + v143 + Unicode + true + + + DynamicLibrary + false + v143 + true + Unicode + + + DynamicLibrary + true + v143 + Unicode + true + + + DynamicLibrary + false + v143 + true + Unicode + + + + + + + + + + + + + + + + + + + + + .addon + BloodOfMehranUI + + + .addon + BloodOfMehranUI + + + .addon + BloodOfMehranUI + + + .addon + BloodOfMehranUI + + + + Level3 + true + WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + true + $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes + MultiThreadedDLL + stdcpp20 + true + MinSpace + Default + + + Windows + true + false + + + + + Level3 + true + true + true + WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + true + $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes + MultiThreadedDLL + stdcpp20 + MinSpace + Default + + + Windows + true + false + + + + + Level3 + true + _DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + true + $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes + MultiThreadedDLL + stdcpp20 + true + MinSpace + Default + + + Windows + true + false + + + + + Level3 + true + true + true + NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + true + $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes + MultiThreadedDLL + true + stdcpp20 + MinSpace + Default + + + Windows + true + false + + + + + + + + + \ No newline at end of file diff --git a/BloodOfMehran/dllmain.cpp b/BloodOfMehran/dllmain.cpp new file mode 100644 index 0000000..68c0d0b --- /dev/null +++ b/BloodOfMehran/dllmain.cpp @@ -0,0 +1,290 @@ +#define IMGUI_DISABLE_INCLUDE_IMCONFIG_H +#define IMGUI_HAS_DOCK 1 + +#include "GameInformations.h" +#include "inicpp.h" +#include +#include +#include +#include + +// Screen informations +static int screenWidth = GetSystemMetrics(SM_CXSCREEN); +static int screenHeight = GetSystemMetrics(SM_CYSCREEN); +static float aspectRatio = (float)screenWidth / screenHeight; + +// Core game dll functions declarations +typedef void (*SetBoolFn)(bool, bool); +typedef void (*SetIntFn)(int); +typedef void (*SetFloatFn)(float); +typedef float (*GetFloatFn)(); +typedef bool (*GetBoolFn)(); + +static HMODULE fixLib = nullptr; +static LONG g_coreInitialized = 0; +static SetBoolFn SetFixEnabled = nullptr; +static SetBoolFn SetFOVFixEnabled = nullptr; +static SetBoolFn SetUltraWideFixEnabled = nullptr; +static SetBoolFn SetDOFFixEnabled = nullptr; +static SetBoolFn SetCAFixEnabled = nullptr; +static SetBoolFn SetVignettingFixEnabled = nullptr; +static SetBoolFn SetCameraFixEnabled = nullptr; +static SetIntFn SetFOV = nullptr; +static SetFloatFn SetCameraDistance = nullptr; +static GetGameInfosStruct GetGameInfos = nullptr; + +// Plugin variables for checkboxes and sliders +static bool fov_fix_enabled = false; +static bool ultrawide_fix_enabled = false; +static bool DOF_fix_enabled = false; +static bool CA_fix_enabled = false; +static bool Vignetting_fix_enabled = false; +static bool camera_fix_enabled = false; +static bool fix_enabled = false; +static int worldFOVvalue = 0; +static float cameraDistanceValue = 1.f; +static bool popup_Informations = false; + +// Plugin settings +const std::string SETTINGS_FILE = "./pluginsettings.ini"; +const char* FIX_VERSION = "1.0.1"; +const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide in cutscenes.\n - Controls camera distance.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Re enable dev console."; +const char* DONATION_URL = "https://buymeacoffee.com/k4sh44"; + +// Scaling factor based on screen resolution +float scale = 1.f; + +// Load and unload game core dll functions /!\ necessary +static void LoadFixDLL() +{ + if (InterlockedCompareExchange(&g_coreInitialized, 1, 0) != 0) + return; + + if (GetModuleHandleA("BloodOfMehranCore.dll") == nullptr) { + fixLib = LoadLibraryA("BloodOfMehranCore.dll"); + + if (!fixLib) { + MessageBoxA(nullptr, "Impossible to load game core dll", "Erreur", MB_OK); + return; + } + + SetFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFixEnabled"); + SetFOVFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFOVFixEnabled"); + SetUltraWideFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetUltraWideFixEnabled"); + SetCameraFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCameraFixEnabled"); + SetDOFFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetDOFFixEnabled"); + SetCAFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCAFixEnabled"); + SetVignettingFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetVignettingFixEnabled"); + SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV"); + SetCameraDistance = (SetFloatFn)GetProcAddress(fixLib, "SetCameraDistance"); + GetGameInfos = (GetGameInfosStruct)GetProcAddress(fixLib, "GetGameInfos"); + + // Apply initial values loaded from settings + if (SetFOV) SetFOV(worldFOVvalue); + if (SetCameraDistance) SetCameraDistance(cameraDistanceValue); + if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, true); + if (SetUltraWideFixEnabled) SetUltraWideFixEnabled(ultrawide_fix_enabled, true); + if (SetCameraFixEnabled) SetCameraFixEnabled(camera_fix_enabled, true); + if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, true); + if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, true); + if (SetVignettingFixEnabled) SetVignettingFixEnabled(Vignetting_fix_enabled, true); + if (SetFixEnabled) SetFixEnabled(fix_enabled, true); + } +} + +// Settings functions +static void SaveSettings() +{ + ini::IniFile pluginIniFile; + pluginIniFile["1#General fix"].setComment(std::vector{ "The following sections are saved by plugin", + "You should not need to modify them", + " ", + "Controls if fix mod (globally) is enabled" }); + pluginIniFile["1#General fix"]["Enabled"] = fix_enabled; + pluginIniFile["2#Individual fix"].setComment("Controls each fix individually"); + pluginIniFile["2#Individual fix"]["FOV"] = fov_fix_enabled; + pluginIniFile["2#Individual fix"]["UltraWide"] = ultrawide_fix_enabled; + pluginIniFile["2#Individual fix"]["Camera"] = camera_fix_enabled; + pluginIniFile["2#Individual fix"]["DOF"] = DOF_fix_enabled; + pluginIniFile["2#Individual fix"]["Chromatic aberrations"] = CA_fix_enabled; + pluginIniFile["2#Individual fix"]["Vignetting"] = Vignetting_fix_enabled; + pluginIniFile["3#Fixes tuning"].setComment("Individual fix fine tune"); + pluginIniFile["3#Fixes tuning"]["World FOV"] = worldFOVvalue; + pluginIniFile["3#Fixes tuning"]["Camera distance"] = cameraDistanceValue; + + pluginIniFile.save(SETTINGS_FILE); +} + +static void LoadSettings() +{ + ini::IniFile pluginIniFile; + try { + pluginIniFile.load(SETTINGS_FILE); + fix_enabled = pluginIniFile["1#General fix"]["Enabled"].as(); + fov_fix_enabled = pluginIniFile["2#Individual fix"]["FOV"].as(); + ultrawide_fix_enabled = pluginIniFile["2#Individual fix"]["UltraWide"].as(); + camera_fix_enabled = pluginIniFile["2#Individual fix"]["Camera"].as(); + DOF_fix_enabled = pluginIniFile["2#Individual fix"]["DOF"].as(); + CA_fix_enabled = pluginIniFile["2#Individual fix"]["Chromatic aberrations"].as(); + Vignetting_fix_enabled = pluginIniFile["2#Individual fix"]["Vignetting"].as(); + worldFOVvalue = pluginIniFile["3#Fixes tuning"]["World FOV"].as(); + cameraDistanceValue = pluginIniFile["3#Fixes tuning"]["Camera distance"].as(); + } + catch (const std::exception& e) {} +} + +// Initialize ImGui widgets for Reshade +static void on_overlay_draw(reshade::api::effect_runtime* runtime) +{ + ImGuiStyle& style = ImGui::GetStyle(); + style.ItemSpacing = ImVec2(8 * scale, 8 * scale); // Spacing between widgets + style.FramePadding = ImVec2(3 * scale, 3 * scale); // Widgets padding + style.WindowPadding = ImVec2(10 * scale, 10 * scale); // Overlay padding + style.CellPadding = ImVec2(10 * scale, 10 * scale); // Table cells padding + + ImGui::SetNextWindowSize(ImVec2(350 * scale, 150 * scale), ImGuiCond_Once); + + ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.84f, 0.12f, 0.51f, 1.0f)); // pink + ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.84f, 0.12f, 0.51f, 1.0f)); // pink + ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.84f, 0.2f, 0.51f, 1.0f)); // pink + ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.8f, 1.f, 1.f, 1.f)); // white + if (ImGui::Button("Like my work ? Consider donation")) ShellExecuteA(NULL, "open", DONATION_URL, NULL, NULL, SW_SHOWNORMAL); // Donation + ImGui::PopStyleColor(4); // Restore color + + ImGui::SameLine(); + if (ImGui::Button("Fix informations")) popup_Informations = true; // Fix information + + if (popup_Informations) + { + ImGui::Begin("Informations", &popup_Informations); + ImGui::Text("Version : %s", FIX_VERSION); + ImGui::Text(FIX_INFORMATIONS); + ImGui::End(); + } + + if (ImGui::BeginTable("FixesTable", 2, ImGuiTableFlags_SizingStretchSame)) { + ImGui::TableSetupColumn("LeftFix", ImGuiTableColumnFlags_WidthStretch, 0.3f); + ImGui::TableSetupColumn("RightFix", ImGuiTableColumnFlags_WidthStretch, 0.7f); + ImGui::TableNextRow(); + + // Drawing a left column with slider and general fix + ImGui::TableSetColumnIndex(0); + if (ImGui::CollapsingHeader("Enable fixes", ImGuiTreeNodeFlags_DefaultOpen)) + if (ImGui::Checkbox("Fix enabled", &fix_enabled)) { + if (SetFixEnabled) SetFixEnabled(fix_enabled, false); + SaveSettings(); + } + + // Individual fixes + ImGui::TableSetColumnIndex(1); + if (ImGui::CollapsingHeader("Individual fixes", ImGuiTreeNodeFlags_DefaultOpen)) { + if (ImGui::BeginTable("IndividualFixesTable", 2, ImGuiTableFlags_SizingStretchSame)) { + ImGui::TableSetupColumn("IndFix1", ImGuiTableColumnFlags_WidthStretch, 0.35f); + ImGui::TableSetupColumn("IndFix2", ImGuiTableColumnFlags_WidthStretch, 0.65f); + ImGui::TableNextRow(); + + ImGui::TableSetColumnIndex(0); + if (ImGui::Checkbox("FOV", &fov_fix_enabled)) { + if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, false); + SaveSettings(); + } + + if (ImGui::Checkbox("Camera", &camera_fix_enabled)) { + if (SetCameraFixEnabled) SetCameraFixEnabled(camera_fix_enabled, false); + SaveSettings(); + } + + ImGui::TableSetColumnIndex(1); + if (ImGui::Checkbox("Cutscenes pillarboxing", &ultrawide_fix_enabled)) { + if (SetUltraWideFixEnabled) SetUltraWideFixEnabled(ultrawide_fix_enabled, false); + SaveSettings(); + } + + if (ImGui::Checkbox("Depth of field", &DOF_fix_enabled)) { + if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, false); + SaveSettings(); + } + + if (ImGui::Checkbox("Chromatic aberrations", &CA_fix_enabled)) { + if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, false); + SaveSettings(); + } + ImGui::EndTable(); + } + } + ImGui::EndTable(); + } + + ImGui::SetCursorPosY(ImGui::GetCursorPosY() - 2 * style.ItemSpacing.y); + if (ImGui::BeginTable("FixesSliders", 2, ImGuiTableFlags_SizingStretchSame)) { + ImGui::TableNextRow(); + // Sliders + ImGui::TableSetColumnIndex(0); + if (ImGui::CollapsingHeader("In game additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::SetNextItemWidth(180 * scale); + if (ImGui::SliderInt("##FOVValue", &worldFOVvalue, -20, 50)) { + if (SetFOV) SetFOV(worldFOVvalue); + SaveSettings(); + } + } + if (ImGui::IsItemHovered()) { + ImGui::BeginTooltip(); + ImGui::Text("This will affect in game FOV only."); + ImGui::EndTooltip(); + } + + ImGui::TableSetColumnIndex(1); + if (ImGui::CollapsingHeader("Camera distance (*)", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::SetNextItemWidth(180 * scale); + if (ImGui::SliderFloat("##CameraDistanceValue", &cameraDistanceValue, 0, 3, "%.2f")) { + if (SetCameraDistance) SetCameraDistance(cameraDistanceValue); + SaveSettings(); + } + } + if (ImGui::IsItemHovered()) { + ImGui::BeginTooltip(); + ImGui::Text("Value is a multiplier."); + ImGui::EndTooltip(); + } + + ImGui::EndTable(); + } + + // Fix status + if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) { + ImGui::Text("Screen width: %d, height: %d, aspect ratio: %.2f", screenWidth, screenHeight, aspectRatio); + if (GetGameInfos) { + GameInfos infos{}; + GetGameInfos(&infos); + if (infos.consoleEnabled) + ImGui::Text("Console enabled and bound to key Tilde"); + ImGui::TextColored(ImColor(48, 179, 25), "FOV In: %.2f, Out: %.2f", infos.FOVIn, infos.FOVOut); + ImGui::TextColored(ImColor(48, 179, 25), "Camera distance In: %.2f, Out: %.2f", infos.cameraIn, infos.cameraOut); + } + } +} + +// Main dll intrance +BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD ul_reason_for_call, LPVOID) +{ + switch (ul_reason_for_call) + { + case DLL_PROCESS_ATTACH: + if (!reshade::register_addon(hinstDLL)) + return FALSE; + LoadSettings(); + + reshade::register_overlay("Silent Hill f", &on_overlay_draw); + reshade::register_event( + [](reshade::api::effect_runtime* runtime) { + LoadFixDLL(); + }); + break; + case DLL_PROCESS_DETACH: + reshade::unregister_addon(hinstDLL); + break; + } + return TRUE; +} \ No newline at end of file