diff --git a/Reshade Plugins Addons.sln b/Reshade Plugins Addons.sln
index f695cf3..4e811f4 100644
--- a/Reshade Plugins Addons.sln
+++ b/Reshade Plugins Addons.sln
@@ -27,6 +27,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Metro Exodus", "Metro Exodu
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Robocop UB", "Robocop UB\RobocopUB.vcxproj", "{B6C09563-1AF1-4226-A6B6-76802399CCDB}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TLOU", "TLOU\TLOU.vcxproj", "{01175866-A908-4941-B4EE-2ECDD7AF075C}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -123,6 +125,14 @@ Global
{B6C09563-1AF1-4226-A6B6-76802399CCDB}.Release|x64.Build.0 = Release|x64
{B6C09563-1AF1-4226-A6B6-76802399CCDB}.Release|x86.ActiveCfg = Release|Win32
{B6C09563-1AF1-4226-A6B6-76802399CCDB}.Release|x86.Build.0 = Release|Win32
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Debug|x64.ActiveCfg = Debug|x64
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Debug|x64.Build.0 = Debug|x64
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Debug|x86.ActiveCfg = Debug|Win32
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Debug|x86.Build.0 = Debug|Win32
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Release|x64.ActiveCfg = Release|x64
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Release|x64.Build.0 = Release|x64
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Release|x86.ActiveCfg = Release|Win32
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/TLOU/TLOU.vcxproj b/TLOU/TLOU.vcxproj
new file mode 100644
index 0000000..73deb4b
--- /dev/null
+++ b/TLOU/TLOU.vcxproj
@@ -0,0 +1,156 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release
+ x64
+
+
+
+ 17.0
+ Win32Proj
+ {01175866-A908-4941-B4EE-2ECDD7AF075C}
+ TLOU
+ 10.0
+ TLOU
+
+
+
+ DynamicLibrary
+ true
+ v143
+ Unicode
+
+
+ DynamicLibrary
+ false
+ v143
+ true
+ Unicode
+
+
+ DynamicLibrary
+ true
+ v143
+ Unicode
+
+
+ DynamicLibrary
+ false
+ v143
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ .addon
+
+
+ .addon
+
+
+ .addon
+
+
+ .addon
+
+
+
+ Level3
+ true
+ WIN32;_DEBUG;TLOU2_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
+ true
+ $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui
+ MultiThreadedDLL
+
+
+ Windows
+ true
+ false
+
+
+
+
+ Level3
+ true
+ true
+ true
+ WIN32;NDEBUG;TLOU2_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
+ true
+ $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui
+ MultiThreadedDLL
+
+
+ Windows
+ true
+ false
+
+
+
+
+ Level3
+ true
+ _DEBUG;TLOU2_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
+ true
+ $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui
+ MultiThreadedDLL
+
+
+ Windows
+ true
+ false
+
+
+
+
+ Level3
+ true
+ true
+ true
+ NDEBUG;TLOU2_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
+ true
+ $(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui
+ MultiThreadedDLL
+
+
+ Windows
+ true
+ false
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/TLOU/dllmain.cpp b/TLOU/dllmain.cpp
new file mode 100644
index 0000000..ba7b2b9
--- /dev/null
+++ b/TLOU/dllmain.cpp
@@ -0,0 +1,286 @@
+#define IMGUI_DISABLE_INCLUDE_IMCONFIG_H
+#define IMGUI_HAS_DOCK 1
+
+#include
+#include
+#include
+#include
+
+// Core game dll functions declarations
+typedef void (*SetBoolFn)(bool,bool);
+typedef void (*SetIntFn)(int);
+typedef void (*SetFloatFn)(float);
+typedef float (*GetFloatFn)();
+
+static HMODULE fixLib = nullptr;
+static SetBoolFn SetFixEnabled = nullptr;
+static SetBoolFn SetFOVFixEnabled = nullptr;
+static SetBoolFn SetCameraFixEnabled = nullptr;
+static SetBoolFn SetSharpnessFixEnabled = nullptr;
+static SetIntFn SetFOV = nullptr;
+static SetFloatFn SetCamera = nullptr;
+static SetFloatFn SetSharpness = nullptr;
+static GetFloatFn GetFOVIn = nullptr;
+static GetFloatFn GetFOVOut = nullptr;
+
+// Plugin variables for checkboxes and sliders
+static bool fix_enabled = false;
+static bool fov_fix_enabled = false;
+static bool camera_fix_enabled = false;
+static bool sharpness_fix_enabled = false;
+static int worldFOVvalue = 0;
+static float cameraDistancevalue = 0;
+static float sharpnessvalue = 0;
+static bool popup_Informations = false;
+
+// Plugin settings
+const char* SETTINGS_FILE = "PluginSettings.ini";
+const char* GENERAL_FIX_SETTING = "GeneralFIX=";
+const char* WORLD_FOV_FIX_SETTING = "WorldFOVFIX=";
+const char* CAMERA_FIX_SETTING = "CameraFIX=";
+const char* SHARPNESS_FIX_SETTING = "SharpnessFIX=";
+const char* WORLD_FOV_SETTING = "WorldFOV=";
+const char* CAMERA_SETTING = "Camera=";
+const char* SHARPNESS_SETTING = "Sharpness=";
+const char* FIX_VERSION = "1.0.1";
+const char* FIX_INFORMATIONS = "This fix allows to:\r\n - Control in game FOV.\r\n - Control camera distance.\r\n - Control image sharpening.\n\nModifying FOV may affect performance.\r\nSharpening fix will override game's setting. A good range would be (0 - 1).\r\nSet the slider to 0 to completely deactivate it.\r\nCamera distance in settings is a scale between 0.9 - 1.1 (-5 to +5 slider).";
+const char* DONATION_URL = "https://www.paypal.com/donate/?business=W92C47N3WZZZG&no_recurring=0¤cy_code=EUR";
+
+// Load and unload game core dll functions /!\ necessary
+static void LoadFixDLL()
+{
+ if (fixLib) return;
+ fixLib = GetModuleHandleA("TLOUCore.asi"); // ou EmpireOfTheAntsCore.dll si tu gardes le .dll
+
+ if (!fixLib) {
+ // Optionnel: message d'erreur ou fallback
+ MessageBoxA(nullptr, "Impossible to laod game core dll", "Erreur", MB_OK);
+ return;
+ }
+
+ SetFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFixEnabled");
+ SetFOVFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFOVFixEnabled");
+ SetCameraFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCameraFixEnabled");
+ SetSharpnessFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetSharpnessFixEnabled");
+ SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV");
+ SetCamera = (SetFloatFn)GetProcAddress(fixLib, "SetCamera");
+ SetSharpness = (SetFloatFn)GetProcAddress(fixLib, "SetSharpness");
+ GetFOVIn = (GetFloatFn)GetProcAddress(fixLib, "GetFOVIn");
+ GetFOVOut = (GetFloatFn)GetProcAddress(fixLib, "GetFOVOut");;
+
+ // Appliquer les valeurs initiales chargées
+ if (SetFOV) SetFOV(worldFOVvalue);
+ if (SetCamera) SetCamera(cameraDistancevalue);
+ if (SetSharpness) SetSharpness(sharpnessvalue);
+ if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, true);
+ if (SetCameraFixEnabled) SetCameraFixEnabled(camera_fix_enabled, true);
+ if (SetSharpnessFixEnabled) SetSharpnessFixEnabled(sharpness_fix_enabled, true);
+ if (SetFixEnabled) SetFixEnabled(fix_enabled, true);
+}
+
+// Addon functions
+static void SaveSettings()
+{
+ std::ofstream file(SETTINGS_FILE);
+ if (file.is_open())
+ {
+ file << GENERAL_FIX_SETTING << (fix_enabled ? "1" : "0") << "\n";
+ file << WORLD_FOV_FIX_SETTING << (fov_fix_enabled ? "1" : "0") << "\n";
+ file << CAMERA_FIX_SETTING << (camera_fix_enabled ? "1" : "0") << "\n";
+ file << SHARPNESS_FIX_SETTING << (sharpness_fix_enabled ? "1" : "0") << "\n";
+ file << WORLD_FOV_SETTING << worldFOVvalue << "\n";
+ file << CAMERA_SETTING << cameraDistancevalue << "\n";
+ file << SHARPNESS_SETTING << sharpnessvalue << "\n";
+
+ file.close();
+ }
+}
+
+static void LoadSettings()
+{
+ std::ifstream file(SETTINGS_FILE);
+ if (file.is_open())
+ {
+ std::string line;
+ while (std::getline(file, line))
+ {
+ if (line.find(GENERAL_FIX_SETTING) == 0)
+ {
+ std::string val = line.substr(strlen(GENERAL_FIX_SETTING));
+ fix_enabled = (val == "1" || val == "true");
+ }
+ else if (line.find(WORLD_FOV_FIX_SETTING) == 0)
+ {
+ std::string val = line.substr(strlen(WORLD_FOV_FIX_SETTING));
+ fov_fix_enabled = (val == "1" || val == "true");
+ }
+ else if (line.find(CAMERA_FIX_SETTING) == 0)
+ {
+ std::string val = line.substr(strlen(CAMERA_FIX_SETTING));
+ camera_fix_enabled = (val == "1" || val == "true");
+ }
+ else if (line.find(SHARPNESS_FIX_SETTING) == 0)
+ {
+ std::string val = line.substr(strlen(SHARPNESS_FIX_SETTING));
+ sharpness_fix_enabled = (val == "1" || val == "true");
+ }
+ else if (line.find(WORLD_FOV_SETTING) == 0)
+ worldFOVvalue = std::stoi(line.substr(strlen(WORLD_FOV_SETTING)));
+ else if (line.find(CAMERA_SETTING) == 0)
+ cameraDistancevalue = std::stof(line.substr(strlen(CAMERA_SETTING)));
+ else if (line.find(SHARPNESS_SETTING) == 0)
+ sharpnessvalue = std::stof(line.substr(strlen(SHARPNESS_SETTING)));
+ }
+ file.close();
+ }
+}
+
+static void displayFixInformations() {
+ // Fix version
+ ImGui::Begin("Informations", &popup_Informations); //
+ ImGui::SetCursorPos(ImVec2(10, 36));
+ ImGui::Text("Version : %s", FIX_VERSION);
+ ImGui::SetCursorPos(ImVec2(10, 76));
+ ImGui::Text(FIX_INFORMATIONS);
+ ImGui::End();
+}
+
+// Initialize ImGui widgets for Reshade
+static void on_overlay_draw(reshade::api::effect_runtime* runtime)
+{
+ ImGui::SetNextWindowPos(ImVec2(100, 200), ImGuiCond_Once);
+ ImGui::SetNextWindowSize(ImVec2(350, 150), ImGuiCond_Once);
+
+ // Donation ?
+ ImGui::SetCursorPos(ImVec2(10, 36));
+ ImGui::Text("Like my work ?");
+ ImGui::SetCursorPos(ImVec2(130, 33));
+ if (ImGui::Button("consider donation"))
+ {
+ ShellExecuteA(NULL, "open", DONATION_URL, NULL, NULL, SW_SHOWNORMAL);
+ }
+
+ // Fix informations
+ ImGui::SetCursorPos(ImVec2(270, 33));
+ if (ImGui::Button("Fix informations"))
+ popup_Informations = true;
+
+ if (popup_Informations)
+ displayFixInformations();
+
+ // Generic fix
+ ImGui::SetCursorPos(ImVec2(10, 60));
+ ImGui::BeginChild("AllFixesHeader", ImVec2(220, 0), false); // true = bordure
+ if (ImGui::CollapsingHeader("Enable fixes", ImGuiTreeNodeFlags_DefaultOpen)) {
+ ImGui::SetCursorPos(ImVec2(5, 30));
+ if (ImGui::Checkbox("Fix enabled", &fix_enabled)) {
+ if (SetFixEnabled) SetFixEnabled(fix_enabled, false);
+ SaveSettings();
+ }
+ }
+ ImGui::EndChild();
+
+ // FOV adjustment
+ ImGui::SetCursorPos(ImVec2(10, 120));
+ ImGui::BeginChild("FOVHeader", ImVec2(220, 0), false); // true = bordure
+ if (ImGui::CollapsingHeader("In game additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) {
+ ImGui::SetCursorPos(ImVec2(5, 30));
+ ImGui::SetNextItemWidth(150.0f);
+ if (ImGui::SliderInt("##FOVSlider", &worldFOVvalue, -20, 50)) {}
+ if (ImGui::IsItemDeactivatedAfterEdit()) {
+ if (SetFOV) SetFOV(worldFOVvalue);
+ SaveSettings();
+ }
+ }
+ ImGui::EndChild();
+
+ // Camera distance adjustment
+ ImGui::SetCursorPos(ImVec2(10, 200));
+ ImGui::BeginChild("CAMERAHeader", ImVec2(220, 0), false); // true = bordure
+ if (ImGui::CollapsingHeader("Camera distance", ImGuiTreeNodeFlags_DefaultOpen)) {
+ ImGui::SetCursorPos(ImVec2(5, 30));
+ ImGui::SetNextItemWidth(150.0f);
+ if (ImGui::SliderFloat("##CAMERASlider", &cameraDistancevalue, 0, 3)) {}
+ if (ImGui::IsItemDeactivatedAfterEdit()) {
+ if (SetCamera) SetCamera(cameraDistancevalue);
+ SaveSettings();
+ }
+ }
+ ImGui::EndChild();
+
+ // Sharpness adjustment
+ ImGui::SetCursorPos(ImVec2(10, 280));
+ ImGui::BeginChild("SHARPNESSHeader", ImVec2(220, 0), false); // true = bordure
+ if (ImGui::CollapsingHeader("Sharpness", ImGuiTreeNodeFlags_DefaultOpen)) {
+ ImGui::SetCursorPos(ImVec2(5, 30));
+ ImGui::SetNextItemWidth(150.0f);
+ if (ImGui::SliderFloat("##SHARPNESSSlider", &sharpnessvalue, 0, 3)) {}
+ if (ImGui::IsItemDeactivatedAfterEdit()) {
+ if (SetSharpness) SetSharpness(sharpnessvalue);
+ SaveSettings();
+ }
+ }
+ ImGui::EndChild();
+
+ // Individual fixes
+ ImGui::SetCursorPos(ImVec2(240, 60));
+ ImGui::BeginChild("IndividualFixesHeader", ImVec2(250, 0), false); // true = bordure
+ if (ImGui::CollapsingHeader("Individual fixes", ImGuiTreeNodeFlags_DefaultOpen)) {
+ ImGui::SetCursorPos(ImVec2(5, 30));
+ if (ImGui::Checkbox("Enable FOV Fix", &fov_fix_enabled)) {
+ if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, false);
+ SaveSettings();
+ }
+
+ ImGui::SetCursorPos(ImVec2(5, 55));
+ if (ImGui::Checkbox("Enable camera Fix", &camera_fix_enabled)) {
+ if (SetCameraFixEnabled) SetCameraFixEnabled(camera_fix_enabled, false);
+ SaveSettings();
+ }
+
+ ImGui::SetCursorPos(ImVec2(5, 80));
+ if (ImGui::Checkbox("Enable sharpness Fix", &sharpness_fix_enabled)) {
+ if (SetSharpnessFixEnabled) SetSharpnessFixEnabled(sharpness_fix_enabled, false);
+ SaveSettings();
+ }
+ }
+ ImGui::EndChild();
+
+ // Fix status
+ ImGui::SetCursorPos(ImVec2(10, 350));
+ ImGui::Text("=============== Fix informations ===============");
+ ImGui::Text("FOV In: %.2f, Out : %.2f", GetFOVIn(), GetFOVOut());
+}
+
+DWORD WINAPI MainThread(LPVOID)
+{
+ // Tu peux ensuite réactiver LoadSettings/LoadFixDLL ici
+ LoadSettings();
+ reshade::register_overlay("The Last Of Us : Part I", &on_overlay_draw);
+ LoadFixDLL();
+
+ return 0;
+}
+// Main dll intrance
+BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD ul_reason_for_call, LPVOID)
+{
+ switch (ul_reason_for_call)
+ {
+ case DLL_PROCESS_ATTACH:
+ if (!reshade::register_addon(hinstDLL))
+ return FALSE;
+
+ LoadSettings();
+ reshade::register_overlay("The Last Of Us : Part I", &on_overlay_draw);
+ reshade::register_event(
+ [](reshade::api::effect_runtime* runtime) {
+ LoadFixDLL();
+ });
+ break;
+ case DLL_PROCESS_DETACH:
+ fixLib = nullptr;
+ reshade::unregister_addon(hinstDLL);
+ break;
+ }
+ return TRUE;
+}
\ No newline at end of file