Add .gitignore, LICENSE, README, solution file
This commit is contained in:
57
.gitignore
vendored
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57
.gitignore
vendored
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# Visual Studio
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.vs/
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*.vcxproj.user
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*.vcxproj.filters
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# Build results
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[Bb]in/
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[Oo]bj/
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x64/Debug/
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x64/Release/
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Debug/
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Release/
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# Visual Studio intermediate files
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*.idb
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*.pdb
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*.ipdb
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*.obj
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*.log
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# Reshade Plugins Addon specific logs and build files
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*.tlog/
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*.recipe
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*.lastbuildstate
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*.FileListAbsolute.txt
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# Others
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*.exe
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*.dll
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*.lib
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*.exp
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*.rc
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*.res
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*.APS
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# Ignore generated files
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*.cache
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*.sdf
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# Ignore temporary files
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*.tmp
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*.temp
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# Ignore any backup or autosave files
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*~
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*.bak
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*.backup
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# Ignore Visual Studio Code settings if present
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.vscode/
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# Ignore Mac system files (if applicable)
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.DS_Store
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38
README.md
38
README.md
@@ -1,3 +1,37 @@
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# ReshadePluginsAddon
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# Ultra Wide addons for Reshade
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[](https://buymeacoffee.com/k4sh44)
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Reshade addons
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This repository is dedicated on Ultra Wide addons for Reshade. It's dedicated on UI overlays.
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They're intended to be used with my other Reshade project Core that build asi files which will mod the game in real time.
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## Building
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Download this repository. Open the .sln provided. Build the solution for release.
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The solution has an x64 folder with Release in it. .addon files shoud be found there.
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## Installation
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Go to reshade.me and to download section. Download Reshade with addon support.
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Be sure not to download the regular version or it will not work with my addons.
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Install Reshade. When asked, specify the game's executable folder. Then choose the right API used by the game (DX10/11/12 or Vulkan). Mostly, modern games use DX11/12.
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Go on with installer and choose eventually which effects you want to install (not necessary here).
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Locate your game's executable folder. Place in it the .addon previously built corresponding to your game.
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That's it.
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Now start your game, Reshade should show it's welcoming message.
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Wait a couple of seconds to Reshade succeeding in hooking game's API and hit the "Home" key.
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An overlay should draw on top of your game. Locate the addon tab and ensure my addon is listed and checked there (should be done automatically).
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You may have to move main Reshade overlay around to see my plugin overlay.
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It shoud looks like this :
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Check the boxes and adjust sliders as desired.
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At this point, this won't have any effect because core asi plugin is not installed yet.
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Check my other project to see how to build and drop necessary files next your game's executable.
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## Credits
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This project use the following other projects :
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[Reshade](https://github.com/crosire/reshade)
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[Dear ImGui](https://github.com/ocornut/imgui)
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123
Reshade Plugins Addons.sln
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123
Reshade Plugins Addons.sln
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@@ -0,0 +1,123 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.14.36212.18
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "South Of Midnight", "South Of Midnight\South Of Midnight.vcxproj", "{447F83EB-1D07-45A2-84EF-6313154C3FA6}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "externe", "externe", "{02EA681E-C7D8-13C7-8484-4AC65E1B71E8}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Days Gone", "Days Gone\Days Gone.vcxproj", "{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TLOU2", "TLOU2\TLOU2.vcxproj", "{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dead Space 2023", "Dead Space 2023\Dead Space 2023.vcxproj", "{0361A468-E018-402E-882A-6001A95C9F8C}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Empire Of The Ants", "Empire Of The Ants\Empire Of The Ants.vcxproj", "{722C605A-AA07-4B21-909B-AC36182B2936}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Indiana Jones And The Great Circle", "Indiana Jones And The Great Circle\Indiana Jones And The Great Circle.vcxproj", "{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Uncharted LOTC", "Uncharted LOTC\Uncharted LOTC.vcxproj", "{97FA22FE-34D9-40DC-824F-0207D1564FBD}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Spirit Of The North", "Spirit Of The North\SpiritOfTheNorth.vcxproj", "{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Mindseye", "Mindseye\Mindseye.vcxproj", "{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Metro Exodus", "Metro Exodus\Metro Exodus.vcxproj", "{ABD1ABB5-BB10-4427-AD26-233702D870BD}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Debug|x64.ActiveCfg = Debug|x64
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Debug|x64.Build.0 = Debug|x64
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Debug|x86.ActiveCfg = Debug|Win32
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Debug|x86.Build.0 = Debug|Win32
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Release|x64.ActiveCfg = Release|x64
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Release|x64.Build.0 = Release|x64
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Release|x86.ActiveCfg = Release|Win32
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{447F83EB-1D07-45A2-84EF-6313154C3FA6}.Release|x86.Build.0 = Release|Win32
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Debug|x64.ActiveCfg = Debug|x64
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Debug|x64.Build.0 = Debug|x64
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Debug|x86.ActiveCfg = Debug|Win32
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Debug|x86.Build.0 = Debug|Win32
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Release|x64.ActiveCfg = Release|x64
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Release|x64.Build.0 = Release|x64
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Release|x86.ActiveCfg = Release|Win32
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{4ECBBBA5-A265-464D-ADAC-311FB1C3FF38}.Release|x86.Build.0 = Release|Win32
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Debug|x64.ActiveCfg = Debug|x64
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Debug|x64.Build.0 = Debug|x64
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Debug|x86.ActiveCfg = Debug|Win32
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Debug|x86.Build.0 = Debug|Win32
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Release|x64.ActiveCfg = Release|x64
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Release|x64.Build.0 = Release|x64
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Release|x86.ActiveCfg = Release|Win32
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{B6A3DDFE-83BF-4B2C-B429-0EB36EAE544E}.Release|x86.Build.0 = Release|Win32
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{0361A468-E018-402E-882A-6001A95C9F8C}.Debug|x64.ActiveCfg = Debug|x64
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{0361A468-E018-402E-882A-6001A95C9F8C}.Debug|x64.Build.0 = Debug|x64
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{0361A468-E018-402E-882A-6001A95C9F8C}.Debug|x86.ActiveCfg = Debug|Win32
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{0361A468-E018-402E-882A-6001A95C9F8C}.Debug|x86.Build.0 = Debug|Win32
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{0361A468-E018-402E-882A-6001A95C9F8C}.Release|x64.ActiveCfg = Release|x64
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{0361A468-E018-402E-882A-6001A95C9F8C}.Release|x64.Build.0 = Release|x64
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{0361A468-E018-402E-882A-6001A95C9F8C}.Release|x86.ActiveCfg = Release|Win32
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{0361A468-E018-402E-882A-6001A95C9F8C}.Release|x86.Build.0 = Release|Win32
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{722C605A-AA07-4B21-909B-AC36182B2936}.Debug|x64.ActiveCfg = Debug|x64
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{722C605A-AA07-4B21-909B-AC36182B2936}.Debug|x64.Build.0 = Debug|x64
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{722C605A-AA07-4B21-909B-AC36182B2936}.Debug|x86.ActiveCfg = Debug|Win32
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{722C605A-AA07-4B21-909B-AC36182B2936}.Debug|x86.Build.0 = Debug|Win32
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{722C605A-AA07-4B21-909B-AC36182B2936}.Release|x64.ActiveCfg = Release|x64
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{722C605A-AA07-4B21-909B-AC36182B2936}.Release|x64.Build.0 = Release|x64
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{722C605A-AA07-4B21-909B-AC36182B2936}.Release|x86.ActiveCfg = Release|Win32
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{722C605A-AA07-4B21-909B-AC36182B2936}.Release|x86.Build.0 = Release|Win32
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Debug|x64.ActiveCfg = Debug|x64
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Debug|x64.Build.0 = Debug|x64
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Debug|x86.ActiveCfg = Debug|Win32
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Debug|x86.Build.0 = Debug|Win32
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Release|x64.ActiveCfg = Release|x64
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Release|x64.Build.0 = Release|x64
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Release|x86.ActiveCfg = Release|Win32
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{23DFAE68-17BE-4760-AD3C-00F0F6EC01FB}.Release|x86.Build.0 = Release|Win32
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Debug|x64.ActiveCfg = Debug|x64
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Debug|x64.Build.0 = Debug|x64
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Debug|x86.ActiveCfg = Debug|Win32
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Debug|x86.Build.0 = Debug|Win32
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Release|x64.ActiveCfg = Release|x64
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Release|x64.Build.0 = Release|x64
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Release|x86.ActiveCfg = Release|Win32
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{97FA22FE-34D9-40DC-824F-0207D1564FBD}.Release|x86.Build.0 = Release|Win32
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Debug|x64.ActiveCfg = Debug|x64
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Debug|x64.Build.0 = Debug|x64
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Debug|x86.ActiveCfg = Debug|Win32
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Debug|x86.Build.0 = Debug|Win32
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Release|x64.ActiveCfg = Release|x64
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Release|x64.Build.0 = Release|x64
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Release|x86.ActiveCfg = Release|Win32
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{A7E329B8-14BF-4FD9-B4BE-0D887594C1E3}.Release|x86.Build.0 = Release|Win32
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Debug|x64.ActiveCfg = Debug|x64
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Debug|x64.Build.0 = Debug|x64
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Debug|x86.ActiveCfg = Debug|Win32
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Debug|x86.Build.0 = Debug|Win32
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Release|x64.ActiveCfg = Release|x64
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Release|x64.Build.0 = Release|x64
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Release|x86.ActiveCfg = Release|Win32
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{5C572A50-FE9F-4890-9C23-7AED1A3B3AC2}.Release|x86.Build.0 = Release|Win32
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Debug|x64.ActiveCfg = Debug|x64
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Debug|x64.Build.0 = Debug|x64
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Debug|x86.ActiveCfg = Debug|Win32
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Debug|x86.Build.0 = Debug|Win32
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Release|x64.ActiveCfg = Release|x64
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Release|x64.Build.0 = Release|x64
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Release|x86.ActiveCfg = Release|Win32
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{ABD1ABB5-BB10-4427-AD26-233702D870BD}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {200DB53C-87CE-4A4F-92F0-C197C0B775AD}
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EndGlobalSection
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EndGlobal
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||||||
Reference in New Issue
Block a user