Add chromatic aberrations.
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@@ -19,7 +19,7 @@ static SetBoolFn SetFPSFixEnabled = nullptr;
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static SetBoolFn SetResolutionFixEnabled = nullptr;
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static SetBoolFn SetAspectRatioFixEnabled = nullptr;
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static SetBoolFn SetDOFFixEnabled = nullptr;
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//static SetBoolFn SetCAFixEnabled = nullptr;
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static SetBoolFn SetCAFixEnabled = nullptr;
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static SetBoolFn SetVignettingFixEnabled = nullptr;
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static SetBoolFn SetFogFixEnabled = nullptr;
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static SetIntFn SetFOV = nullptr;
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@@ -33,7 +33,7 @@ static bool FPS_fix_enabled = false;
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static bool Resolution_fix_enabled = false;
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static bool Aspect_fix_enabled = false;
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static bool DOF_fix_enabled = false;
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//static bool CA_fix_enabled = false;
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static bool CA_fix_enabled = false;
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static bool Vignetting_fix_enabled = false;
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static bool Fog_fix_enabled = false;
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static bool fix_enabled = false;
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@@ -49,11 +49,12 @@ const char* FPS_FIX_SETTING = "FPSFIX=";
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const char* RESOLUTION_FIX_SETTING = "ResolutionFIX=";
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const char* ASPECT_FIX_SETTING = "AspectFIX=";
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const char* DOF_FIX_SETTING = "DOFFIX=";
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const char* CA_FIX_SETTING = "ChromaticAberrationsFIX=";
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const char* VIGNETTING_FIX_SETTING = "VignettingFIX=";
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const char* FOG_FIX_SETTING = "FogFIX=";
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const char* WORLD_FOV_SETTING = "WorldFOV=";
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const char* FIX_VERSION = "1.0.2";
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const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Unlock ultrawide resolutions.\n - Remove pillar boxing.\n - Unlock FPS.\n - Disable depth of field.\n - Disable vignetting.\n - Disable FOG.";
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const char* FIX_VERSION = "1.0.3";
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const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Unlock ultrawide resolutions.\n - Remove pillar boxing.\n - Unlock FPS.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable FOG.";
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const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
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@@ -75,6 +76,7 @@ static void LoadFixDLL()
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SetResolutionFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetResolutionFixEnabled");
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SetAspectRatioFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetAspectRatioFixEnabled");
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SetDOFFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetDOFFixEnabled");
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SetCAFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCAFixEnabled");
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SetVignettingFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetVignettingFixEnabled");
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SetFogFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFogFixEnabled");
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SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV");
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@@ -89,6 +91,7 @@ static void LoadFixDLL()
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if (SetResolutionFixEnabled) SetResolutionFixEnabled(Resolution_fix_enabled, true);
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if (SetAspectRatioFixEnabled) SetAspectRatioFixEnabled(Aspect_fix_enabled, true);
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if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, true);
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if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, true);
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if (SetVignettingFixEnabled) SetVignettingFixEnabled(Vignetting_fix_enabled, true);
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if (SetFogFixEnabled) SetFogFixEnabled(Fog_fix_enabled, true);
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if (SetFixEnabled) SetFixEnabled(fix_enabled, true);
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@@ -106,6 +109,7 @@ static void SaveSettings()
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file << RESOLUTION_FIX_SETTING << (Resolution_fix_enabled ? "1" : "0") << "\n";
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file << ASPECT_FIX_SETTING << (Aspect_fix_enabled ? "1" : "0") << "\n";
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file << DOF_FIX_SETTING << (DOF_fix_enabled ? "1" : "0") << "\n";
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file << CA_FIX_SETTING << (CA_fix_enabled ? "1" : "0") << "\n";
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file << VIGNETTING_FIX_SETTING << (Vignetting_fix_enabled ? "1" : "0") << "\n";
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file << FOG_FIX_SETTING << (Fog_fix_enabled ? "1" : "0") << "\n";
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file << WORLD_FOV_SETTING << worldFOVvalue << "\n";
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@@ -151,6 +155,11 @@ static void LoadSettings()
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std::string val = line.substr(strlen(DOF_FIX_SETTING));
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DOF_fix_enabled = (val == "1" || val == "true");
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}
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else if (line.find(CA_FIX_SETTING) == 0)
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{
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std::string val = line.substr(strlen(CA_FIX_SETTING));
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CA_fix_enabled = (val == "1" || val == "true");
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}
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else if (line.find(VIGNETTING_FIX_SETTING) == 0)
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{
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std::string val = line.substr(strlen(VIGNETTING_FIX_SETTING));
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@@ -239,33 +248,33 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
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SaveSettings();
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}
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ImGui::SetCursorPos(ImVec2(5, 55));
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ImGui::SetCursorPos(ImVec2(70, 30));
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if (ImGui::Checkbox("Frame time", &FPS_fix_enabled)) {
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if (SetFPSFixEnabled) SetFPSFixEnabled(FPS_fix_enabled, false);
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SaveSettings();
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}
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ImGui::SetCursorPos(ImVec2(110, 55));
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ImGui::SetCursorPos(ImVec2(5, 55));
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if (ImGui::Checkbox("Resolution", &Resolution_fix_enabled)) {
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if (SetResolutionFixEnabled) SetResolutionFixEnabled(Resolution_fix_enabled, false);
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SaveSettings();
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}
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ImGui::SetCursorPos(ImVec2(5, 80));
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if (ImGui::Checkbox("Aspect ratio fix", &Aspect_fix_enabled)) {
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ImGui::SetCursorPos(ImVec2(120, 55));
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if (ImGui::Checkbox("Aspect ratio", &Aspect_fix_enabled)) {
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if (SetAspectRatioFixEnabled) SetAspectRatioFixEnabled(Aspect_fix_enabled, false);
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SaveSettings();
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}
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImGui::Text("This doesn't remove pillar boxing in cutscenes.");
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ImGui::EndTooltip();
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ImGui::SetCursorPos(ImVec2(5, 80));
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if (ImGui::Checkbox("Depth of field", &DOF_fix_enabled)) {
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if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, false);
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SaveSettings();
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}
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ImGui::SetCursorPos(ImVec2(5, 105));
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if (ImGui::Checkbox("Depth of field", &DOF_fix_enabled)) {
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if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, false);
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if (ImGui::Checkbox("Chromatic aberrations", &CA_fix_enabled)) {
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if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, false);
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SaveSettings();
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}
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