Added tooltip for FOV fix

This commit is contained in:
2025-08-15 10:21:37 +02:00
parent 3baafaa900
commit 56d44ccfad

View File

@@ -48,7 +48,7 @@ const char* VIGNETTING_FIX_SETTING = "VignettingFIX=";
const char* FOG_FIX_SETTING = "FogFIX=";
const char* WORLD_FOV_SETTING = "WorldFOV=";
const char* FIX_VERSION = "1.0.2";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Disable pillar boxing in cutscences.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disbale FOG.\n\nDisabling pillar boxing will compensate FOV\nfor main menu and cutscenes.\nDisabling Fog will not entirely remove it.";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Disable pillar boxing in cutscences.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable FOG.\n\nDisabling pillar boxing will compensate FOV\nfor main menu and cutscenes.\nDisabling Fog will not entirely remove it.";
const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
@@ -225,6 +225,12 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
SaveSettings();
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("This won't affect PDA for readability");
ImGui::EndTooltip();
}
ImGui::SetCursorPos(ImVec2(90, 30));
if (ImGui::Checkbox("Aspect ratio fix", &Aspect_fix_enabled)) {
if (SetAspectRatioFixEnabled) SetAspectRatioFixEnabled(Aspect_fix_enabled, false);