Add Wicked Seed project
This commit is contained in:
@@ -108,6 +108,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Black Myth Wukong", "BlackM
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Paragnosia", "Paragnosia\Paragnosia.vcxproj", "{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Paragnosia", "Paragnosia\Paragnosia.vcxproj", "{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Mafia The Old Country", "MafiaTheOldCountry\MafiaTheOldCountry.vcxproj", "{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Wicked Seed", "WickedSeed\WickedSeed.vcxproj", "{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x64 = Debug|x64
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@@ -468,6 +472,22 @@ Global
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{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}.Release|x64.Build.0 = Release|x64
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{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}.Release|x64.Build.0 = Release|x64
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{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}.Release|x86.ActiveCfg = Release|Win32
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{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}.Release|x86.ActiveCfg = Release|Win32
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{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}.Release|x86.Build.0 = Release|Win32
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{65A1A7B0-4332-4578-9B7D-41318CBF6DBC}.Release|x86.Build.0 = Release|Win32
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Debug|x64.ActiveCfg = Debug|x64
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Debug|x64.Build.0 = Debug|x64
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Debug|x86.ActiveCfg = Debug|Win32
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Debug|x86.Build.0 = Debug|Win32
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Release|x64.ActiveCfg = Release|x64
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Release|x64.Build.0 = Release|x64
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Release|x86.ActiveCfg = Release|Win32
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{1D100EB8-0798-4A3B-8BF8-DEFC4ED8B975}.Release|x86.Build.0 = Release|Win32
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Debug|x64.ActiveCfg = Debug|x64
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Debug|x64.Build.0 = Debug|x64
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Debug|x86.ActiveCfg = Debug|Win32
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Debug|x86.Build.0 = Debug|Win32
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Release|x64.ActiveCfg = Release|x64
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Release|x64.Build.0 = Release|x64
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Release|x86.ActiveCfg = Release|Win32
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{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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196
WickedSeed/WickedSeed.vcxproj
Normal file
196
WickedSeed/WickedSeed.vcxproj
Normal file
@@ -0,0 +1,196 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{42F70D53-7F4B-4B0B-B6DA-E0CAE1FC46B6}</ProjectGuid>
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<RootNamespace>Wicked Seed</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>Wicked Seed</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetExt>.addon</TargetExt>
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<TargetName>WickedSeedUI</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<TargetExt>.addon</TargetExt>
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<TargetName>WickedSeedUI</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<TargetExt>.addon</TargetExt>
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<TargetName>WickedSeedUI</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetExt>.addon</TargetExt>
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<TargetName>WickedSeedUI</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<Optimization>MinSpace</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<OmitFramePointers>true</OmitFramePointers>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<Optimization>MinSpace</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<OmitFramePointers>true</OmitFramePointers>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<Optimization>MinSpace</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<OmitFramePointers>true</OmitFramePointers>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<Optimization>MinSpace</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="dllmain.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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Reference in New Issue
Block a user