Reshade dependency update
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@@ -197,6 +197,11 @@ namespace reshade { namespace api
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/// </summary>
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dynamic = (1 << 3),
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/// <summary>
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/// Immutable resources can never be written to again after creationn, either by the CPU or the GPU.
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/// The flag is only supported in D3D10 and D3D11.
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/// </summary>
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immutable = (1 << 4),
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/// <summary>
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/// Required to create <see cref="resource_view_type::texture_cube"/> or <see cref="resource_view_type::texture_cube_array"/> views of the resource.
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/// </summary>
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cube_compatible = (1 << 2),
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