Add console enabling option. Add addon descriptions. Version bump
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@@ -38,6 +38,8 @@ static bool Vignetting_fix_enabled = false;
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static bool Fog_fix_enabled = false;
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static bool Fog_fix_enabled = false;
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static bool VolumetricFog_fix_enabled = false;
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static bool VolumetricFog_fix_enabled = false;
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static bool fix_enabled = false;
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static bool fix_enabled = false;
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static bool console = true;
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static int worldFOVvalue = 0;
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static int worldFOVvalue = 0;
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static float cameraDistance = 1.f;
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static float cameraDistance = 1.f;
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@@ -48,10 +50,14 @@ static std::string log_content;
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// Plugin settings
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// Plugin settings
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const std::string SETTINGS_FILE = "./pluginsettings.ini";
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const std::string SETTINGS_FILE = "./pluginsettings.ini";
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const char* FIX_VERSION = "1.0.2";
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const char* FIX_VERSION = "1.0.2.1";
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const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide.\n - Control camera distance.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable fog & volumetric fog.\n - Re enable dev console.";
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const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide.\n - Control camera distance.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable fog & volumetric fog.\n - Re enable dev console.";
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const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
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const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
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// Reshade addon name and description
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extern "C" __declspec(dllexport) const char* NAME = "Eternal Strands";
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extern "C" __declspec(dllexport) const char* DESCRIPTION = "Reshade addon to re-enable console, enable ultrawide, control FOV, camera distance and some effects.";
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// Scaling factor based on screen resolution
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// Scaling factor based on screen resolution
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float scale = 1.f;
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float scale = 1.f;
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@@ -88,7 +94,7 @@ static void LoadFixDLL()
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SetFixesEnabled(GameFixes::Vignetting, Vignetting_fix_enabled);
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SetFixesEnabled(GameFixes::Vignetting, Vignetting_fix_enabled);
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SetFixesEnabled(GameFixes::Fog, Fog_fix_enabled);
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SetFixesEnabled(GameFixes::Fog, Fog_fix_enabled);
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SetFixesEnabled(GameFixes::VolumetricFog, VolumetricFog_fix_enabled);
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SetFixesEnabled(GameFixes::VolumetricFog, VolumetricFog_fix_enabled);
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SetFixesEnabled(GameFixes::DevConsole, true);
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SetFixesEnabled(GameFixes::DevConsole, console);
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}
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}
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}
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}
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}
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}
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@@ -100,8 +106,10 @@ static void SaveSettings()
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pluginIniFile["1#General fix"].setComment(std::vector<std::string>{ "The following sections are saved by plugin",
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pluginIniFile["1#General fix"].setComment(std::vector<std::string>{ "The following sections are saved by plugin",
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"You should not need to modify them",
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"You should not need to modify them",
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" ",
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" ",
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"Controls if fix mod (globally) is enabled"});
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"Controls if fix mod (globally) is enabled",
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"Set Console to false if you don't want dev console to be enabled"});
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pluginIniFile["1#General fix"]["Enabled"] = fix_enabled;
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pluginIniFile["1#General fix"]["Enabled"] = fix_enabled;
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pluginIniFile["1#General fix"]["Console"] = console;
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pluginIniFile["2#Individual fix"].setComment("Controls each fix individually");
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pluginIniFile["2#Individual fix"].setComment("Controls each fix individually");
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pluginIniFile["2#Individual fix"]["FOV"] = fov_fix_enabled;
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pluginIniFile["2#Individual fix"]["FOV"] = fov_fix_enabled;
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pluginIniFile["2#Individual fix"]["UltraWide"] = ultrawide_fix_enabled;
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pluginIniFile["2#Individual fix"]["UltraWide"] = ultrawide_fix_enabled;
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@@ -124,6 +132,7 @@ static void LoadSettings()
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try {
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try {
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pluginIniFile.load(SETTINGS_FILE);
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pluginIniFile.load(SETTINGS_FILE);
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fix_enabled = pluginIniFile["1#General fix"]["Enabled"].as<bool>();
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fix_enabled = pluginIniFile["1#General fix"]["Enabled"].as<bool>();
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console = pluginIniFile["1#General fix"]["Console"].as<bool>();
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fov_fix_enabled = pluginIniFile["2#Individual fix"]["FOV"].as<bool>();
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fov_fix_enabled = pluginIniFile["2#Individual fix"]["FOV"].as<bool>();
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ultrawide_fix_enabled = pluginIniFile["2#Individual fix"]["UltraWide"].as<bool>();
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ultrawide_fix_enabled = pluginIniFile["2#Individual fix"]["UltraWide"].as<bool>();
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camera_fix_enabled = pluginIniFile["2#Individual fix"]["Camera"].as<bool>();
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camera_fix_enabled = pluginIniFile["2#Individual fix"]["Camera"].as<bool>();
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