From bd5d04fc44e4fc08376569c2568c96de03401cd4 Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Tue, 6 Jan 2026 11:19:06 +0100 Subject: [PATCH] Change cheat name --- The Callisto Protocol/dllmain.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/The Callisto Protocol/dllmain.cpp b/The Callisto Protocol/dllmain.cpp index b0cd23d..bcfddaf 100644 --- a/The Callisto Protocol/dllmain.cpp +++ b/The Callisto Protocol/dllmain.cpp @@ -89,7 +89,7 @@ static FixToggle individualFixes[] = { static FixToggle cheatFixes[] = { { "Time dilation", &Time_Dilation_fix_enabled, GameFixes::TimeDilation, "ALT + 1 (top keyboard row) to toggle" }, { "God mode", &GodMode_fix_enabled, GameFixes::GodMode, "ALT + 2 (top keyboard row) to toggle.\nJacob won't receive any damage." }, - { "Ignore hits", &Ignore_hits_fix_enabled, GameFixes::Invulnerable, "ALT + 3 (top keyboard row) to toggle.\nJacob can't be hit." }, + { "Ignore hits", &Ignore_hits_fix_enabled, GameFixes::IgnoreHits, "ALT + 3 (top keyboard row) to toggle.\nJacob can't be hit." }, { "Stealth mode",&Stealth_fix_enabled, GameFixes::Stealth, "ALT + 4 (top keyboard row) to toggle.\nEnemies won't attack you" } }; // Prepare array of sliders for ImGui @@ -137,7 +137,7 @@ static void LoadFixDLL() SetFixes(GameFixes::Fog, Fog_fix_enabled); SetFixes(GameFixes::TimeDilation, Time_Dilation_fix_enabled); SetFixes(GameFixes::GodMode, GodMode_fix_enabled); - SetFixes(GameFixes::Invulnerable, Ignore_hits_fix_enabled); + SetFixes(GameFixes::IgnoreHits, Ignore_hits_fix_enabled); SetFixes(GameFixes::Stealth, Stealth_fix_enabled); SetFixes(GameFixes::DevConsole, console); } @@ -364,7 +364,7 @@ static void on_reshade_present(reshade::api::effect_runtime* runtime) { static void on_reshade_begin_effects(reshade::api::effect_runtime* runtime, reshade::api::command_list* cmd_list, reshade::api::resource_view rtv, reshade::api::resource_view rtv_srgb) { if (!runtime) return; - FindAllUniformVariables(runtime, OSD_SHADER_NAME); + FindAllUniformVariables(runtime, OSD_SHADER_NAME); // Find all uniforms and set their handle if (InterlockedCompareExchange(&g_uniformReseted, 1, 0) != 0) return; // reset OSD uniforms once ResetAllUniformVariables(runtime, OSD_SHADER_NAME); @@ -385,7 +385,7 @@ static void InitializeHotkeys() { // Initialize hotkeys for cheats }); RegisterHotkey('3', Modifier::Alt, [] { - ToggleOSD(Ignore_hits_fix_enabled, GameFixes::Invulnerable, u_Invulnerability_show, u_Invulnerability_enabled, OSD_duration); + ToggleOSD(Ignore_hits_fix_enabled, GameFixes::IgnoreHits, u_IgnoreHits_show, u_IgnoreHits_enabled, OSD_duration); }); RegisterHotkey('4', Modifier::Alt, [] {