From d4792073db058a379d6fdcc5fde46e445ade4da7 Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Wed, 24 Sep 2025 17:38:38 +0200 Subject: [PATCH] Fix version update --- HellIsUs/dllmain.cpp | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/HellIsUs/dllmain.cpp b/HellIsUs/dllmain.cpp index 0e1d767..006b8c8 100644 --- a/HellIsUs/dllmain.cpp +++ b/HellIsUs/dllmain.cpp @@ -72,7 +72,7 @@ const char* WORLD_FOV_SETTING = "WorldFOV="; const char* CAMERA_DISTANCE_SETTING = "CameraDistance="; const char* CAMERA_HEIGHT_SETTING = "CameraHeight="; const char* HUD_SETTING = "HUDValue="; -const char* FIX_VERSION = "1.0.5"; +const char* FIX_VERSION = "1.0.7"; const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Disable pillar boxing in cutscences.\n - Control camera.\n - Control HUD safezone.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable FOG.\n - Re enable console.\n\nDisabling pillar boxing will compensate FOV\nfor main menu and cutscenes.\nDisabling Fog will not entirely remove it."; const char* DONATION_URL = "https://buymeacoffee.com/k4sh44"; @@ -327,13 +327,6 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime) if (SetFogFixEnabled) SetFogFixEnabled(Fog_fix_enabled, false); SaveSettings(); } - if (ImGui::IsItemHovered()) { - ImGui::BeginTooltip(); - ImGui::Text("Enabling this fix is a one way."); - ImGui::Text("Reverting it in real time would end in game crash."); - ImGui::Text("So disabling this fix is only possible by doing it here and restart the game."); - ImGui::EndTooltip(); - } ImGui::TableSetColumnIndex(1); if (ImGui::Checkbox("Aspect ratio", &Aspect_fix_enabled)) { @@ -343,7 +336,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime) if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::Text("Aspect ratio fix is only usefull for ultrawide displays."); - ImGui::Text("No need to enable it if you play at 16/9."); + ImGui::Text("No need to enable it if you play on 16/9."); ImGui::EndTooltip(); } @@ -353,9 +346,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime) } if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); - ImGui::Text("This fix is intended for ultrawide displays."); - ImGui::Text("This is not a real time fix."); - ImGui::Text("It will take effect after you load your savegame."); + ImGui::Text("This fix is intended for ultrawide displays only."); ImGui::EndTooltip(); }