diff --git a/FNAF_SOTM/dllmain.cpp b/FNAF_SOTM/dllmain.cpp index e50a1df..04b6ed1 100644 --- a/FNAF_SOTM/dllmain.cpp +++ b/FNAF_SOTM/dllmain.cpp @@ -36,7 +36,7 @@ const char* GENERAL_FIX_SETTING = "GeneralFIX="; const char* WORLD_FOV_FIX_SETTING = "WorldFOVFIX="; const char* HOR_PLUS_FIX_SETTING = "HORPLUSFIX="; const char* DOF_FIX_SETTING = "DOFFIX="; -const char* FPS_FIX_SETTING = "DOFFIX="; +const char* FPS_FIX_SETTING = "FPSFIX="; const char* WORLD_FOV_SETTING = "WorldFOV="; const char* FIX_VERSION = "1.0.1"; const char* FIX_INFORMATIONS = "This fix allows to:\n - Control in game FOV.\n - Force HOR+.\n - Disable depth of field.\n - Unlock FPS cap."; @@ -235,7 +235,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD ul_reason_for_call, LPVOID) return FALSE; LoadSettings(); - reshade::register_overlay("Spirit Of The North", &on_overlay_draw); + reshade::register_overlay("Five Nights at Freddy's: Secret of the Mimic", &on_overlay_draw); reshade::register_event( [](reshade::api::effect_runtime* runtime) { LoadFixDLL();