From ee49ed1f54e7010f5ca1b8c0591c5271bf84bd8c Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Wed, 3 Sep 2025 12:28:34 +0200 Subject: [PATCH] Test getters functions before calling them --- Metal Gear Solid Delta/dllmain.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Metal Gear Solid Delta/dllmain.cpp b/Metal Gear Solid Delta/dllmain.cpp index 0aefe7e..e9fb8a7 100644 --- a/Metal Gear Solid Delta/dllmain.cpp +++ b/Metal Gear Solid Delta/dllmain.cpp @@ -305,7 +305,8 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime) ImGui::BeginChild("INFOSHeader", ImVec2(480, 80), true); if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); - ImGui::Text("FOV In: %.2f, Compensated : %.2f, Out : %.2f", GetFOVIn(), GetCompensadedFOV(), GetFOVOut()); + if (GetFOVIn && GetCompensadedFOV && GetFOVOut) + ImGui::Text("FOV In: %.2f, Compensated : %.2f, Out : %.2f", GetFOVIn(), GetCompensadedFOV(), GetFOVOut()); } ImGui::EndChild(); }