From fad7c70afd129963d8fc000e45b024e884240478 Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Wed, 3 Sep 2025 14:36:30 +0200 Subject: [PATCH] Test getters functions before calling them --- Metal Gear Solid Delta/dllmain.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Metal Gear Solid Delta/dllmain.cpp b/Metal Gear Solid Delta/dllmain.cpp index e9fb8a7..751425c 100644 --- a/Metal Gear Solid Delta/dllmain.cpp +++ b/Metal Gear Solid Delta/dllmain.cpp @@ -305,7 +305,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime) ImGui::BeginChild("INFOSHeader", ImVec2(480, 80), true); if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); - if (GetFOVIn && GetCompensadedFOV && GetFOVOut) + if (GetFOVIn && GetCompensadedFOV && GetFOVOut) // Test functions in case Core dll is not ready when called ImGui::Text("FOV In: %.2f, Compensated : %.2f, Out : %.2f", GetFOVIn(), GetCompensadedFOV(), GetFOVOut()); } ImGui::EndChild();