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4 changed files with 879 additions and 101 deletions

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@@ -48,6 +48,7 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "includes", "includes", "{3514D178-6BD5-4744-849B-517AAE8343D4}"
ProjectSection(SolutionItems) = preProject
includes\GameInformations.h = includes\GameInformations.h
includes\inicpp.h = includes\inicpp.h
EndProjectSection
EndProject
Global

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@@ -32,6 +32,7 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -45,12 +46,13 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -95,6 +97,10 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp20</LanguageStandard>
<WholeProgramOptimization>true</WholeProgramOptimization>
<Optimization>MinSpace</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -112,6 +118,9 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp20</LanguageStandard>
<Optimization>MinSpace</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -127,6 +136,10 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp20</LanguageStandard>
<WholeProgramOptimization>true</WholeProgramOptimization>
<Optimization>MinSpace</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -145,6 +158,9 @@
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui;$(SolutionDir)includes</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LanguageStandard>stdcpp20</LanguageStandard>
<Optimization>MinSpace</Optimization>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View File

@@ -2,9 +2,9 @@
#define IMGUI_HAS_DOCK 1
#include "GameInformations.h"
#include "inicpp.h"
#include <imgui.h>
#include <reshade.hpp>
#include <fstream>
#include <string>
#include <Windows.h>
@@ -49,33 +49,26 @@ static bool Fog_max_opacity_fix_enabled = false;
static bool fix_enabled = false;
static int worldFOVvalue = 0;
static float cameraDistanceValue = 1.f;
static float fogDensityValue = 0.4f;
static float fogMaxOpacityValue = 0.4f;
static float fogDensityValue = 0.1f;
static float fogMaxOpacityValue = 1.f;
static bool popup_Informations = false;
// Plugin settings
const char* SETTINGS_FILE = "PluginSettings.ini";
const char* GENERAL_FIX_SETTING = "GeneralFIX=";
const char* WORLD_FOV_FIX_SETTING = "WorldFOVFIX=";
const char* CAMERA_FIX_SETTING = "CameraFIX=";
const char* DOF_FIX_SETTING = "DOFFIX=";
const char* CA_FIX_SETTING = "CAFIX=";
const char* VIGNETTING_FIX_SETTING = "VignettingFIX=";
const char* VOLUMETRIC_FOG_FIX_SETTING = "VolumetricFogFIX=";
const char* FOG_DENSITY_FIX_SETTING = "FogDensityFIX=";
const char* FOG_MAX_OPACITY_FIX_SETTING = "FogMaxOpacityFIX=";
const char* WORLD_FOV_SETTING = "WorldFOV=";
const char* CAMERA_DISTANCE_SETTING = "CameraDistance=";
const char* FOG_DENSITY_SETTING = "FogDensity=";
const char* FOG_MAX_OPACITY_SETTING = "FogMaxOpacity=";
const char* FIX_VERSION = "1.0.3";
const std::string SETTINGS_FILE = "./pluginsettings.ini";
const char* FIX_VERSION = "1.0.3.1";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Control camera distance.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Control fog.\n - Re enable console.\n\nDisabling Fog will not entirely remove it.";
const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
// Scaling factor based on screen resolution
float scale = 1.f;
inline std::string toStringPrecision(float value, int precision) {
char buffer[64];
std::snprintf(buffer, sizeof(buffer), ("%." + std::to_string(precision) + "f").c_str(), value);
return std::string(buffer);
}
// Load and unload game core dll functions /!\ necessary
static void LoadFixDLL()
{
@@ -125,90 +118,50 @@ static void LoadFixDLL()
// Settings functions
static void SaveSettings()
{
std::ofstream file(SETTINGS_FILE);
if (file.is_open())
{
file << GENERAL_FIX_SETTING << (fix_enabled ? "1" : "0") << "\n";
file << WORLD_FOV_FIX_SETTING << (fov_fix_enabled ? "1" : "0") << "\n";
file << CAMERA_FIX_SETTING << (camera_fix_enabled ? "1" : "0") << "\n";
file << DOF_FIX_SETTING << (DOF_fix_enabled ? "1" : "0") << "\n";
file << CA_FIX_SETTING << (CA_fix_enabled ? "1" : "0") << "\n";
file << VIGNETTING_FIX_SETTING << (Vignetting_fix_enabled ? "1" : "0") << "\n";
file << VOLUMETRIC_FOG_FIX_SETTING << (volumetric_fog_fix_enabled ? "1" : "0") << "\n";
file << FOG_DENSITY_FIX_SETTING << (Fog_density_fix_enabled ? "1" : "0") << "\n";
file << FOG_MAX_OPACITY_FIX_SETTING << (Fog_max_opacity_fix_enabled ? "1" : "0") << "\n";
file << WORLD_FOV_SETTING << worldFOVvalue << "\n";
file << CAMERA_DISTANCE_SETTING << cameraDistanceValue << "\n";
file << FOG_DENSITY_SETTING << fogDensityValue << "\n";
file << FOG_MAX_OPACITY_SETTING << fogMaxOpacityValue << "\n";
file.close();
}
ini::IniFile pluginIniFile;
pluginIniFile["1#General fix"].setComment(std::vector<std::string>{ "The following sections are saved by plugin",
"You should not need to modify them",
" ",
"Controls if fix mod (globally) is enabled" });
pluginIniFile["1#General fix"]["Enabled"] = fix_enabled;
pluginIniFile["2#Individual fix"].setComment("Controls each fix individually");
pluginIniFile["2#Individual fix"]["FOV"] = fov_fix_enabled;
pluginIniFile["2#Individual fix"]["Camera"] = camera_fix_enabled;
pluginIniFile["2#Individual fix"]["DOF"] = DOF_fix_enabled;
pluginIniFile["2#Individual fix"]["Chromatic aberrations"] = CA_fix_enabled;
pluginIniFile["2#Individual fix"]["Vignetting"] = Vignetting_fix_enabled;
pluginIniFile["2#Individual fix"]["Volumetric fog"] = volumetric_fog_fix_enabled;
pluginIniFile["2#Individual fix"]["Fog density"] = Fog_density_fix_enabled;
pluginIniFile["2#Individual fix"]["Fog opacity"] = Fog_max_opacity_fix_enabled;
pluginIniFile["3#Fixes tuning"].setComment("Individual fix fine tune");
pluginIniFile["3#Fixes tuning"]["World FOV"] = worldFOVvalue;
pluginIniFile["3#Fixes tuning"]["Camera distance"] = cameraDistanceValue;
pluginIniFile["3#Fixes tuning"]["Fog density"] = fogDensityValue;
pluginIniFile["3#Fixes tuning"]["Fog opacity"] = fogMaxOpacityValue;
pluginIniFile.save(SETTINGS_FILE);
}
static void LoadSettings()
{
std::ifstream file(SETTINGS_FILE);
if (file.is_open())
{
std::string line;
while (std::getline(file, line))
{
if (line.find(GENERAL_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(GENERAL_FIX_SETTING));
fix_enabled = (val == "1" || val == "true");
}
else if (line.find(WORLD_FOV_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(WORLD_FOV_FIX_SETTING));
fov_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(CAMERA_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(CAMERA_FIX_SETTING));
camera_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(DOF_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(DOF_FIX_SETTING));
DOF_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(CA_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(CA_FIX_SETTING));
CA_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(VIGNETTING_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(VIGNETTING_FIX_SETTING));
Vignetting_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(VOLUMETRIC_FOG_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(VOLUMETRIC_FOG_FIX_SETTING));
volumetric_fog_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(FOG_DENSITY_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(FOG_DENSITY_FIX_SETTING));
Fog_density_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(FOG_MAX_OPACITY_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(FOG_MAX_OPACITY_FIX_SETTING));
Fog_max_opacity_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(WORLD_FOV_SETTING) == 0)
worldFOVvalue = std::stoi(line.substr(strlen(WORLD_FOV_SETTING)));
else if (line.find(CAMERA_DISTANCE_SETTING) == 0)
cameraDistanceValue = std::stof(line.substr(strlen(CAMERA_DISTANCE_SETTING)));
else if (line.find(FOG_DENSITY_SETTING) == 0)
fogDensityValue = std::stof(line.substr(strlen(FOG_DENSITY_SETTING)));
else if (line.find(FOG_MAX_OPACITY_SETTING) == 0)
fogMaxOpacityValue = std::stof(line.substr(strlen(FOG_MAX_OPACITY_SETTING)));
}
file.close();
ini::IniFile pluginIniFile;
try {
pluginIniFile.load(SETTINGS_FILE);
fix_enabled = pluginIniFile["1#General fix"]["Enabled"].as<bool>();
fov_fix_enabled = pluginIniFile["2#Individual fix"]["FOV"].as<bool>();
camera_fix_enabled = pluginIniFile["2#Individual fix"]["Camera"].as<bool>();
DOF_fix_enabled = pluginIniFile["2#Individual fix"]["DOF"].as<bool>();
CA_fix_enabled = pluginIniFile["2#Individual fix"]["Chromatic aberrations"].as<bool>();
Vignetting_fix_enabled = pluginIniFile["2#Individual fix"]["Vignetting"].as<bool>();
volumetric_fog_fix_enabled = pluginIniFile["2#Individual fix"]["Volumetric fog"].as<bool>();
Fog_density_fix_enabled = pluginIniFile["2#Individual fix"]["Fog density"].as<bool>();
Fog_max_opacity_fix_enabled = pluginIniFile["2#Individual fix"]["Fog opacity"].as<bool>();
worldFOVvalue = pluginIniFile["3#Fixes tuning"]["World FOV"].as<int>();
cameraDistanceValue = pluginIniFile["3#Fixes tuning"]["Camera distance"].as<float>();
fogDensityValue = pluginIniFile["3#Fixes tuning"]["Fog density"].as<float>();
fogMaxOpacityValue = pluginIniFile["3#Fixes tuning"]["Fog opacity"].as<float>();
}
catch (const std::exception& e) {}
}
// Initialize ImGui widgets for Reshade
@@ -324,7 +277,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
if (ImGui::CollapsingHeader("Camera distance (*)", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::SetNextItemWidth(180 * scale);
if (ImGui::SliderFloat("##CameraDistanceValue", &cameraDistanceValue, 0, 3)) {
if (ImGui::SliderFloat("##CameraDistanceValue", &cameraDistanceValue, 0, 3, "%.2f")) {
if (SetCameraDistance) SetCameraDistance(cameraDistanceValue);
SaveSettings();
}
@@ -339,7 +292,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
if (ImGui::CollapsingHeader("Fog density (*)", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::SetNextItemWidth(180 * scale);
if (ImGui::SliderFloat("##FogDensityValue", &fogDensityValue, 0, 5)) {
if (ImGui::SliderFloat("##FogDensityValue", &fogDensityValue, 0, 5, "%.2f")) {
if (SetFogDensity) SetFogDensity(fogDensityValue);
SaveSettings();
}
@@ -353,7 +306,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
if (ImGui::CollapsingHeader("Fog opacity (*)", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::SetNextItemWidth(180 * scale);
if (ImGui::SliderFloat("##FogOpacityValue", &fogMaxOpacityValue, 0, 1)) {
if (ImGui::SliderFloat("##FogOpacityValue", &fogMaxOpacityValue, 0, 1, "%.2f")) {
if (SetFogMaxOpacity) SetFogMaxOpacity(fogMaxOpacityValue);
SaveSettings();
}

808
includes/inicpp.h Normal file
View File

@@ -0,0 +1,808 @@
/*
* inicpp.h
*
* Created on: 26 Dec 2015
* Author: Fabian Meyer
* License: MIT
* https://github.com/Rookfighter/inifile-cpp
*/
#ifndef INICPP_H_
#define INICPP_H_
#include <algorithm>
#include <fstream>
#include <istream>
#include <map>
#include <assert.h>
#include <sstream>
#include <stdexcept>
#include <vector>
#include <string>
#ifdef __cpp_lib_string_view // This one is defined in <string> if we have std::string_view
# include <string_view>
#endif
namespace ini
{
/************************************************
* Helper Functions
************************************************/
/** Returns a string of whitespace characters. */
constexpr const char *whitespaces()
{
return " \t\n\r\f\v";
}
/** Returns a string of indentation characters. */
constexpr const char *indents()
{
return " \t";
}
/** Trims a string in place.
* @param str string to be trimmed in place */
inline void trim(std::string &str)
{
// first erasing from end should be slighty more efficient
// because erasing from start potentially moves all chars
// multiple indices towards the front.
auto lastpos = str.find_last_not_of(whitespaces());
if(lastpos == std::string::npos)
{
str.clear();
return;
}
str.erase(lastpos + 1);
str.erase(0, str.find_first_not_of(whitespaces()));
}
/************************************************
* Conversion Functors
************************************************/
inline bool strToLong(const std::string &value, long &result)
{
char *endptr;
// check if decimal
result = std::strtol(value.c_str(), &endptr, 10);
if(*endptr == '\0')
return true;
// check if octal
result = std::strtol(value.c_str(), &endptr, 8);
if(*endptr == '\0')
return true;
// check if hex
result = std::strtol(value.c_str(), &endptr, 16);
if(*endptr == '\0')
return true;
return false;
}
inline bool strToULong(const std::string &value, unsigned long &result)
{
char *endptr;
// check if decimal
result = std::strtoul(value.c_str(), &endptr, 10);
if(*endptr == '\0')
return true;
// check if octal
result = std::strtoul(value.c_str(), &endptr, 8);
if(*endptr == '\0')
return true;
// check if hex
result = std::strtoul(value.c_str(), &endptr, 16);
if(*endptr == '\0')
return true;
return false;
}
template<typename T>
struct Convert
{};
template<>
struct Convert<bool>
{
void decode(const std::string &value, bool &result)
{
std::string str(value);
std::transform(str.begin(), str.end(), str.begin(), [](const char c){
return static_cast<char>(::toupper(c));
});
if(str == "TRUE")
result = true;
else if(str == "FALSE")
result = false;
else
throw std::invalid_argument("field is not a bool");
}
void encode(const bool value, std::string &result)
{
result = value ? "true" : "false";
}
};
template<>
struct Convert<char>
{
void decode(const std::string &value, char &result)
{
assert(value.size() > 0);
result = value[0];
}
void encode(const char value, std::string &result)
{
result = value;
}
};
template<>
struct Convert<unsigned char>
{
void decode(const std::string &value, unsigned char &result)
{
assert(value.size() > 0);
result = value[0];
}
void encode(const unsigned char value, std::string &result)
{
result = value;
}
};
template<>
struct Convert<short>
{
void decode(const std::string &value, short &result)
{
long tmp;
if(!strToLong(value, tmp))
throw std::invalid_argument("field is not a short");
result = static_cast<short>(tmp);
}
void encode(const short value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<unsigned short>
{
void decode(const std::string &value, unsigned short &result)
{
unsigned long tmp;
if(!strToULong(value, tmp))
throw std::invalid_argument("field is not an unsigned short");
result = static_cast<unsigned short>(tmp);
}
void encode(const unsigned short value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<int>
{
void decode(const std::string &value, int &result)
{
long tmp;
if(!strToLong(value, tmp))
throw std::invalid_argument("field is not an int");
result = static_cast<int>(tmp);
}
void encode(const int value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<unsigned int>
{
void decode(const std::string &value, unsigned int &result)
{
unsigned long tmp;
if(!strToULong(value, tmp))
throw std::invalid_argument("field is not an unsigned int");
result = static_cast<unsigned int>(tmp);
}
void encode(const unsigned int value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<long>
{
void decode(const std::string &value, long &result)
{
if(!strToLong(value, result))
throw std::invalid_argument("field is not a long");
}
void encode(const long value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<unsigned long>
{
void decode(const std::string &value, unsigned long &result)
{
if(!strToULong(value, result))
throw std::invalid_argument("field is not an unsigned long");
}
void encode(const unsigned long value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<double>
{
void decode(const std::string &value, double &result)
{
result = std::stod(value);
}
void encode(const double value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<float>
{
void decode(const std::string &value, float &result)
{
result = std::stof(value);
}
void encode(const float value, std::string &result)
{
std::stringstream ss;
ss << value;
result = ss.str();
}
};
template<>
struct Convert<std::string>
{
void decode(const std::string &value, std::string &result)
{
result = value;
}
void encode(const std::string &value, std::string &result)
{
result = value;
}
};
#ifdef __cpp_lib_string_view
template<>
struct Convert<std::string_view>
{
void decode(const std::string &value, std::string_view &result)
{
result = value;
}
void encode(const std::string_view value, std::string &result)
{
result = value;
}
};
#endif
template<>
struct Convert<const char*>
{
void encode(const char* const &value, std::string &result)
{
result = value;
}
void decode(const std::string &value, const char* &result)
{
result = value.c_str();
}
};
template<>
struct Convert<char*>
{
void encode(const char* const &value, std::string &result)
{
result = value;
}
};
template<size_t n>
struct Convert<char[n]>
{
void encode(const char *value, std::string &result)
{
result = value;
}
};
class IniField
{
private:
std::string value_;
public:
IniField() : value_()
{}
IniField(const std::string &value) : value_(value)
{}
IniField(const IniField &field) : value_(field.value_)
{}
~IniField()
{}
template<typename T>
T as() const
{
Convert<T> conv;
T result;
conv.decode(value_, result);
return result;
}
template<typename T>
IniField &operator=(const T &value)
{
Convert<T> conv;
conv.encode(value, value_);
return *this;
}
IniField &operator=(const IniField &field)
{
value_ = field.value_;
return *this;
}
};
struct StringInsensitiveLess
{
bool operator()(std::string lhs, std::string rhs) const
{
std::transform(lhs.begin(), lhs.end(), lhs.begin(), [](const char c){
return static_cast<char>(::tolower(c));
});
std::transform(rhs.begin(), rhs.end(), rhs.begin(), [](const char c){
return static_cast<char>(::tolower(c));
});
return lhs < rhs;
}
};
template <typename Comparator>
class IniSectionBase : public std::map<std::string, IniField, Comparator>
{
public:
IniSectionBase()
{}
~IniSectionBase()
{}
void setComment(const std::vector<std::string>& c) { comment_.insert(comment_.end(), c.begin(), c.end()); }
void setComment(const std::string& c) { comment_.push_back(c); }
const std::vector<std::string>& getComment() const { return comment_; }
private:
std::vector<std::string> comment_; // Section comment
};
using IniSection = IniSectionBase<std::less<std::string>>;
using IniSectionCaseInsensitive = IniSectionBase<StringInsensitiveLess>;
template <typename Comparator>
class IniFileBase : public std::map<std::string, IniSectionBase<Comparator>, Comparator>
{
private:
char fieldSep_ = '=';
char esc_ = '\\';
//std::vector<std::string> commentPrefixes_ = { "#" , ";" };
std::vector<std::string> commentPrefixes_ = { ";" };
bool multiLineValues_ = false;
bool overwriteDuplicateFields_ = true;
void eraseComment(const std::string &commentPrefix,
std::string &str,
std::string::size_type startpos = 0)
{
size_t prefixpos = str.find(commentPrefix, startpos);
if(std::string::npos == prefixpos)
return;
// Found a comment prefix, is it escaped?
if(0 != prefixpos && str[prefixpos - 1] == esc_)
{
// The comment prefix is escaped, so just delete the escape char
// and keep erasing after the comment prefix
str.erase(prefixpos - 1, 1);
eraseComment(
commentPrefix, str, prefixpos - 1 + commentPrefix.size());
}
else
{
str.erase(prefixpos);
}
}
void eraseComments(std::string &str)
{
for(const std::string &commentPrefix : commentPrefixes_)
eraseComment(commentPrefix, str);
}
/** Tries to find a suitable comment prefix for the string data at the given
* position. Returns commentPrefixes_.end() if not match was found. */
std::vector<std::string>::const_iterator findCommentPrefix(const std::string &str,
const std::size_t startpos) const
{
// if startpos is invalid simply return "not found"
if(startpos >= str.size())
return commentPrefixes_.end();
for(size_t i = 0; i < commentPrefixes_.size(); ++i)
{
const std::string &prefix = commentPrefixes_[i];
// if this comment prefix is longer than the string view itself
// then skip
if(prefix.size() + startpos > str.size())
continue;
bool match = true;
for(size_t j = 0; j < prefix.size() && match; ++j)
match = str[startpos + j] == prefix[j];
if(match)
return commentPrefixes_.begin() + i;
}
return commentPrefixes_.end();
}
void writeEscaped(std::ostream &os, const std::string &str) const
{
for(size_t i = 0; i < str.length(); ++i)
{
auto prefixpos = findCommentPrefix(str, i);
// if no suitable prefix was found at this position
// then simply write the current character
if(prefixpos != commentPrefixes_.end())
{
const std::string &prefix = *prefixpos;
os.put(esc_);
os.write(prefix.c_str(), prefix.size());
i += prefix.size() - 1;
}
else if (multiLineValues_ && str[i] == '\n')
os.write("\n\t", 2);
else
os.put(str[i]);
}
}
public:
IniFileBase() = default;
IniFileBase(const char fieldSep, const char comment)
: fieldSep_(fieldSep), commentPrefixes_(1, std::string(1, comment))
{}
IniFileBase(const std::string &filename)
{
load(filename);
}
IniFileBase(std::istream &is)
{
decode(is);
}
IniFileBase(const char fieldSep,
const std::vector<std::string> &commentPrefixes)
: fieldSep_(fieldSep), commentPrefixes_(commentPrefixes)
{}
IniFileBase(const std::string &filename,
const char fieldSep,
const std::vector<std::string> &commentPrefixes)
: fieldSep_(fieldSep), commentPrefixes_(commentPrefixes)
{
load(filename);
}
IniFileBase(std::istream &is,
const char fieldSep,
const std::vector<std::string> &commentPrefixes)
: fieldSep_(fieldSep), commentPrefixes_(commentPrefixes)
{
decode(is);
}
~IniFileBase()
{}
/** Sets the separator charactor for fields in the INI file.
* @param sep separator character to be used. */
void setFieldSep(const char sep)
{
fieldSep_ = sep;
}
/** Sets the character that should be interpreted as the start of comments.
* Default is '#'.
* Note: If the inifile contains the comment character as data it must be prefixed with
* the configured escape character.
* @param comment comment character to be used. */
void setCommentChar(const char comment)
{
commentPrefixes_ = {std::string(1, comment)};
}
/** Sets the list of strings that should be interpreted as the start of comments.
* Default is [ "#" ].
* Note: If the inifile contains any comment string as data it must be prefixed with
* the configured escape character.
* @param commentPrefixes vector of comment prefix strings to be used. */
void setCommentPrefixes(const std::vector<std::string> &commentPrefixes)
{
commentPrefixes_ = commentPrefixes;
}
/** Sets the character that should be used to escape comment prefixes.
* Default is '\'.
* @param esc escape character to be used. */
void setEscapeChar(const char esc)
{
esc_ = esc;
}
/** Sets whether or not to parse multi-line field values.
* Default is false.
* @param enable enable or disable? */
void setMultiLineValues(bool enable)
{
multiLineValues_ = enable;
}
/** Sets whether or not overwriting duplicate fields is allowed.
* If overwriting duplicate fields is not allowed,
* an exception is thrown when a duplicate field is found inside a section.
* Default is true.
* @param allowed Is overwriting duplicate fields allowed or not? */
void allowOverwriteDuplicateFields(bool allowed)
{
overwriteDuplicateFields_ = allowed;
}
/** Tries to decode a ini file from the given input stream.
* @param is input stream from which data should be read. */
void decode(std::istream &is)
{
this->clear();
int lineNo = 0;
IniSectionBase<Comparator> *currentSection = nullptr;
std::string mutliLineValueFieldName = "";
std::string line;
// iterate file line by line
while(!is.eof() && !is.fail())
{
std::getline(is, line, '\n');
eraseComments(line);
bool hasIndent = line.find_first_not_of(indents()) != 0;
trim(line);
++lineNo;
// skip if line is empty
if(line.size() == 0)
continue;
if(line[0] == '[')
{
// line is a section
// check if the section is also closed on same line
std::size_t pos = line.find("]");
if(pos == std::string::npos)
{
std::stringstream ss;
ss << "l." << lineNo
<< ": ini parsing failed, section not closed";
throw std::logic_error(ss.str());
}
// check if the section name is empty
if(pos == 1)
{
std::stringstream ss;
ss << "l." << lineNo
<< ": ini parsing failed, section is empty";
throw std::logic_error(ss.str());
}
// retrieve section name
std::string secName = line.substr(1, pos - 1);
currentSection = &((*this)[secName]);
// clear multiline value field name
// a new section means there is no value to continue
mutliLineValueFieldName = "";
}
else
{
// line is a field definition
// check if section was already opened
if(currentSection == nullptr)
{
std::stringstream ss;
ss << "l." << lineNo
<< ": ini parsing failed, field has no section"
" or ini file in use by another application";
throw std::logic_error(ss.str());
}
// find key value separator
std::size_t pos = line.find(fieldSep_);
if (multiLineValues_ && hasIndent && mutliLineValueFieldName != "")
{
// extend a multi-line value
IniField previous_value = (*currentSection)[mutliLineValueFieldName];
std::string value = previous_value.as<std::string>() + "\n" + line;
(*currentSection)[mutliLineValueFieldName] = value;
}
else if(pos == std::string::npos)
{
std::stringstream ss;
ss << "l." << lineNo
<< ": ini parsing failed, no '"
<< fieldSep_
<< "' found";
if (multiLineValues_)
ss << ", and not a multi-line value continuation";
throw std::logic_error(ss.str());
}
else
{
// retrieve field name and value
std::string name = line.substr(0, pos);
trim(name);
if (!overwriteDuplicateFields_ && currentSection->count(name) != 0)
{
std::stringstream ss;
ss << "l." << lineNo
<< ": ini parsing failed, duplicate field found";
throw std::logic_error(ss.str());
}
std::string value = line.substr(pos + 1, std::string::npos);
trim(value);
(*currentSection)[name] = value;
// store last field name for potential multi-line values
mutliLineValueFieldName = name;
}
}
}
}
/** Tries to decode a ini file from the given input string.
* @param content string to be decoded. */
void decode(const std::string &content)
{
std::istringstream ss(content);
decode(ss);
}
/** Tries to load and decode a ini file from the file at the given path.
* @param fileName path to the file that should be loaded. */
void load(const std::string &fileName)
{
std::ifstream is(fileName.c_str());
decode(is);
}
/** Encodes this inifile object and writes the output to the given stream.
* @param os target stream. */
void encode(std::ostream &os) const
{
// iterate through all sections in this file
for(const auto &filePair : *this)
{
const auto& sec = filePair.second;
if (!sec.getComment().empty())
{
for (auto comment : sec.getComment()) {
std::istringstream iss(comment);
std::string line;
while (std::getline(iss, line))
os << "; " << line << '\n';
}
}
os.put('[');
writeEscaped(os, filePair.first);
os.put(']');
os.put('\n');
// iterate through all fields in the section
for(const auto &secPair : filePair.second)
{
writeEscaped(os, secPair.first);
os.put(fieldSep_);
writeEscaped(os, secPair.second.template as<std::string>());
os.put('\n');
}
// Add a newline after each section
os.put('\n');
}
}
/** Encodes this inifile object as string and returns the result.
* @return encoded infile string. */
std::string encode() const
{
std::ostringstream ss;
encode(ss);
return ss.str();
}
/** Saves this inifile object to the file at the given path.
* @param fileName path to the file where the data should be stored. */
void save(const std::string &fileName) const
{
std::ofstream os(fileName.c_str());
encode(os);
}
};
using IniFile = IniFileBase<std::less<std::string>>;
using IniSection = IniSectionBase<std::less<std::string>>;
using IniFileCaseInsensitive = IniFileBase<StringInsensitiveLess>;
using IniSectionCaseInsensitive = IniSectionBase<StringInsensitiveLess>;
}
#endif