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4 Commits

Author SHA1 Message Date
43a43aea00 Fixes removal 2025-11-03 21:31:20 +01:00
31377131dc Project optimizations 2025-11-03 21:30:26 +01:00
85649a007c Add option to enable or not dev console 2025-11-03 21:29:42 +01:00
b1e90db96f Version bump 2025-11-03 21:29:02 +01:00
4 changed files with 26 additions and 45 deletions

View File

@@ -48,7 +48,7 @@ static std::string log_content;
// Plugin settings
const std::string SETTINGS_FILE = "./pluginsettings.ini";
const char* FIX_VERSION = "1.0.1";
const char* FIX_VERSION = "1.0.2";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide.\n - Control camera distance.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable fog & volumetric fog.\n - Re enable dev console.";
const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";

View File

@@ -32,6 +32,7 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -45,12 +46,13 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -91,6 +93,9 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<Optimization>MinSpace</Optimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -108,6 +113,7 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<Optimization>MinSpace</Optimization>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -123,6 +129,9 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<Optimization>MinSpace</Optimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -141,6 +150,7 @@
<AdditionalIncludeDirectories>$(SolutionDir)external\reshade\include;$(SolutionDir)external\reshade\deps\imgui</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WholeProgramOptimization>true</WholeProgramOptimization>
<Optimization>MinSpace</Optimization>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View File

@@ -55,15 +55,13 @@ const char* SETTINGS_FILE = "PluginSettings.ini";
const char* GENERAL_FIX_SETTING = "GeneralFIX=";
const char* WORLD_FOV_FIX_SETTING = "WorldFOVFIX=";
const char* FPS_FIX_SETTING = "FPSFIX=";
const char* RESOLUTION_FIX_SETTING = "ResolutionFIX=";
const char* ASPECT_FIX_SETTING = "AspectFIX=";
const char* DOF_FIX_SETTING = "DOFFIX=";
const char* CA_FIX_SETTING = "ChromaticAberrationsFIX=";
const char* VIGNETTING_FIX_SETTING = "VignettingFIX=";
const char* FOG_FIX_SETTING = "FogFIX=";
const char* WORLD_FOV_SETTING = "WorldFOV=";
const char* FIX_VERSION = "1.0.4";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Unlock ultrawide resolutions.\n - Remove pillar boxing.\n - Unlock FPS.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable FOG.\n - Enable dev console.";
const char* FIX_VERSION = "1.0.5";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Unlock FPS.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable FOG.\n - Enable dev console.";
const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
// Scaling factor based vertical resolution
@@ -86,8 +84,6 @@ static void LoadFixDLL()
SetFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFixEnabled");
SetFOVFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFOVFixEnabled");
SetFPSFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFPSFixEnabled");
SetResolutionFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetResolutionFixEnabled");
SetAspectRatioFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetAspectRatioFixEnabled");
SetDOFFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetDOFFixEnabled");
SetCAFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCAFixEnabled");
SetVignettingFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetVignettingFixEnabled");
@@ -102,8 +98,6 @@ static void LoadFixDLL()
if (SetFOV) SetFOV(worldFOVvalue);
if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, true);
if (SetFPSFixEnabled) SetFPSFixEnabled(FPS_fix_enabled, true);
if (SetResolutionFixEnabled) SetResolutionFixEnabled(Resolution_fix_enabled, true);
if (SetAspectRatioFixEnabled) SetAspectRatioFixEnabled(Aspect_fix_enabled, true);
if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, true);
if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, true);
if (SetVignettingFixEnabled) SetVignettingFixEnabled(Vignetting_fix_enabled, true);
@@ -121,8 +115,6 @@ static void SaveSettings()
file << GENERAL_FIX_SETTING << (fix_enabled ? "1" : "0") << "\n";
file << WORLD_FOV_FIX_SETTING << (fov_fix_enabled ? "1" : "0") << "\n";
file << FPS_FIX_SETTING << (FPS_fix_enabled ? "1" : "0") << "\n";
file << RESOLUTION_FIX_SETTING << (Resolution_fix_enabled ? "1" : "0") << "\n";
file << ASPECT_FIX_SETTING << (Aspect_fix_enabled ? "1" : "0") << "\n";
file << DOF_FIX_SETTING << (DOF_fix_enabled ? "1" : "0") << "\n";
file << CA_FIX_SETTING << (CA_fix_enabled ? "1" : "0") << "\n";
file << VIGNETTING_FIX_SETTING << (Vignetting_fix_enabled ? "1" : "0") << "\n";
@@ -155,16 +147,6 @@ static void LoadSettings()
std::string val = line.substr(strlen(FPS_FIX_SETTING));
FPS_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(RESOLUTION_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(RESOLUTION_FIX_SETTING));
Resolution_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(ASPECT_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(ASPECT_FIX_SETTING));
Aspect_fix_enabled = (val == "1" || val == "true");
}
else if (line.find(DOF_FIX_SETTING) == 0)
{
std::string val = line.substr(strlen(DOF_FIX_SETTING));
@@ -259,11 +241,6 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
SaveSettings();
}
if (ImGui::Checkbox("Vignetting", &Vignetting_fix_enabled)) {
if (SetVignettingFixEnabled) SetVignettingFixEnabled(Vignetting_fix_enabled, false);
SaveSettings();
}
if (ImGui::Checkbox("Fog", &Fog_fix_enabled)) {
if (SetFogFixEnabled) SetFogFixEnabled(Fog_fix_enabled, false);
SaveSettings();
@@ -277,21 +254,6 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
}
ImGui::TableSetColumnIndex(1);
if (ImGui::Checkbox("Aspect ratio", &Aspect_fix_enabled)) {
if (SetAspectRatioFixEnabled) SetAspectRatioFixEnabled(Aspect_fix_enabled, false);
SaveSettings();
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("This fix is intended for ultrawide only.");
ImGui::EndTooltip();
}
if (ImGui::Checkbox("Resolution", &Resolution_fix_enabled)) {
if (SetResolutionFixEnabled) SetResolutionFixEnabled(Resolution_fix_enabled, false);
SaveSettings();
}
if (ImGui::Checkbox("Depth of field", &DOF_fix_enabled)) {
if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, false);
SaveSettings();
@@ -301,6 +263,11 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, false);
SaveSettings();
}
if (ImGui::Checkbox("Vignetting", &Vignetting_fix_enabled)) {
if (SetVignettingFixEnabled) SetVignettingFixEnabled(Vignetting_fix_enabled, false);
SaveSettings();
}
ImGui::EndTable();
}
}

View File

@@ -35,6 +35,7 @@ static bool Vignetting_fix_enabled = false;
static bool Fog_fix_enabled = false;
static bool VolumetricFog_fix_enabled = false;
static bool fix_enabled = false;
static bool console = true;
static int worldFOVvalue = 0;
// Overlays popups
@@ -44,7 +45,7 @@ static std::string log_content;
// Plugin settings
const std::string SETTINGS_FILE = "./pluginsettings.ini";
const char* FIX_VERSION = "1.0.1";
const char* FIX_VERSION = "1.0.2";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide in custcenes.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable fog & volumetric fog.\n - Re enable dev console.";
const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
@@ -81,7 +82,7 @@ static void LoadFixDLL()
SetFixesEnabled(GameFixes::Vignetting, Vignetting_fix_enabled);
SetFixesEnabled(GameFixes::Fog, Fog_fix_enabled);
SetFixesEnabled(GameFixes::VolumetricFog, VolumetricFog_fix_enabled);
SetFixesEnabled(GameFixes::DevConsole, true);
SetFixesEnabled(GameFixes::DevConsole, console);
}
}
}
@@ -93,8 +94,10 @@ static void SaveSettings()
pluginIniFile["1#General fix"].setComment(std::vector<std::string>{ "The following sections are saved by plugin",
"You should not need to modify them",
" ",
"Controls if fix mod (globally) is enabled"});
"Controls if fix mod (globally) is enabled",
"Set Console to false if you don't want to enable it" });
pluginIniFile["1#General fix"]["Enabled"] = fix_enabled;
pluginIniFile["1#General fix"]["Console"] = console;
pluginIniFile["2#Individual fix"].setComment("Controls each fix individually");
pluginIniFile["2#Individual fix"]["FOV"] = fov_fix_enabled;
pluginIniFile["2#Individual fix"]["UltraWide"] = ultrawide_fix_enabled;
@@ -115,6 +118,7 @@ static void LoadSettings()
try {
pluginIniFile.load(SETTINGS_FILE);
fix_enabled = pluginIniFile["1#General fix"]["Enabled"].as<bool>();
console = pluginIniFile["1#General fix"]["Console"].as<bool>();
fov_fix_enabled = pluginIniFile["2#Individual fix"]["FOV"].as<bool>();
ultrawide_fix_enabled = pluginIniFile["2#Individual fix"]["UltraWide"].as<bool>();
DOF_fix_enabled = pluginIniFile["2#Individual fix"]["DOF"].as<bool>();