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2 Commits

Author SHA1 Message Date
b93f5c5329 Add fog fixes and skip intros fix 2025-10-12 19:36:59 +02:00
2a097cc234 Project ooptimizations 2025-10-12 19:36:22 +02:00
2 changed files with 51 additions and 17 deletions

View File

@@ -24,7 +24,7 @@
<ProjectGuid>{25D45378-7E86-4677-BD77-238D2EC3005B}</ProjectGuid>
<RootNamespace>Little Nightmare III</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>Little Nightmare III</ProjectName>
<ProjectName>Little Nightmares III</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -32,13 +32,13 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
@@ -46,13 +46,13 @@
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -75,19 +75,19 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetExt>.addon</TargetExt>
<TargetName>LittleNightmareIIIUI</TargetName>
<TargetName>LittleNightmaresIIIUI</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetExt>.addon</TargetExt>
<TargetName>LittleNightmareIIIUI</TargetName>
<TargetName>LittleNightmaresIIIUI</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetExt>.addon</TargetExt>
<TargetName>LittleNightmareIIIUI</TargetName>
<TargetName>LittleNightmaresIIIUI</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetExt>.addon</TargetExt>
<TargetName>LittleNightmareIIIUI</TargetName>
<TargetName>LittleNightmaresIIIUI</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>

View File

@@ -28,6 +28,9 @@ static SetBoolFn SetUltraWideFixEnabled = nullptr;
static SetBoolFn SetDOFFixEnabled = nullptr;
static SetBoolFn SetCAFixEnabled = nullptr;
static SetBoolFn SetVignettingFixEnabled = nullptr;
static SetBoolFn SetFogFixEnabled = nullptr;
static SetBoolFn SetVolumetricFogFixEnabled = nullptr;
static SetBoolFn SetSkipIntroEnabled = nullptr;
static SetIntFn SetFOV = nullptr;
static GetGameInfosStruct GetGameInfos = nullptr;
@@ -37,6 +40,9 @@ static bool ultrawide_fix_enabled = false;
static bool DOF_fix_enabled = false;
static bool CA_fix_enabled = false;
static bool Vignetting_fix_enabled = false;
static bool Fog_fix_enabled = false;
static bool VolumetricFog_fix_enabled = false;
static bool skip_intro = true;
static bool fix_enabled = false;
static int worldFOVvalue = 0;
@@ -47,8 +53,8 @@ static std::string log_content;
// Plugin settings
const std::string SETTINGS_FILE = "./pluginsettings.ini";
const char* FIX_VERSION = "1.0.2";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Re enable dev console.";
const char* FIX_VERSION = "1.0.3";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable fog.\n - Re enable dev console.\n - Skip intros.";
const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
// Scaling factor based on screen resolution
@@ -60,8 +66,8 @@ static void LoadFixDLL()
if (InterlockedCompareExchange(&g_coreInitialized, 1, 0) != 0)
return;
if (GetModuleHandleA("LittleNightmareIIICore.dll") == nullptr) {
fixLib = LoadLibraryA("LittleNightmareIIICore.dll");
if (GetModuleHandleA("LittleNightmaresIIICore.dll") == nullptr) {
fixLib = LoadLibraryA("LittleNightmaresIIICore.dll");
if (!fixLib) {
MessageBoxA(nullptr, "Impossible to load game core dll", "Erreur", MB_OK);
@@ -74,6 +80,9 @@ static void LoadFixDLL()
SetDOFFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetDOFFixEnabled");
SetCAFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCAFixEnabled");
SetVignettingFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetVignettingFixEnabled");
SetFogFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFogFixEnabled");
SetVolumetricFogFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetVolumetricFogFixEnabled");
SetSkipIntroEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetSkipIntroEnabled");
SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV");
GetGameInfos = (GetGameInfosStruct)GetProcAddress(fixLib, "GetGameInfos");
@@ -84,7 +93,10 @@ static void LoadFixDLL()
if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, true);
if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, true);
if (SetVignettingFixEnabled) SetVignettingFixEnabled(Vignetting_fix_enabled, true);
if (SetFogFixEnabled) SetFogFixEnabled(Fog_fix_enabled, true);
if (SetVolumetricFogFixEnabled) SetVolumetricFogFixEnabled(VolumetricFog_fix_enabled, true);
if (SetFixEnabled) SetFixEnabled(fix_enabled, true);
if (SetSkipIntroEnabled) SetSkipIntroEnabled(skip_intro, true);
}
}
@@ -95,14 +107,18 @@ static void SaveSettings()
pluginIniFile["1#General fix"].setComment(std::vector<std::string>{ "The following sections are saved by plugin",
"You should not need to modify them",
" ",
"Controls if fix mod (globally) is enabled" });
"Controls if fix mod (globally) is enabled",
"Set Skip intro to false if you want spash screens :)"});
pluginIniFile["1#General fix"]["Enabled"] = fix_enabled;
pluginIniFile["1#General fix"]["Skip intro"] = skip_intro;
pluginIniFile["2#Individual fix"].setComment("Controls each fix individually");
pluginIniFile["2#Individual fix"]["FOV"] = fov_fix_enabled;
pluginIniFile["2#Individual fix"]["UltraWide"] = ultrawide_fix_enabled;
pluginIniFile["2#Individual fix"]["DOF"] = DOF_fix_enabled;
pluginIniFile["2#Individual fix"]["Chromatic aberrations"] = CA_fix_enabled;
pluginIniFile["2#Individual fix"]["Vignetting"] = Vignetting_fix_enabled;
pluginIniFile["2#Individual fix"]["Fog"] = Fog_fix_enabled;
pluginIniFile["2#Individual fix"]["Volumetric fog"] = VolumetricFog_fix_enabled;
pluginIniFile["3#Fixes tuning"].setComment("Individual fix fine tune");
pluginIniFile["3#Fixes tuning"]["World FOV"] = worldFOVvalue;
@@ -115,11 +131,14 @@ static void LoadSettings()
try {
pluginIniFile.load(SETTINGS_FILE);
fix_enabled = pluginIniFile["1#General fix"]["Enabled"].as<bool>();
skip_intro = pluginIniFile["1#General fix"]["Skip intro"].as<bool>();
fov_fix_enabled = pluginIniFile["2#Individual fix"]["FOV"].as<bool>();
ultrawide_fix_enabled = pluginIniFile["2#Individual fix"]["UltraWide"].as<bool>();
DOF_fix_enabled = pluginIniFile["2#Individual fix"]["DOF"].as<bool>();
CA_fix_enabled = pluginIniFile["2#Individual fix"]["Chromatic aberrations"].as<bool>();
Vignetting_fix_enabled = pluginIniFile["2#Individual fix"]["Vignetting"].as<bool>();
Fog_fix_enabled = pluginIniFile["2#Individual fix"]["Fog"].as<bool>();
VolumetricFog_fix_enabled = pluginIniFile["2#Individual fix"]["Volumetric fog"].as<bool>();
worldFOVvalue = pluginIniFile["3#Fixes tuning"]["World FOV"].as<int>();
}
catch (const std::exception& e) {}
@@ -160,7 +179,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
if (ImGui::Button("Fix informations")) popup_Informations = true; // Fix information
ImGui::SameLine();
if (ImGui::Button("View logs")) {
read_log_file("LittleNightmareIII.log");
read_log_file("LittleNightmaresIII.log");
show_log_overlay = true; // Fix information
}
@@ -212,8 +231,8 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
ImGui::TableSetColumnIndex(1);
if (ImGui::CollapsingHeader("Individual fixes", ImGuiTreeNodeFlags_DefaultOpen)) {
if (ImGui::BeginTable("IndividualFixesTable", 2, ImGuiTableFlags_SizingStretchSame)) {
ImGui::TableSetupColumn("IndFix1", ImGuiTableColumnFlags_WidthStretch, 0.35f);
ImGui::TableSetupColumn("IndFix2", ImGuiTableColumnFlags_WidthStretch, 0.65f);
ImGui::TableSetupColumn("IndFix1", ImGuiTableColumnFlags_WidthStretch, 0.4f);
ImGui::TableSetupColumn("IndFix2", ImGuiTableColumnFlags_WidthStretch, 0.6f);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
@@ -227,6 +246,21 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
SaveSettings();
}
if (ImGui::Checkbox("Fog", &Fog_fix_enabled)) {
if (SetFogFixEnabled) SetFogFixEnabled(Fog_fix_enabled, false);
SaveSettings();
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("This fix will disable all fogs including volumetric fog.");
ImGui::EndTooltip();
}
if (ImGui::Checkbox("Volumetric fog", &VolumetricFog_fix_enabled)) {
if (SetVolumetricFogFixEnabled) SetVolumetricFogFixEnabled(VolumetricFog_fix_enabled, false);
SaveSettings();
}
ImGui::TableSetColumnIndex(1);
if (ImGui::Checkbox("Ultrawide", &ultrawide_fix_enabled)) {
if (SetUltraWideFixEnabled) SetUltraWideFixEnabled(ultrawide_fix_enabled, false);