#define IMGUI_DISABLE_INCLUDE_IMCONFIG_H #define IMGUI_HAS_DOCK 1 #include #include #include #include #include // Core game dll functions declarations typedef void (*SetBoolFn)(bool,bool); typedef void (*SetIntFn)(int); typedef void (*SetFloatFn)(float); typedef float (*GetFloatFn)(); static HMODULE fixLib = nullptr; static SetBoolFn SetFixEnabled = nullptr; static SetBoolFn SetFOVFixEnabled = nullptr; static SetBoolFn SetPhotoFOVFixEnabled = nullptr; static SetBoolFn SetCinematicsARFixEnabled = nullptr; static SetBoolFn SetAspectRatioFixEnabled = nullptr; static SetBoolFn SetDOFFixEnabled = nullptr; static SetBoolFn SetCAFixEnabled = nullptr; static SetBoolFn SetBDFixEnabled = nullptr; static SetIntFn SetFOV = nullptr; static SetIntFn SetPhotoFOV = nullptr; static SetFloatFn SetAspect = nullptr; static GetFloatFn GetFOVIn = nullptr; static GetFloatFn GetFOVOut = nullptr; // Plugin variables for checkboxes and sliders static bool fov_fix_enabled = false; static bool photo_fov_fix_enabled = false; static bool cinematics_ar_fix_enabled = false; static bool aspect_ratio_fix_enabled = false; static bool DOF_fix_enabled = false; static bool CA_fix_enabled = false; static bool BD_fix_enabled = false; static bool fix_enabled = false; static int worldFOVvalue = 0; static int photoFOVvalue = 0; static bool popup_Informations = false; // Screen informations static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static float aspectRatiovalue = (float)screenWidth / screenHeight; // Plugin settings const char* SETTINGS_FILE = "PluginSettings.ini"; const char* GENERAL_FIX_SETTING = "GeneralFIX="; const char* WORLD_FOV_FIX_SETTING = "WorldFOVFIX="; const char* PHOTO_FOV_FIX_SETTING = "PhotoFOVFIX="; const char* CINEMATICS_AR_FIX_SETTING = "CinematicsARFIX="; const char* ASPECT_FIX_SETTING = "AspectFIX="; const char* DOF_FIX_SETTING = "DOFFIX="; const char* CA_FIX_SETTING = "CAFIX="; const char* BD_FIX_SETTING = "BDFIX="; const char* WORLD_FOV_SETTING = "WorldFOV="; const char* PHOTO_FOV_SETTING = "PhotoFOV="; const char* ASPECT_SETTING = "Aspect="; const char* FIX_VERSION = "1.0.6"; const char* FIX_INFORMATIONS = "This fix allows to :\r\n - Change FOV in game and photo mode.\r\n - Remove cinematics black borders.\r\n - Override game aspect ratio limitation.\r\n - Controls in game and cinematics depth of field, chromatic aberrations and barrel distortion."; const char* DONATION_URL = "https://buymeacoffee.com/k4sh44"; // Load and unload game core dll functions /!\ necessary static void LoadFixDLL() { if (fixLib) return; fixLib = GetModuleHandleA("UnchartedLOTCCore.asi"); if (!fixLib) { MessageBoxA(nullptr, "Impossible to load game core dll", "Erreur", MB_OK); return; } SetFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFixEnabled"); SetFOVFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFOVFixEnabled"); SetPhotoFOVFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetPhotoFOVFixEnabled"); SetCinematicsARFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCinematicsARFixEnabled"); SetAspectRatioFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetAspectRatioFixEnabled"); SetDOFFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetDOFFixEnabled"); SetCAFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetCAFixEnabled"); SetBDFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetBDFixEnabled"); SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV"); SetPhotoFOV = (SetIntFn)GetProcAddress(fixLib, "SetPhotoFOV"); GetFOVIn = (GetFloatFn)GetProcAddress(fixLib, "GetFOVIn"); GetFOVOut = (GetFloatFn)GetProcAddress(fixLib, "GetFOVOut");; SetAspect = (SetFloatFn)GetProcAddress(fixLib, "SetAspect"); // Appliquer les valeurs initiales chargées if (SetFOV) SetFOV(worldFOVvalue); if (SetPhotoFOV) SetPhotoFOV(photoFOVvalue); if (SetAspect) SetAspect(aspectRatiovalue); if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, true); if (SetPhotoFOVFixEnabled) SetPhotoFOVFixEnabled(photo_fov_fix_enabled, true); if (SetCinematicsARFixEnabled) SetCinematicsARFixEnabled(cinematics_ar_fix_enabled, true); if (SetAspectRatioFixEnabled) SetAspectRatioFixEnabled(aspect_ratio_fix_enabled, true); if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, true); if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, true); if (SetBDFixEnabled) SetBDFixEnabled(BD_fix_enabled, true); if (SetFixEnabled) SetFixEnabled(fix_enabled, true); } // Addon functions static void SaveSettings() { std::ofstream file(SETTINGS_FILE); if (file.is_open()) { file << GENERAL_FIX_SETTING << (fix_enabled ? "1" : "0") << "\n"; file << WORLD_FOV_FIX_SETTING << (fov_fix_enabled ? "1" : "0") << "\n"; file << PHOTO_FOV_FIX_SETTING << (photo_fov_fix_enabled ? "1" : "0") << "\n"; file << CINEMATICS_AR_FIX_SETTING << (cinematics_ar_fix_enabled ? "1" : "0") << "\n"; file << ASPECT_FIX_SETTING << (aspect_ratio_fix_enabled ? "1" : "0") << "\n"; file << DOF_FIX_SETTING << (DOF_fix_enabled ? "1" : "0") << "\n"; file << CA_FIX_SETTING << (CA_fix_enabled ? "1" : "0") << "\n"; file << BD_FIX_SETTING << (BD_fix_enabled ? "1" : "0") << "\n"; file << WORLD_FOV_SETTING << worldFOVvalue << "\n"; file << PHOTO_FOV_SETTING << photoFOVvalue << "\n"; file << ASPECT_SETTING << aspectRatiovalue << "\n"; file.close(); } } static void LoadSettings() { std::ifstream file(SETTINGS_FILE); if (file.is_open()) { std::string line; while (std::getline(file, line)) { if (line.find(GENERAL_FIX_SETTING) == 0) { std::string val = line.substr(strlen(GENERAL_FIX_SETTING)); fix_enabled = (val == "1" || val == "true"); } else if (line.find(WORLD_FOV_FIX_SETTING) == 0) { std::string val = line.substr(strlen(WORLD_FOV_FIX_SETTING)); fov_fix_enabled = (val == "1" || val == "true"); } else if (line.find(PHOTO_FOV_FIX_SETTING) == 0) { std::string val = line.substr(strlen(PHOTO_FOV_FIX_SETTING)); photo_fov_fix_enabled = (val == "1" || val == "true"); } else if (line.find(CINEMATICS_AR_FIX_SETTING) == 0) { std::string val = line.substr(strlen(CINEMATICS_AR_FIX_SETTING)); cinematics_ar_fix_enabled = (val == "1" || val == "true"); } else if (line.find(ASPECT_FIX_SETTING) == 0) { std::string val = line.substr(strlen(ASPECT_FIX_SETTING)); aspect_ratio_fix_enabled = (val == "1" || val == "true"); } else if (line.find(DOF_FIX_SETTING) == 0) { std::string val = line.substr(strlen(DOF_FIX_SETTING)); DOF_fix_enabled = (val == "1" || val == "true"); } else if (line.find(CA_FIX_SETTING) == 0) { std::string val = line.substr(strlen(CA_FIX_SETTING)); CA_fix_enabled = (val == "1" || val == "true"); } else if (line.find(BD_FIX_SETTING) == 0) { std::string val = line.substr(strlen(BD_FIX_SETTING)); BD_fix_enabled = (val == "1" || val == "true"); } else if (line.find(WORLD_FOV_SETTING) == 0) worldFOVvalue = std::stoi(line.substr(strlen(WORLD_FOV_SETTING))); else if (line.find(PHOTO_FOV_SETTING) == 0) photoFOVvalue = std::stoi(line.substr(strlen(PHOTO_FOV_SETTING))); } file.close(); } } static void displayFixInformations() { // Fix version ImGui::Begin("Informations", &popup_Informations); // ImGui::SetCursorPos(ImVec2(10, 36)); ImGui::Text("Version : %s", FIX_VERSION); ImGui::SetCursorPos(ImVec2(10, 76)); ImGui::Text(FIX_INFORMATIONS); ImGui::End(); } // Initialize ImGui widgets for Reshade static void on_overlay_draw(reshade::api::effect_runtime* runtime) { ImGui::SetNextWindowPos(ImVec2(100, 200), ImGuiCond_Once); ImGui::SetNextWindowSize(ImVec2(350, 150), ImGuiCond_Once); // Donation ? ImGui::SetCursorPos(ImVec2(10, 36)); ImGui::Text("Like my work ?"); ImGui::SetCursorPos(ImVec2(130, 33)); if (ImGui::Button("consider donation")) { ShellExecuteA(NULL, "open", DONATION_URL, NULL, NULL, SW_SHOWNORMAL); } // Fix informations ImGui::SetCursorPos(ImVec2(270, 33)); if (ImGui::Button("Fix informations")) popup_Informations = true; if (popup_Informations) displayFixInformations(); // Generic fix ImGui::SetCursorPos(ImVec2(10, 60)); ImGui::BeginChild("AllFixesHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("Enable fixes", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); if (ImGui::Checkbox("Fix enabled", &fix_enabled)) { if (SetFixEnabled) SetFixEnabled(fix_enabled, false); SaveSettings(); } } ImGui::EndChild(); // FOV adjustment ImGui::SetCursorPos(ImVec2(10, 120)); ImGui::BeginChild("FOVHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("In game additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("", &worldFOVvalue, -20, 50)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetFOV) SetFOV(worldFOVvalue); SaveSettings(); } } ImGui::EndChild(); ImGui::SetCursorPos(ImVec2(10, 180)); ImGui::BeginChild("PhotoFOVHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("Photo mode additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("", &photoFOVvalue, -20, 50)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetPhotoFOV) SetPhotoFOV(photoFOVvalue); SaveSettings(); } } ImGui::EndChild(); ImGui::SetCursorPos(ImVec2(10, 240)); ImGui::BeginChild("AspectHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("Game aspect ratio", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); if (ImGui::InputFloat("", &aspectRatiovalue, 0.0f, 0.0f, "% .2f")) { if (SetAspect) SetAspect(aspectRatiovalue); SaveSettings(); } ImGui::SetNextItemWidth(150.0f); } ImGui::EndChild(); // Individual fixes ImGui::SetCursorPos(ImVec2(240, 60)); ImGui::BeginChild("IndividualFixesHeader", ImVec2(250, 0), false); // true = bordure if (ImGui::CollapsingHeader("Individual fixes", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); // FOV if (ImGui::Checkbox("Enable FOV fix", &fov_fix_enabled)) { if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, false); SaveSettings(); } ImGui::SetCursorPos(ImVec2(5, 55)); // Photo FOV if (ImGui::Checkbox("Photo FOV fix", &photo_fov_fix_enabled)) { if (SetPhotoFOVFixEnabled) SetPhotoFOVFixEnabled(photo_fov_fix_enabled, false); SaveSettings(); } ImGui::SetCursorPos(ImVec2(5, 80)); // Cinematics Aspect if (ImGui::Checkbox("Cinematics aspect ratio Fix", &cinematics_ar_fix_enabled)) { if (SetCinematicsARFixEnabled) SetCinematicsARFixEnabled(cinematics_ar_fix_enabled, false); SaveSettings(); } ImGui::SetCursorPos(ImVec2(5, 105)); // Aspect ratio if (ImGui::Checkbox("Aspect ratio Fix", &aspect_ratio_fix_enabled)) { if (SetAspectRatioFixEnabled) SetAspectRatioFixEnabled(aspect_ratio_fix_enabled, false); SaveSettings(); } ImGui::SetCursorPos(ImVec2(5, 130)); // DOF if (ImGui::Checkbox("Depth of field Fix", &DOF_fix_enabled)) { if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, false); SaveSettings(); } ImGui::SetCursorPos(ImVec2(5, 155)); // DOF if (ImGui::Checkbox("Chromatic aberrations Fix", &CA_fix_enabled)) { if (SetCAFixEnabled) SetCAFixEnabled(CA_fix_enabled, false); SaveSettings(); } ImGui::SetCursorPos(ImVec2(5, 180)); // Chromatic aberrations if (ImGui::Checkbox("Barrel distortion Fix", &BD_fix_enabled)) { if (SetBDFixEnabled) SetBDFixEnabled(BD_fix_enabled, false); SaveSettings(); } } ImGui::EndChild(); // Fix status ImGui::SetCursorPos(ImVec2(10, 300)); ImGui::Text("=============== Fix informations ==============="); if (GetFOVIn && GetFOVOut) ImGui::Text("FOV In: %.2f, Out : %.2f", GetFOVIn(), GetFOVOut()); } // Main dll intrance BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD ul_reason_for_call, LPVOID) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: if (!reshade::register_addon(hinstDLL)) return FALSE; LoadSettings(); reshade::register_overlay("Uncharted LOTC", &on_overlay_draw); reshade::register_event( [](reshade::api::effect_runtime* runtime) { LoadFixDLL(); }); break; case DLL_PROCESS_DETACH: reshade::unregister_addon(hinstDLL); break; } return TRUE; }