#define IMGUI_DISABLE_INCLUDE_IMCONFIG_H #define IMGUI_HAS_DOCK 1 #include #include #include #include // Core game dll functions declarations typedef void (*SetBoolFn)(bool, bool); typedef void (*SetIntFn)(int); typedef float (*GetFloatFn)(); static HMODULE fixLib = nullptr; static SetBoolFn SetFixEnabled = nullptr; static SetBoolFn SetFOVFixEnabled = nullptr; static SetBoolFn SetHUDFixEnabled = nullptr; static SetIntFn SetFOV = nullptr; static SetIntFn SetVehicleFOV = nullptr; static SetIntFn SetOtherFOV = nullptr; static SetIntFn SetHUDLeft = nullptr; static SetIntFn SetHUDRight = nullptr; static GetFloatFn GetFOVIn = nullptr; static GetFloatFn GetFOVOut = nullptr; // Plugin variables for checkboxes and sliders static bool fix_enabled = false; static bool fov_fix_enabled = false; static bool hud_fix_enabled = false; static int worldFOVvalue = 0; static int vehicleFOVvalue = 0; static int otherFOVvalue = 0; static int HUDLeftvalue = 0; static int HUDRightvalue = 0; static bool popup_Informations = false; // Plugin settings const char* SETTINGS_FILE = "PluginSettings.ini"; const char* GENERAL_FIX_SETTING = "GeneralFIX="; const char* FOV_FIX_SETTING = "FOVFIX="; const char* HUD_FIX_SETTING = "HUDFIX="; const char* WORLD_FOV_SETTING = "WorldFOV="; const char* VEHICLE_FOV_SETTING = "VehicleFOV="; const char* OTHER_FOV_SETTING = "OtherFOV="; const char* HUD_LEFT_SETTING = "HUDLeft="; const char* HUD_RIGHT_SETTING = "HUDRight="; const char* FIX_VERSION = "1.0.4"; const char* FIX_INFORMATIONS = "This fix will allow to:\r\n -Modify FOV in game (acts as an additional FOV).\r\n -Set HUD safe zone (21/9,16/9 ...)."; const char* DONATION_URL = "https://buymeacoffee.com/k4sh44"; // Load and unload game core dll functions /!\ necessary static void LoadFixDLL() { if (fixLib) return; fixLib = LoadLibraryA("DaysGoneCore.dll"); // ou EmpireOfTheAntsCore.dll si tu gardes le .dll if (!fixLib) { MessageBoxA(nullptr, "Impossible to load game core dll", "Erreur", MB_OK); return; } SetFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFixEnabled"); SetFOVFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFOVFixEnabled"); SetHUDFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetHUDFixEnabled"); SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV"); SetVehicleFOV = (SetIntFn)GetProcAddress(fixLib, "SetVehicleFOV"); SetOtherFOV = (SetIntFn)GetProcAddress(fixLib, "SetOtherFOV"); SetHUDLeft = (SetIntFn)GetProcAddress(fixLib, "SetHUDLeft"); SetHUDRight = (SetIntFn)GetProcAddress(fixLib, "SetHUDRight"); GetFOVIn = (GetFloatFn)GetProcAddress(fixLib, "GetFOVIn"); GetFOVOut = (GetFloatFn)GetProcAddress(fixLib, "GetFOVOut");; // Apply initial values loaded if (SetFOV) SetFOV(worldFOVvalue); if (SetVehicleFOV) SetVehicleFOV(vehicleFOVvalue); if (SetOtherFOV) SetOtherFOV(otherFOVvalue); if (SetHUDLeft) SetHUDLeft(HUDLeftvalue); if (SetHUDRight) SetHUDRight(HUDRightvalue); if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, true); if (SetHUDFixEnabled) SetHUDFixEnabled(hud_fix_enabled, true); if (SetFixEnabled) SetFixEnabled(fix_enabled, true); } // Addon functions static void SaveSettings() { std::ofstream file(SETTINGS_FILE); if (file.is_open()) { file << GENERAL_FIX_SETTING << (fix_enabled ? "1" : "0") << "\n"; file << FOV_FIX_SETTING << (fov_fix_enabled ? "1" : "0") << "\n"; file << HUD_FIX_SETTING << (hud_fix_enabled ? "1" : "0") << "\n"; file << WORLD_FOV_SETTING << worldFOVvalue << "\n"; file << VEHICLE_FOV_SETTING << vehicleFOVvalue << "\n"; file << OTHER_FOV_SETTING << otherFOVvalue << "\n"; file << HUD_LEFT_SETTING << HUDLeftvalue << "\n"; file << HUD_RIGHT_SETTING << HUDRightvalue << "\n"; file.close(); } } static void LoadSettings() { std::ifstream file(SETTINGS_FILE); if (file.is_open()) { std::string line; while (std::getline(file, line)) { if (line.find(GENERAL_FIX_SETTING) == 0) { std::string val = line.substr(strlen(GENERAL_FIX_SETTING)); fix_enabled = (val == "1" || val == "true"); } else if (line.find(FOV_FIX_SETTING) == 0) { std::string val = line.substr(strlen(FOV_FIX_SETTING)); fov_fix_enabled = (val == "1" || val == "true"); } else if (line.find(HUD_FIX_SETTING) == 0) { std::string val = line.substr(strlen(HUD_FIX_SETTING)); hud_fix_enabled = (val == "1" || val == "true"); } else if (line.find(WORLD_FOV_SETTING) == 0) worldFOVvalue = std::stoi(line.substr(strlen(WORLD_FOV_SETTING))); else if (line.find(VEHICLE_FOV_SETTING) == 0) vehicleFOVvalue = std::stoi(line.substr(strlen(VEHICLE_FOV_SETTING))); else if (line.find(OTHER_FOV_SETTING) == 0) otherFOVvalue = std::stoi(line.substr(strlen(OTHER_FOV_SETTING))); else if (line.find(HUD_LEFT_SETTING) == 0) HUDLeftvalue = std::stoi(line.substr(strlen(HUD_LEFT_SETTING))); else if (line.find(HUD_RIGHT_SETTING) == 0) HUDRightvalue = std::stoi(line.substr(strlen(HUD_RIGHT_SETTING))); } file.close(); } } static void displayFixInformations() { // Fix version ImGui::Begin("Informations", &popup_Informations); // ImGui::SetCursorPos(ImVec2(10, 36)); ImGui::Text("Version : %s", FIX_VERSION); ImGui::SetCursorPos(ImVec2(10, 76)); ImGui::Text(FIX_INFORMATIONS); ImGui::End(); } // Initialize ImGui widgets for Reshade static void on_overlay_draw(reshade::api::effect_runtime* runtime) { ImGui::SetNextWindowPos(ImVec2(100, 200), ImGuiCond_Once); ImGui::SetNextWindowSize(ImVec2(350, 150), ImGuiCond_Once); // Donation ? ImGui::SetCursorPos(ImVec2(10, 36)); ImGui::Text("Like my work ?"); ImGui::SetCursorPos(ImVec2(130, 33)); if (ImGui::Button("consider donation")) { ShellExecuteA(NULL, "open", DONATION_URL, NULL, NULL, SW_SHOWNORMAL); } // Fix informations ImGui::SetCursorPos(ImVec2(270, 33)); if (ImGui::Button("Fix informations")) popup_Informations = true; if (popup_Informations) displayFixInformations(); // Generic fix ImGui::SetCursorPos(ImVec2(10, 60)); ImGui::BeginChild("AllFixesHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("Enable fixes", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); if (ImGui::Checkbox("Fix enabled", &fix_enabled)) { if (SetFixEnabled) SetFixEnabled(fix_enabled, false); SaveSettings(); } } ImGui::EndChild(); // Individual fixes ImGui::SetCursorPos(ImVec2(240, 60)); ImGui::BeginChild("IndividualFixesHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("Individual fixes", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); if (ImGui::Checkbox("Enable FOV Fix", &fov_fix_enabled)) { if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, false); SaveSettings(); } ImGui::SetCursorPos(ImVec2(5, 55)); if (ImGui::Checkbox("Enable HUD Fix", &hud_fix_enabled)) { if (SetHUDFixEnabled) SetHUDFixEnabled(hud_fix_enabled, false); SaveSettings(); } } ImGui::EndChild(); // Sliders ImGui::SetCursorPos(ImVec2(10, 120)); ImGui::BeginChild("FOVHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("In game additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("##FOVSlider", &worldFOVvalue, -20, 50)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetFOV) SetFOV(worldFOVvalue); SaveSettings(); } } ImGui::EndChild(); ImGui::SetCursorPos(ImVec2(10, 200)); ImGui::BeginChild("VehicleFOVHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("Vehicle additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("##VehicleFOVSlider", &vehicleFOVvalue, -20, 50)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetVehicleFOV) SetVehicleFOV(vehicleFOVvalue); SaveSettings(); } } ImGui::EndChild(); ImGui::SetCursorPos(ImVec2(240, 200)); ImGui::BeginChild("OtherFOVHeader", ImVec2(220, 80), false); // true = bordure if (ImGui::CollapsingHeader("Other additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("##OtherFOVSlider", &otherFOVvalue, -20, 50)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetOtherFOV) SetOtherFOV(otherFOVvalue); SaveSettings(); } } ImGui::EndChild(); ImGui::SetCursorPos(ImVec2(10, 280)); ImGui::BeginChild("HUDLeftHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("HUD safe zone left (%)", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("##HUDLeftSlider", &HUDLeftvalue, 0, 40)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetHUDLeft) SetHUDLeft(HUDLeftvalue); SaveSettings(); } } ImGui::EndChild(); ImGui::SetCursorPos(ImVec2(240, 280)); ImGui::BeginChild("HUDRightHeader", ImVec2(220, 0), false); // true = bordure if (ImGui::CollapsingHeader("HUD safe zone RIGHT (%)", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("##HUDRightSlider", &HUDRightvalue, 0, 40)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetHUDRight) SetHUDRight(HUDRightvalue); SaveSettings(); } } ImGui::EndChild(); // Fix status ImGui::SetCursorPos(ImVec2(10, 360)); ImGui::BeginChild("INFOSHeader", ImVec2(480, 80), true); // true = border if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::Text("FOV In: %.2f, Out : %.2f", GetFOVIn(), GetFOVOut()); } ImGui::EndChild(); } // Main dll intrance BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD ul_reason_for_call, LPVOID) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: if (!reshade::register_addon(hinstDLL)) return FALSE; LoadSettings(); reshade::register_overlay("Days Gone", &on_overlay_draw); reshade::register_event( // Will load asi core only once [](reshade::api::effect_runtime* runtime) { LoadFixDLL(); }); break; case DLL_PROCESS_DETACH: reshade::unregister_addon(hinstDLL); fixLib = nullptr; break; } return TRUE; }