#define IMGUI_DISABLE_INCLUDE_IMCONFIG_H #define IMGUI_HAS_DOCK 1 #include #include #include #include #include #include // Core game dll functions declarations typedef void (*SetBoolFn)(bool, bool); typedef void (*SetIntFn)(int); typedef float (*GetFloatFn)(); // Screen informations static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static float aspectRatio = (float)screenWidth / screenHeight; static HMODULE fixLib = nullptr; static SetBoolFn SetFixEnabled = nullptr; static SetBoolFn SetFOVFixEnabled = nullptr; //static SetBoolFn SetDOFFixEnabled = nullptr; static SetIntFn SetFOV = nullptr; static GetFloatFn GetFOVIn = nullptr; static GetFloatFn GetFOVOut = nullptr; // Plugin variables for checkboxes and sliders static bool fov_fix_enabled = false; static bool DOF_fix_enabled = false; static bool fix_enabled = false; static int worldFOVvalue = 0; static bool popup_Informations = false; // Plugin settings const char* SETTINGS_FILE = "PluginSettings.ini"; const char* GENERAL_FIX_SETTING = "GeneralFIX="; const char* WORLD_FOV_FIX_SETTING = "WorldFOVFIX="; //const char* DOF_FIX_SETTING = "DOFFIX="; const char* WORLD_FOV_SETTING = "WorldFOV="; const char* FIX_VERSION = "1.0.1"; const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Disable depth of field."; const char* DONATION_URL = "https://buymeacoffee.com/k4sh44"; // Load and unload game core dll functions /!\ necessary static void LoadFixDLL() { if (fixLib) return; //fixLib = LoadLibraryA("GOWRCore.dll"); //if (GetModuleHandleA("GOWRCore.dll") != nullptr) { // MessageBoxA(nullptr, "core dll loaded", "Erreur", MB_OK); //} //if (!fixLib) { // MessageBoxA(nullptr, "Impossible to load game core dll", "Erreur", MB_OK); // return; //} //SetFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFixEnabled"); //SetFOVFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFOVFixEnabled"); ////SetDOFFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetDOFFixEnabled"); //SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV"); //GetFOVIn = (GetFloatFn)GetProcAddress(fixLib, "GetFOVIn"); //GetFOVOut = (GetFloatFn)GetProcAddress(fixLib, "GetFOVOut");; // Apply initial values loaded from settings //if (SetFOV) SetFOV(worldFOVvalue); //if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, true); //if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, true); //if (SetFixEnabled) SetFixEnabled(fix_enabled, true); } // Settings functions static void SaveSettings() { std::ofstream file(SETTINGS_FILE); if (file.is_open()) { file << GENERAL_FIX_SETTING << (fix_enabled ? "1" : "0") << "\n"; file << WORLD_FOV_FIX_SETTING << (fov_fix_enabled ? "1" : "0") << "\n"; //file << DOF_FIX_SETTING << (DOF_fix_enabled ? "1" : "0") << "\n"; file << WORLD_FOV_SETTING << worldFOVvalue << "\n"; file.close(); } } static void LoadSettings() { std::ifstream file(SETTINGS_FILE); if (file.is_open()) { std::string line; while (std::getline(file, line)) { if (line.find(GENERAL_FIX_SETTING) == 0) { std::string val = line.substr(strlen(GENERAL_FIX_SETTING)); fix_enabled = (val == "1" || val == "true"); } else if (line.find(WORLD_FOV_FIX_SETTING) == 0) { std::string val = line.substr(strlen(WORLD_FOV_FIX_SETTING)); fov_fix_enabled = (val == "1" || val == "true"); } //else if (line.find(DOF_FIX_SETTING) == 0) //{ // std::string val = line.substr(strlen(DOF_FIX_SETTING)); // DOF_fix_enabled = (val == "1" || val == "true"); //} else if (line.find(WORLD_FOV_SETTING) == 0) worldFOVvalue = std::stoi(line.substr(strlen(WORLD_FOV_SETTING))); } file.close(); } } // Fix informations static void displayFixInformations() { ImGui::Begin("Informations", &popup_Informations); // ImGui::SetCursorPos(ImVec2(10, 36)); ImGui::Text("Version : %s", FIX_VERSION); ImGui::SetCursorPos(ImVec2(10, 76)); ImGui::Text(FIX_INFORMATIONS); ImGui::End(); } // Initialize ImGui widgets for Reshade static void on_overlay_draw(reshade::api::effect_runtime* runtime) { ImGui::SetNextWindowPos(ImVec2(100, 200), ImGuiCond_Once); ImGui::SetNextWindowSize(ImVec2(350, 150), ImGuiCond_Once); // Donation ? ImGui::SetCursorPos(ImVec2(10, 36)); ImGui::Text("Like my work ?"); ImGui::SetCursorPos(ImVec2(130, 33)); if (ImGui::Button("consider donation")) { ShellExecuteA(NULL, "open", DONATION_URL, NULL, NULL, SW_SHOWNORMAL); } // Fix informations ImGui::SetCursorPos(ImVec2(270, 33)); if (ImGui::Button("Fix informations")) popup_Informations = true; if (popup_Informations) displayFixInformations(); // Generic fix ImGui::SetCursorPos(ImVec2(10, 60)); ImGui::BeginChild("AllFixesHeader", ImVec2(220, 0), false); // true = border if (ImGui::CollapsingHeader("Enable fixes", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); if (ImGui::Checkbox("Fix enabled", &fix_enabled)) { if (SetFixEnabled) SetFixEnabled(fix_enabled, false); SaveSettings(); } } ImGui::EndChild(); // FOV adjustment ImGui::SetCursorPos(ImVec2(10, 120)); ImGui::BeginChild("FOVHeader", ImVec2(220, 0), false); if (ImGui::CollapsingHeader("In game additional FOV", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::SetNextItemWidth(150.0f); if (ImGui::SliderInt("", &worldFOVvalue, -20, 50)) {} if (ImGui::IsItemDeactivatedAfterEdit()) { if (SetFOV) SetFOV(worldFOVvalue); SaveSettings(); } } ImGui::EndChild(); // Individual fixes ImGui::SetCursorPos(ImVec2(240, 60)); ImGui::BeginChild("IndividualFixesHeader", ImVec2(250, 0), false); if (ImGui::CollapsingHeader("Individual fixes", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); if (ImGui::Checkbox("FOV fix", &fov_fix_enabled)) { if (SetFOVFixEnabled) SetFOVFixEnabled(fov_fix_enabled, false); SaveSettings(); } //ImGui::SetCursorPos(ImVec2(5, 55)); //if (ImGui::Checkbox("Depth of field fix", &DOF_fix_enabled)) { // if (SetDOFFixEnabled) SetDOFFixEnabled(DOF_fix_enabled, false); // SaveSettings(); //} } ImGui::EndChild(); // Fix status ImGui::SetCursorPos(ImVec2(10, 220)); ImGui::BeginChild("INFOSHeader", ImVec2(480, 80), true); if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SetCursorPos(ImVec2(5, 30)); ImGui::Text("Screen infos width: %d, height: %d, aspect ratio: %.2f", screenWidth, screenHeight, aspectRatio); //ImGui::Text("FOV In: %.2f, Out : %.2f", GetFOVIn(), GetFOVOut()); } ImGui::EndChild(); } // Main dll intrance BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD ul_reason_for_call, LPVOID) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: if (!reshade::register_addon(hinstDLL)) return FALSE; LoadSettings(); reshade::register_overlay("Gears Of War Reloaded", &on_overlay_draw); reshade::register_event( [](reshade::api::effect_runtime* runtime) { LoadFixDLL(); }); break; case DLL_PROCESS_DETACH: reshade::unregister_addon(hinstDLL); break; } return TRUE; }