22 lines
442 B
C
22 lines
442 B
C
#pragma once
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// Shared structure values with Core dll
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struct GameInfos {
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int screenWidth;
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int screenHeight;
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float aspectRatio;
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float FOVIn;
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float CompensatedFOV;
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float FOVOut;
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float cameraIn;
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float cameraOut;
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float defaultFogDensity;
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float fogMaxOpacity;
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float Health;
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float Stamina;
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float Mana;
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float Sanity;
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bool consoleEnabled;
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};
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typedef void(*GetGameInfosStruct)(GameInfos*); |