788 lines
52 KiB
C++
788 lines
52 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: SandFall
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "ControlRig_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "SlateCore_structs.hpp"
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#include "MoviePlayer_structs.hpp"
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#include "RigVM_structs.hpp"
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namespace SDK
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{
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// Enum SandFall.EDialogueTextSceneType
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// NumValues: 0x0009
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enum class EDialogueTextSceneType : uint8
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{
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undefined = 0,
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CS = 1,
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DS = 2,
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IWD = 3,
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BK = 4,
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BL = 5,
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BD = 6,
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JO = 7,
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EDialogueTextSceneType_MAX = 8,
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};
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// Enum SandFall.QTEKeyframeType
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// NumValues: 0x0003
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enum class EQTEKeyframeType : uint8
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{
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INACTIVE = 0,
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IMPACT = 1,
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QTEKeyframeType_MAX = 2,
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};
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// Enum SandFall.BattleSequenceKeyframeType
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// NumValues: 0x000E
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enum class EBattleSequenceKeyframeType : uint8
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{
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NONE = 0,
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ACTIONEFFECT_AUTOCOMBO = 1,
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ACTIONEFFECT = 2,
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COMBOWINDOW_PRE = 5,
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COMBOWINDOW_START = 6,
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COMBOWINDOW_END = 7,
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COMBOWINDOW_END_AUTO_STARTPRE = 3,
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COMBO_EXIT_POINT = 4,
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PRESET_FAST = 50,
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PRESET_MEDIUM = 51,
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PRESET_SLOW = 52,
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SNAP_TO_TARGET = 100,
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SNAP_TO_SOURCE = 101,
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BattleSequenceKeyframeType_MAX = 102,
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};
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// Enum SandFall.BattleSequenceCameraType
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// NumValues: 0x0009
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enum class EBattleSequenceCameraType : uint8
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{
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NONE = 0,
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OVERVIEW = 1,
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TARGETING_ALLY = 2,
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TARGETING_ENEMY = 3,
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ACTION = 4,
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CLOSE = 5,
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ALLY_GENERAL = 6,
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AOE = 7,
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BattleSequenceCameraType_MAX = 8,
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};
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// Enum SandFall.EActivityStatus
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// NumValues: 0x0003
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enum class EActivityStatus : uint8
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{
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Activity_Started = 0,
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Activity_Ended = 1,
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Activity_MAX = 2,
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};
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// Enum SandFall.EScreenshotType
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// NumValues: 0x0003
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enum class EScreenshotType : uint8
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{
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TakenByPlatform = 0,
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TakenByEngine = 1,
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EScreenshotType_MAX = 2,
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};
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// Enum SandFall.EAlgorithmMapActionIn
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// NumValues: 0x0004
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enum class EAlgorithmMapActionIn : uint8
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{
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Start = 0,
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ValueCallback = 1,
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Return = 2,
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EAlgorithmMapActionIn_MAX = 3,
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};
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// Enum SandFall.EAlgorithmMapActionOut
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// NumValues: 0x0003
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enum class EAlgorithmMapActionOut : uint8
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{
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LoopBody = 0,
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Completed = 1,
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EAlgorithmMapActionOut_MAX = 2,
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};
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// Enum SandFall.ECustomNavModifierComponents
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// NumValues: 0x0006
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enum class ECustomNavModifierComponents : uint8
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{
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BoxComponent = 1,
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CapsuleComponent = 2,
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StaticMeshComponent = 4,
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SkeletalMeshComponent = 8,
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DynamicMeshComponent = 16,
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ECustomNavModifierComponents_MAX = 17,
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};
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// Enum SandFall.EModifierStackingType
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// NumValues: 0x0006
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enum class EModifierStackingType : uint8
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{
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Invalid = 0,
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Sum = 1,
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Multiply = 2,
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Min = 3,
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Max = 4,
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Average = 5,
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};
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// Enum SandFall.ESF_SettingsCategory
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// NumValues: 0x0008
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enum class ESF_SettingsCategory : uint8
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{
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Undefined = 0,
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General = 1,
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Gameplay = 2,
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Audio = 3,
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Graphics = 4,
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Accessibility = 5,
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All = 6,
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ESF_MAX = 7,
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};
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// ScriptStruct SandFall.AnimNode_CurveBlend
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// 0x0028 (0x0038 - 0x0010)
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struct FAnimNode_CurveBlend final : public FAnimNode_Base
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{
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public:
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struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
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struct FPoseLink BlendPose; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
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class UCurveBlendingProfile* BlendingProfile; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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};
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DUMPER7_ASSERTS_FAnimNode_CurveBlend;
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// ScriptStruct SandFall.ProjectCultureData
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// 0x0028 (0x0028 - 0x0000)
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struct FProjectCultureData
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{
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public:
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TArray<class FString> Culture_IETF_Tag; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<class FString> Culture_DisplayName; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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int32 SelectedCulture; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FProjectCultureData;
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// ScriptStruct SandFall.AchievementsMap
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// 0x0050 (0x0050 - 0x0000)
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struct FAchievementsMap final
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{
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public:
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TMap<class FName, float> AchievementsMap; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAchievementsMap;
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// ScriptStruct SandFall.AnimNode_CurveModifyIntensity
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// 0x0018 (0x0028 - 0x0010)
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struct FAnimNode_CurveModifyIntensity final : public FAnimNode_Base
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{
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public:
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struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
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class UCurveModifyIntensityProfile* IntensityProfile; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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};
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DUMPER7_ASSERTS_FAnimNode_CurveModifyIntensity;
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// ScriptStruct SandFall.CameraModifier_MetaWrapper
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// 0x0008 (0x0008 - 0x0000)
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struct FCameraModifier_MetaWrapper final
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{
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public:
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class UCameraModifier_Meta* Modifier; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FCameraModifier_MetaWrapper;
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// ScriptStruct SandFall.ConsoleVariablesOverrideProfile
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// 0x0140 (0x0140 - 0x0000)
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struct FConsoleVariablesOverrideProfile final
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{
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public:
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TMap<class FString, bool> BoolVariables; // 0x0000(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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TMap<class FString, int32> IntVariables; // 0x0050(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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TMap<class FString, float> FloatVariables; // 0x00A0(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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TMap<class FString, class FString> StringVariables; // 0x00F0(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FConsoleVariablesOverrideProfile;
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// ScriptStruct SandFall.ConsoleVariableOverrider
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// 0x02D0 (0x02D0 - 0x0000)
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struct alignas(0x08) FConsoleVariableOverrider final
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{
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public:
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uint8 Pad_0[0x2D0]; // 0x0000(0x02D0)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FConsoleVariableOverrider;
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// ScriptStruct SandFall.CurveIntensityData
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// 0x000C (0x000C - 0x0000)
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struct FCurveIntensityData final
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{
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public:
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float IntensityWeight; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FFloatInterval IntensityClamp; // 0x0004(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FCurveIntensityData;
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// ScriptStruct SandFall.SubtitlesSpeakerData
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// 0x0018 (0x0020 - 0x0008)
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struct FSubtitlesSpeakerData final : public FTableRowBase
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{
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public:
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class FString SpeakerCharaEntry; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EDialogueTextSceneType SpeakerEntrySceneType; // 0x0018(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FSubtitlesSpeakerData;
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// ScriptStruct SandFall.BattleSequenceKeyframe
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// 0x0008 (0x0008 - 0x0000)
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struct FBattleSequenceKeyframe final
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{
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public:
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EBattleSequenceKeyframeType m_keyframeType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float m_time; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FBattleSequenceKeyframe;
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// ScriptStruct SandFall.VariableWatcher_bool_Inline
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// 0x0008 (0x0008 - 0x0000)
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struct FVariableWatcher_bool_Inline final
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{
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public:
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class UVariableWatcher_bool* Value; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FVariableWatcher_bool_Inline;
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|||
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// ScriptStruct SandFall.ActivityTask
|
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// 0x0060 (0x0060 - 0x0000)
|
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struct FActivityTask final
|
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{
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public:
|
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class FString TaskID; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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TMap<class FName, class FString> SubTasksID; // 0x0010(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
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};
|
|||
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DUMPER7_ASSERTS_FActivityTask;
|
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|
|||
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// ScriptStruct SandFall.ActivableGPEReferences
|
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// 0x0010 (0x0010 - 0x0000)
|
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struct FActivableGPEReferences final
|
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{
|
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|
public:
|
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TArray<struct FComponentReference> refArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
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};
|
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|
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DUMPER7_ASSERTS_FActivableGPEReferences;
|
|||
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|
|
|||
|
|
// ScriptStruct SandFall.GPEInterfacesReferences
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
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struct FGPEInterfacesReferences final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<class AActor*> actorArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FGPEInterfacesReferences;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.GPEInterfacesSoftReferences
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FGPEInterfacesSoftReferences final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<TSoftObjectPtr<class AActor>> actorArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FGPEInterfacesSoftReferences;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.AudioEvent
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FAudioEvent final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FGuid Guid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class USoundBase* Sound; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FAudioEvent;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.TaggedGameplayEvent
|
|||
|
|
// 0x0080 (0x0080 - 0x0000)
|
|||
|
|
struct FTaggedGameplayEvent final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FGameplayTagContainer EventType; // 0x0000(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|||
|
|
struct FGameplayTagContainer SourceTags; // 0x0020(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|||
|
|
struct FGameplayTagContainer TargetTags; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|||
|
|
struct FGameplayTagContainer AdditionalContextTags; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FTaggedGameplayEvent;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.GameplayEventMatchingRule
|
|||
|
|
// 0x0060 (0x0060 - 0x0000)
|
|||
|
|
struct FGameplayEventMatchingRule final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FGameplayTagContainer SourceTags; // 0x0000(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|||
|
|
struct FGameplayTagContainer TargetTags; // 0x0020(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|||
|
|
struct FGameplayTagContainer AdditionalContextTags; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FGameplayEventMatchingRule;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.GameplayEventCooldown
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FGameplayEventCooldown final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
float SecondsCooldown; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 DiscreteCooldown; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FGameplayEventCooldown;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.GameplayEventMatchingRootRule
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FGameplayEventMatchingRootRule final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UGameplayEventMatchingRuleNode* RootRules; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FGameplayEventMatchingRootRule;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.ConditionChecker_Wrapper
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FConditionChecker_Wrapper final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UConditionChecker* ConditionChecker; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FConditionChecker_Wrapper;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SpeakerProfile
|
|||
|
|
// 0x0028 (0x0028 - 0x0000)
|
|||
|
|
struct FSpeakerProfile final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FText SpeakerName; // 0x0000(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|||
|
|
struct FSlateColor ColorProfile; // 0x0010(0x0014)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|||
|
|
bool ForceDisplaySubForThisSpeaker; // 0x0024(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSpeakerProfile;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.DialogueSpeakerSlotReferences
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FDialogueSpeakerSlotReferences final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<TSoftObjectPtr<class AActor>> actorArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FDialogueSpeakerSlotReferences;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.DynamicSpeakerSlotDataTableRowHandle
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FDynamicSpeakerSlotDataTableRowHandle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDataTableRowHandle m_data; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FDynamicSpeakerSlotDataTableRowHandle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.EditorDebugShape_Base
|
|||
|
|
// 0x0014 (0x0014 - 0x0000)
|
|||
|
|
struct FEditorDebugShape_Base
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FLinearColor Color; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Thickness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FEditorDebugShape_Base;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.EditorDebugShape_Arrow
|
|||
|
|
// 0x0034 (0x0048 - 0x0014)
|
|||
|
|
struct FEditorDebugShape_Arrow final : public FEditorDebugShape_Base
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector Start; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FVector End; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FEditorDebugShape_Arrow;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.GameAction_Wrapper
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FGameAction_Wrapper final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UGameAction* GameActionReference; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class UGameAction* GameActionInline; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FGameAction_Wrapper;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SkillDataComponent_Wrapper
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FSkillDataComponent_Wrapper final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class USkillDataComponent* SkillData; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSkillDataComponent_Wrapper;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SplineFloatingInstancesData
|
|||
|
|
// 0x0058 (0x0058 - 0x0000)
|
|||
|
|
struct FSplineFloatingInstancesData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UInstancedStaticMeshComponent* ISM; // 0x0000(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|||
|
|
int32 InstanceId; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector Location; // 0x0010(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FVector Speed; // 0x0028(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FRotator Rotation; // 0x0040(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSplineFloatingInstancesData;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.ItemDataTableRowHandle
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FItemDataTableRowHandle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDataTableRowHandle m_data; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FItemDataTableRowHandle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.LevelSequenceExecutorInterfaceReference
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FLevelSequenceExecutorInterfaceReference final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class AActor* Actor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FLevelSequenceExecutorInterfaceReference;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.LevelSequenceExecutorInterfaceSoftReference
|
|||
|
|
// 0x0028 (0x0028 - 0x0000)
|
|||
|
|
struct FLevelSequenceExecutorInterfaceSoftReference final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TSoftObjectPtr<class AActor> Actor; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FLevelSequenceExecutorInterfaceSoftReference;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.LevelDataTableRowHandle
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FLevelDataTableRowHandle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDataTableRowHandle m_data; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FLevelDataTableRowHandle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.LoadingScreenData
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FLoadingScreenData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
float MinimumLoadingScreenDisplayTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bAutoCompleteWhenLoadingCompletes; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<class FString> LoadingScreenMovies; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
EMoviePlaybackType MoviePlayingMode; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FLoadingScreenData;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.AssetGroupCultureData
|
|||
|
|
// 0x0008 (0x0030 - 0x0028)
|
|||
|
|
struct FAssetGroupCultureData final : public FProjectCultureData
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FName AssetGroup; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FAssetGroupCultureData;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.AssetGroupSubLocaleWrapper
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FAssetGroupSubLocaleWrapper final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FName AssetGroup; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<class FString> AuthorizedCultures; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FAssetGroupSubLocaleWrapper;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.LootTableReference
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FLootTableReference final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UDataTable* LootTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|||
|
|
int32 RollCount; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FLootTableReference;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SF_ModifierStackEntryHandle
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct alignas(0x08) FSF_ModifierStackEntryHandle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSF_ModifierStackEntryHandle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SF_ModifierStackWrapper
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FSF_ModifierStackWrapper final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UModifierStack_Float* Stack; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSF_ModifierStackWrapper;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.QuestObjectiveIdentifier
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FQuestObjectiveIdentifier final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FName QuestName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName ObjectiveName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FQuestObjectiveIdentifier;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.QuestDataTableRowHandle
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FQuestDataTableRowHandle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDataTableRowHandle m_data; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FQuestDataTableRowHandle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SF_ReferenceCounterHandle
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct alignas(0x08) FSF_ReferenceCounterHandle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSF_ReferenceCounterHandle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SF_ReferenceCounter
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct alignas(0x08) FSF_ReferenceCounter final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSF_ReferenceCounter;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.FontInfoMinimal
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FFontInfoMinimal final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UObject* FontObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|||
|
|
class FName TypefaceFontName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FFontInfoMinimal;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SF_SettingsData
|
|||
|
|
// 0x0088 (0x0088 - 0x0000)
|
|||
|
|
struct FSF_SettingsData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool bEnableSubtitles; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
int32 SubtitlesSize; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableSubtitlesSpeakerDisplay; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableSubtitlesSpeakerPersonalColor; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableTutorials; // 0x000A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableCustomizationDuringCinematics; // 0x000B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableAutoSkipLinesDuringDialogues; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableControllerForceFeedback; // 0x000D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float SticksDeadzone; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bInvertCameraPitch; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bInvertCameraYaw; // 0x0015(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float CameraYawInputMultiplier; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float CameraPitchInputMultiplier; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float CameraInputMultiplier; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableHoldInputToSprint; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableHoldInputToAim; // 0x0025(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float MasterVolume; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float MusicVolume; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float MusicVolume_Combat; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float MusicVolume_Exploration; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float VoiceVolume; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float VoiceVolume_Combat; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float VoiceVolume_Exploration; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float UserInterfaceVolume; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float SpecialEffectsVolume; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float SpecialEffectsVolume_Combat; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float SpecialEffectsVolume_Exploration; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float NotFocusedVolume; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableMotionBlur; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableFilmGrain; // 0x0059(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableChromaticAberration; // 0x005A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableVignette; // 0x005B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float GammaValue; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float ContrastValue; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float BrightnessValue; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableCameraShakes; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bCameraMovement; // 0x0069(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bPersistentCenterDot; // 0x006A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableAutomaticBattleQTE; // 0x006B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bEnableAutomaticMantle; // 0x006C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
EColorVisionDeficiency ColorVisionDeficiency; // 0x006D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float ColorVisionDeficiencyCorrectionSeverity; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FIntPoint MenuUltrawideConstrain; // 0x0074(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FIntPoint BattleUltrawideConstrain; // 0x007C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 ConsoleGraphicPreset; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSF_SettingsData;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SF_NotSharedSettingsData
|
|||
|
|
// 0x0004 (0x0004 - 0x0000)
|
|||
|
|
struct FSF_NotSharedSettingsData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
float ApplicationScale; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSF_NotSharedSettingsData;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SF_EngineSettingsData
|
|||
|
|
// 0x0058 (0x0058 - 0x0000)
|
|||
|
|
struct FSF_EngineSettingsData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FString GameCulture; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FString AudioGameCulture; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 OverallScalabilityLevel; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float ResolutionScaleNormalized; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float FrameRateLimit; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bUseVSync; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
int32 ViewDistanceQuality; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 AntiAliasingQuality; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 ShadowQuality; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 GlobalIlluminationQuality; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 ReflectionQuality; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 PostProcessQuality; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 TextureQuality; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 EffectsQuality; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 FoliageQuality; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 ShadingQuality; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSF_EngineSettingsData;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SoundEventDataTableRowHandle
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FSoundEventDataTableRowHandle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDataTableRowHandle m_data; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSoundEventDataTableRowHandle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.SubLineProfile
|
|||
|
|
// 0x0050 (0x0050 - 0x0000)
|
|||
|
|
struct alignas(0x08) FSubLineProfile final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FSubLineProfile;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.DisplayedSubtitle
|
|||
|
|
// 0x0028 (0x0028 - 0x0000)
|
|||
|
|
struct alignas(0x08) FDisplayedSubtitle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FDisplayedSubtitle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.DelayedRemovedSubtitle
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct alignas(0x08) FDelayedRemovedSubtitle final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FDelayedRemovedSubtitle;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.StatsArray
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FStatsArray final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<int32> Array; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FStatsArray;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.RigUnit_MetahumanComputeHalfFingers
|
|||
|
|
// 0x0030 (0x0200 - 0x01D0)
|
|||
|
|
struct FRigUnit_MetahumanComputeHalfFingers final : public FRigUnitMutable
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<struct FRigElementKey> Items; // 0x01D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<struct FCachedRigElement> CachedIndex; // 0x01E0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<struct FCachedRigElement> CachedParent; // 0x01F0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FRigUnit_MetahumanComputeHalfFingers;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.RigUnit_MetahumanComputeTwist
|
|||
|
|
// 0x00E0 (0x02B0 - 0x01D0)
|
|||
|
|
struct FRigUnit_MetahumanComputeTwist final : public FRigUnitMutable
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FRigElementKey StartBone; // 0x01D0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FRigElementKey EndBone; // 0x01DC(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FRigElementKey RootCorrective; // 0x01E8(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1F4[0x4]; // 0x01F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<struct FRigElementKey> TwistBones; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
float SwingBlend; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_20C[0x4]; // 0x020C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<float> TwistBlend; // 0x0210(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<float> PositionBlend; // 0x0220(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
bool bTwistFromEnd; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FCachedRigElement StartBoneCached; // 0x0238(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FCachedRigElement EndBoneCached; // 0x0258(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FCachedRigElement RootCorrectiveCached; // 0x0278(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<struct FCachedRigElement> TwistBonesCached; // 0x0298(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_2A8[0x8]; // 0x02A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FRigUnit_MetahumanComputeTwist;
|
|||
|
|
|
|||
|
|
// ScriptStruct SandFall.RigUnit_ResetTransformToInitial
|
|||
|
|
// 0x0030 (0x0200 - 0x01D0)
|
|||
|
|
struct FRigUnit_ResetTransformToInitial final : public FRigUnitMutable
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<struct FRigElementKey> Items; // 0x01D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
ERigVMTransformSpace Space; // 0x01E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bInitial; // 0x01E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bPropagateToChildren; // 0x01E2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1E3[0x5]; // 0x01E3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<struct FCachedRigElement> CachedIndex; // 0x01E8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FRigUnit_ResetTransformToInitial;
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
|