Files
ReshadePluginsCore/HellIsUs/SDK/Constraints_classes.hpp

363 lines
16 KiB
C++
Raw Permalink Normal View History

2025-09-16 12:02:37 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Constraints
#include "Basic.hpp"
#include "Constraints_structs.hpp"
#include "Engine_classes.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "MovieScene_structs.hpp"
#include "AnimationCore_structs.hpp"
namespace SDK
{
// Class Constraints.ConstraintSubsystem
// 0x0020 (0x0050 - 0x0030)
class UConstraintSubsystem final : public UEngineSubsystem
{
public:
FMulticastSparseDelegateProperty_ OnConstraintAddedToSystem_BP; // 0x0030(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
FMulticastSparseDelegateProperty_ OnConstraintRemovedFromSystem_BP; // 0x0031(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FConstraintsInWorld> ConstraintsInWorld; // 0x0038(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ConstraintSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ConstraintSubsystem")
}
static class UConstraintSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UConstraintSubsystem>();
}
};
DUMPER7_ASSERTS_UConstraintSubsystem;
// Class Constraints.ConstraintsActor
// 0x0008 (0x02B0 - 0x02A8)
class AConstraintsActor final : public AActor
{
public:
class UConstraintsManager* ConstraintsManager; // 0x02A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ConstraintsActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ConstraintsActor")
}
static class AConstraintsActor* GetDefaultObj()
{
return GetDefaultObjImpl<AConstraintsActor>();
}
};
DUMPER7_ASSERTS_AConstraintsActor;
// Class Constraints.TickableConstraint
// 0x0068 (0x0090 - 0x0028)
class UTickableConstraint : public UObject
{
public:
bool Active; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bValid; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x66]; // 0x002A(0x0066)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TickableConstraint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TickableConstraint")
}
static class UTickableConstraint* GetDefaultObj()
{
return GetDefaultObjImpl<UTickableConstraint>();
}
};
DUMPER7_ASSERTS_UTickableConstraint;
// Class Constraints.ConstraintsManager
// 0x0020 (0x0048 - 0x0028)
class UConstraintsManager final : public UObject
{
public:
FMulticastSparseDelegateProperty_ OnConstraintAdded_BP; // 0x0028(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
FMulticastSparseDelegateProperty_ OnConstraintRemoved_BP; // 0x0029(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2A[0xE]; // 0x002A(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UTickableConstraint*> Constraints; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ConstraintsManager")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ConstraintsManager")
}
static class UConstraintsManager* GetDefaultObj()
{
return GetDefaultObjImpl<UConstraintsManager>();
}
};
DUMPER7_ASSERTS_UConstraintsManager;
// Class Constraints.ConstraintsScriptingLibrary
// 0x0000 (0x0028 - 0x0028)
class UConstraintsScriptingLibrary final : public UBlueprintFunctionLibrary
{
public:
static bool AddConstraint(class UWorld* InWorld, class UTransformableHandle* InParentHandle, class UTransformableHandle* InChildHandle, class UTickableTransformConstraint* InConstraint, const bool bMaintainOffset);
static class UTickableTransformConstraint* CreateFromType(class UWorld* InWorld, const ETransformConstraintType InType);
static class UTransformableComponentHandle* CreateTransformableComponentHandle(class UWorld* InWorld, class USceneComponent* InSceneComponent, const class FName& InSocketName);
static class UTransformableHandle* CreateTransformableHandle(class UWorld* InWorld, class UObject* InObject, const class FName& InAttachmentName);
static TArray<class UTickableConstraint*> GetConstraintsArray(class UWorld* InWorld);
static bool RemoveConstraint(class UWorld* InWorld, int32 InIndex);
static bool RemoveThisConstraint(class UWorld* InWorld, class UTickableConstraint* InTickableConstraint);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ConstraintsScriptingLibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ConstraintsScriptingLibrary")
}
static class UConstraintsScriptingLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<UConstraintsScriptingLibrary>();
}
};
DUMPER7_ASSERTS_UConstraintsScriptingLibrary;
// Class Constraints.TransformableHandle
// 0x0038 (0x0060 - 0x0028)
class UTransformableHandle : public UObject
{
public:
uint8 Pad_28[0x4]; // 0x0028(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FMovieSceneObjectBindingID ConstraintBindingID; // 0x002C(0x0018)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x1C]; // 0x0044(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TransformableHandle")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TransformableHandle")
}
static class UTransformableHandle* GetDefaultObj()
{
return GetDefaultObjImpl<UTransformableHandle>();
}
};
DUMPER7_ASSERTS_UTransformableHandle;
// Class Constraints.TransformableComponentHandle
// 0x0010 (0x0070 - 0x0060)
class UTransformableComponentHandle final : public UTransformableHandle
{
public:
TWeakObjectPtr<class USceneComponent> Component; // 0x0060(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0068(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TransformableComponentHandle")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TransformableComponentHandle")
}
static class UTransformableComponentHandle* GetDefaultObj()
{
return GetDefaultObjImpl<UTransformableComponentHandle>();
}
};
DUMPER7_ASSERTS_UTransformableComponentHandle;
// Class Constraints.TickableTransformConstraint
// 0x0020 (0x00B0 - 0x0090)
class UTickableTransformConstraint : public UTickableConstraint
{
public:
class UTransformableHandle* ParentTRSHandle; // 0x0090(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTransformableHandle* ChildTRSHandle; // 0x0098(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMaintainOffset; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Weight; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDynamicOffset; // 0x00A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETransformConstraintType Type; // 0x00A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TickableTransformConstraint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TickableTransformConstraint")
}
static class UTickableTransformConstraint* GetDefaultObj()
{
return GetDefaultObjImpl<UTickableTransformConstraint>();
}
};
DUMPER7_ASSERTS_UTickableTransformConstraint;
// Class Constraints.TickableTranslationConstraint
// 0x0028 (0x00D8 - 0x00B0)
class UTickableTranslationConstraint final : public UTickableTransformConstraint
{
public:
uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OffsetTranslation; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilterOptionPerAxis AxisFilter; // 0x00D0(0x0003)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D3[0x5]; // 0x00D3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TickableTranslationConstraint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TickableTranslationConstraint")
}
static class UTickableTranslationConstraint* GetDefaultObj()
{
return GetDefaultObjImpl<UTickableTranslationConstraint>();
}
};
DUMPER7_ASSERTS_UTickableTranslationConstraint;
// Class Constraints.TickableRotationConstraint
// 0x0040 (0x00F0 - 0x00B0)
class UTickableRotationConstraint final : public UTickableTransformConstraint
{
public:
uint8 Pad_B0[0x10]; // 0x00B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
struct FQuat OffsetRotation; // 0x00C0(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilterOptionPerAxis AxisFilter; // 0x00E0(0x0003)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E3[0xD]; // 0x00E3(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TickableRotationConstraint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TickableRotationConstraint")
}
static class UTickableRotationConstraint* GetDefaultObj()
{
return GetDefaultObjImpl<UTickableRotationConstraint>();
}
};
DUMPER7_ASSERTS_UTickableRotationConstraint;
// Class Constraints.TickableScaleConstraint
// 0x0028 (0x00D8 - 0x00B0)
class UTickableScaleConstraint final : public UTickableTransformConstraint
{
public:
uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OffsetScale; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilterOptionPerAxis AxisFilter; // 0x00D0(0x0003)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D3[0x5]; // 0x00D3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TickableScaleConstraint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TickableScaleConstraint")
}
static class UTickableScaleConstraint* GetDefaultObj()
{
return GetDefaultObjImpl<UTickableScaleConstraint>();
}
};
DUMPER7_ASSERTS_UTickableScaleConstraint;
// Class Constraints.TickableParentConstraint
// 0x0080 (0x0130 - 0x00B0)
class UTickableParentConstraint final : public UTickableTransformConstraint
{
public:
uint8 Pad_B0[0x10]; // 0x00B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform OffsetTransform; // 0x00C0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bScaling; // 0x0120(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransformFilter TransformFilter; // 0x0121(0x0009)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TickableParentConstraint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TickableParentConstraint")
}
static class UTickableParentConstraint* GetDefaultObj()
{
return GetDefaultObjImpl<UTickableParentConstraint>();
}
};
DUMPER7_ASSERTS_UTickableParentConstraint;
// Class Constraints.TickableLookAtConstraint
// 0x0018 (0x00C8 - 0x00B0)
class UTickableLookAtConstraint final : public UTickableTransformConstraint
{
public:
struct FVector Axis; // 0x00B0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TickableLookAtConstraint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TickableLookAtConstraint")
}
static class UTickableLookAtConstraint* GetDefaultObj()
{
return GetDefaultObjImpl<UTickableLookAtConstraint>();
}
};
DUMPER7_ASSERTS_UTickableLookAtConstraint;
}