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ReshadePluginsCore/Reanimal/NameCollisions.inl

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2026-02-08 11:08:09 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// FORWARD DECLARATIONS
namespace GameplayAbilities { struct FServerAbilityRPCBatch; }
namespace AnimBP_CannonHatch { struct FAnimBlueprintGeneratedConstantData; }
namespace AnimBP_IceCreamTruckFinaleScene { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIM_BP_Sniffer_IceCreamTruckEncounter { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIMBP_AICompanionPawn_Child { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIM_BP_FoodTruckNewTires { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIMBP_CoPlayerPawn { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIMBP_ChaosFoodTruck { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIMBP_Draisine_Repairable { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIMBP_Lantern { struct FAnimBlueprintGeneratedConstantData; }
namespace AnimBP_PlayerIceCreamTruck_HoodHead { struct FAnimBlueprintGeneratedConstantData; }
namespace ANIMBP_BrookeEye_Pickup { struct FAnimBlueprintGeneratedConstantData; }
namespace AnimBP_BoltcutterPickup { struct FAnimBlueprintGeneratedConstantData; }
namespace AnimBP_PlayerDraisine_Layered
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace AnimBP_T_Masks
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace AnimBP_ElevatorInWater
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace AnimBP_FoodTruck_Chase
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace AnimBP_IceCreamTruckChase_Sniffer
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace AnimBP_PlayerIceCreamTruck_Driver
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace ANIMBP_PlayerPawn
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace AnimBP_Seagull
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace ANIMBP_IceCreamTruck_SnifferInsideFinale
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace ANIM_BP_Door
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace ANIMBP_Boat
{
struct FAnimBlueprintGeneratedConstantData;
struct FAnimBlueprintGeneratedMutableData;
}
namespace ANIM_BP_PlayerWeapon
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}
namespace AnimBP_PlayerIceCreamTruck_Passenger
{
struct FAnimBlueprintGeneratedMutableData;
struct FAnimBlueprintGeneratedConstantData;
}