802 lines
31 KiB
C++
802 lines
31 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: DebugSystem
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#include "Basic.hpp"
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#include "DebugSystem_structs.hpp"
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#include "UMG_classes.hpp"
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#include "Engine_structs.hpp"
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#include "Engine_classes.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CoreUObject_classes.hpp"
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#include "EditorUtilitiesRuntime_classes.hpp"
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namespace SDK
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{
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// Class DebugSystem.AnalogInputConsumerWidget
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// 0x0000 (0x02E0 - 0x02E0)
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class UAnalogInputConsumerWidget : public UUserWidget
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AnalogInputConsumerWidget")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AnalogInputConsumerWidget")
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}
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static class UAnalogInputConsumerWidget* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAnalogInputConsumerWidget>();
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}
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};
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DUMPER7_ASSERTS_UAnalogInputConsumerWidget;
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// Class DebugSystem.EngineDebugConsoleCommands
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// 0x0060 (0x0090 - 0x0030)
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class UEngineDebugConsoleCommands final : public UEngineSubsystem
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{
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public:
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uint8 Pad_30[0x60]; // 0x0030(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("EngineDebugConsoleCommands")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"EngineDebugConsoleCommands")
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}
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static class UEngineDebugConsoleCommands* GetDefaultObj()
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{
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return GetDefaultObjImpl<UEngineDebugConsoleCommands>();
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}
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};
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DUMPER7_ASSERTS_UEngineDebugConsoleCommands;
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// Class DebugSystem.GameDebugConsoleCommands
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// 0x0068 (0x0098 - 0x0030)
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class UGameDebugConsoleCommands final : public UGameInstanceSubsystem
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{
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public:
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uint8 Pad_30[0x68]; // 0x0030(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("GameDebugConsoleCommands")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"GameDebugConsoleCommands")
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}
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static class UGameDebugConsoleCommands* GetDefaultObj()
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{
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return GetDefaultObjImpl<UGameDebugConsoleCommands>();
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}
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};
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DUMPER7_ASSERTS_UGameDebugConsoleCommands;
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// Class DebugSystem.DebugDrawBlueprintLibrary
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// 0x0000 (0x0028 - 0x0028)
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class UDebugDrawBlueprintLibrary final : public UBlueprintFunctionLibrary
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{
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public:
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static void AddTimelineEvent(const class UObject* Owner, const struct FEnumName& categoryID, const struct FEnumName& timelineID, const class FString& Text);
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static void StartTimelineState(const class UObject* Owner, const struct FEnumName& categoryID, const struct FEnumName& timelineID, const struct FEnumName& StateId, const class FString& Text, const class UObject* stateObject);
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static void StopTimelineState(const class UObject* Owner, const struct FEnumName& categoryID, const struct FEnumName& timelineID, const struct FEnumName& StateId);
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugDrawBlueprintLibrary")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugDrawBlueprintLibrary")
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}
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static class UDebugDrawBlueprintLibrary* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugDrawBlueprintLibrary>();
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}
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};
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DUMPER7_ASSERTS_UDebugDrawBlueprintLibrary;
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// Class DebugSystem.DebugShape
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// 0x0010 (0x0038 - 0x0028)
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class UDebugShape : public UObject
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{
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public:
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uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugShape")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugShape")
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}
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static class UDebugShape* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugShape>();
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}
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};
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DUMPER7_ASSERTS_UDebugShape;
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// Class DebugSystem.DebugSphere
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// 0x0020 (0x0058 - 0x0038)
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class UDebugSphere final : public UDebugShape
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{
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public:
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uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugSphere")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugSphere")
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}
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static class UDebugSphere* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugSphere>();
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}
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};
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DUMPER7_ASSERTS_UDebugSphere;
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// Class DebugSystem.DebugLine
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// 0x0030 (0x0068 - 0x0038)
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class UDebugLine final : public UDebugShape
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{
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public:
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uint8 Pad_38[0x30]; // 0x0038(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugLine")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugLine")
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}
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static class UDebugLine* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugLine>();
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}
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};
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DUMPER7_ASSERTS_UDebugLine;
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// Class DebugSystem.DebugPoint
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// 0x0020 (0x0058 - 0x0038)
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class UDebugPoint final : public UDebugShape
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{
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public:
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uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugPoint")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugPoint")
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}
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static class UDebugPoint* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugPoint>();
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}
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};
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DUMPER7_ASSERTS_UDebugPoint;
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// Class DebugSystem.DebugDirectionalArrow
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// 0x0038 (0x0070 - 0x0038)
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class UDebugDirectionalArrow final : public UDebugShape
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{
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public:
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uint8 Pad_38[0x38]; // 0x0038(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugDirectionalArrow")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugDirectionalArrow")
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}
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static class UDebugDirectionalArrow* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugDirectionalArrow>();
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}
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};
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DUMPER7_ASSERTS_UDebugDirectionalArrow;
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// Class DebugSystem.DebugBox
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// 0x0058 (0x0090 - 0x0038)
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class UDebugBox final : public UDebugShape
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{
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public:
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uint8 Pad_38[0x58]; // 0x0038(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugBox")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugBox")
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}
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static class UDebugBox* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugBox>();
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}
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};
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DUMPER7_ASSERTS_UDebugBox;
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// Class DebugSystem.DebugFunctionsSubsystem
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// 0x0070 (0x00A0 - 0x0030)
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class UDebugFunctionsSubsystem final : public UGameInstanceSubsystem
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{
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public:
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uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
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TMap<class FName, struct FDebugFunctionWrapper> mDebugFunctions; // 0x0040(0x0050)(NativeAccessSpecifierPrivate)
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uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugFunctionsSubsystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugFunctionsSubsystem")
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}
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static class UDebugFunctionsSubsystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugFunctionsSubsystem>();
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}
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};
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DUMPER7_ASSERTS_UDebugFunctionsSubsystem;
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// Class DebugSystem.DebugFunction
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// 0x0090 (0x00C0 - 0x0030)
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class alignas(0x10) UDebugFunction : public UPrimaryDataAsset
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{
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public:
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class FName mFunctionID; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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EDebugInputContext ShortcutKeysContext; // 0x0038(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class FName ShortcutContext; // 0x003C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FInputActionKeyMapping> ShortcutKeys; // 0x0048(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected)
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uint8 Pad_58[0x68]; // 0x0058(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static TArray<class FName> GetAvailableContexts();
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void Execute();
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugFunction")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugFunction")
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}
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static class UDebugFunction* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugFunction>();
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}
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};
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DUMPER7_ASSERTS_UDebugFunction;
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// Class DebugSystem.DebugGlobalDelegateBinding
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// 0x0000 (0x0028 - 0x0028)
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class UDebugGlobalDelegateBinding final : public UDynamicBlueprintBinding
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DebugGlobalDelegateBinding")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DebugGlobalDelegateBinding")
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}
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static class UDebugGlobalDelegateBinding* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDebugGlobalDelegateBinding>();
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}
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};
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DUMPER7_ASSERTS_UDebugGlobalDelegateBinding;
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// Class DebugSystem.RuntimeDebugGlobals
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// 0x0058 (0x0088 - 0x0030)
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class URuntimeDebugGlobals final : public UGameInstanceSubsystem
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{
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public:
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uint8 Pad_30[0x58]; // 0x0030(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("RuntimeDebugGlobals")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"RuntimeDebugGlobals")
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}
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static class URuntimeDebugGlobals* GetDefaultObj()
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{
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return GetDefaultObjImpl<URuntimeDebugGlobals>();
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}
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};
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DUMPER7_ASSERTS_URuntimeDebugGlobals;
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// Class DebugSystem.DebugGlobalsContainer
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// 0x01D8 (0x0210 - 0x0038)
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class UDebugGlobalsContainer final : public UTarsierDeveloperSettings
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{
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public:
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|
|
uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TMap<class FName, struct FDebugGlobalInfo> DebugGlobalsAddedByEditor; // 0x0058(0x0050)(Edit, NativeAccessSpecifierPrivate)
|
|||
|
|
TArray<struct FDebugGlobalInfoINI> DebugGlobal; // 0x00A8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate)
|
|||
|
|
TMap<class FName, struct FDebugGlobalInfo> DebugGlobalsAddedInCode; // 0x00B8(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate)
|
|||
|
|
uint8 Pad_108[0xB8]; // 0x0108(0x00B8)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TMap<class FName, struct FDebugGlobalInfo> DebugGlobalsAddedInEditor; // 0x01C0(0x0050)(Config, Deprecated, NativeAccessSpecifierPrivate)
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugGlobalsContainer")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugGlobalsContainer")
|
|||
|
|
}
|
|||
|
|
static class UDebugGlobalsContainer* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugGlobalsContainer>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugGlobalsContainer;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugGlobalsSubsystem
|
|||
|
|
// 0x0068 (0x0098 - 0x0030)
|
|||
|
|
class UDebugGlobalsSubsystem final : public UEngineSubsystem
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_30[0x68]; // 0x0030(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugGlobalsSubsystem")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugGlobalsSubsystem")
|
|||
|
|
}
|
|||
|
|
static class UDebugGlobalsSubsystem* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugGlobalsSubsystem>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugGlobalsSubsystem;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugGlobalsBlueprintFunctionLibrary
|
|||
|
|
// 0x0000 (0x0028 - 0x0028)
|
|||
|
|
class UDebugGlobalsBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
static TSoftObjectPtr<class UObject> GetDebugGlobalAsset(const struct FDebugGlobalVariableWrapper& debugGlobalVariable);
|
|||
|
|
static bool GetDebugGlobalBool(const struct FDebugGlobalVariableWrapper& debugGlobalVariable);
|
|||
|
|
static uint8 GetDebugGlobalByte(const struct FDebugGlobalVariableWrapper& debugGlobalVariable);
|
|||
|
|
static double GetDebugGlobalDouble(const struct FDebugGlobalVariableWrapper& debugGlobalVariable);
|
|||
|
|
static float GetDebugGlobalFloat(const struct FDebugGlobalVariableWrapper& debugGlobalVariable);
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugGlobalsBlueprintFunctionLibrary")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugGlobalsBlueprintFunctionLibrary")
|
|||
|
|
}
|
|||
|
|
static class UDebugGlobalsBlueprintFunctionLibrary* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugGlobalsBlueprintFunctionLibrary>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugGlobalsBlueprintFunctionLibrary;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugSystemInputSettings
|
|||
|
|
// 0x0030 (0x0068 - 0x0038)
|
|||
|
|
class UDebugSystemInputSettings final : public UTarsierDeveloperSettings
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
EDebugInputHintContext InputHintContext; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bDisplayInitialInputHintText; // 0x0039(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bDisplayInputTextWhileDebugModeIsActive; // 0x003A(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector2D InputIconSize; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FLinearColor HintBoxBackgroundColor; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bConsumeInputKeyEvents; // 0x0060(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugSystemInputSettings")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugSystemInputSettings")
|
|||
|
|
}
|
|||
|
|
static class UDebugSystemInputSettings* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugSystemInputSettings>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugSystemInputSettings;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugSystemInputSubsystem
|
|||
|
|
// 0x00E8 (0x0118 - 0x0030)
|
|||
|
|
class UDebugSystemInputSubsystem final : public UGameInstanceSubsystem
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_30[0xE8]; // 0x0030(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugSystemInputSubsystem")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugSystemInputSubsystem")
|
|||
|
|
}
|
|||
|
|
static class UDebugSystemInputSubsystem* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugSystemInputSubsystem>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugSystemInputSubsystem;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugIntrospectionSubsystem
|
|||
|
|
// 0x0058 (0x0088 - 0x0030)
|
|||
|
|
class UDebugIntrospectionSubsystem final : public UGameInstanceSubsystem
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_30[0x58]; // 0x0030(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
void OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason);
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugIntrospectionSubsystem")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugIntrospectionSubsystem")
|
|||
|
|
}
|
|||
|
|
static class UDebugIntrospectionSubsystem* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugIntrospectionSubsystem>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugIntrospectionSubsystem;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugPropertiesSystem
|
|||
|
|
// 0x00B8 (0x00E0 - 0x0028)
|
|||
|
|
class UDebugPropertiesSystem final : public UObject
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_28[0x68]; // 0x0028(0x0068)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TMap<TSoftClassPtr<class UClass>, class UObject*> DefaultObjects; // 0x0090(0x0050)(Transient, NativeAccessSpecifierPrivate)
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
void OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason);
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugPropertiesSystem")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugPropertiesSystem")
|
|||
|
|
}
|
|||
|
|
static class UDebugPropertiesSystem* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugPropertiesSystem>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugPropertiesSystem;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugSelection
|
|||
|
|
// 0x0010 (0x0038 - 0x0028)
|
|||
|
|
class UDebugSelection final : public UObject
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugSelection")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugSelection")
|
|||
|
|
}
|
|||
|
|
static class UDebugSelection* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugSelection>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugSelection;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugStateSubsystem
|
|||
|
|
// 0x0060 (0x0090 - 0x0030)
|
|||
|
|
class UDebugStateSubsystem final : public UEngineSubsystem
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_30[0x60]; // 0x0030(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugStateSubsystem")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugStateSubsystem")
|
|||
|
|
}
|
|||
|
|
static class UDebugStateSubsystem* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugStateSubsystem>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugStateSubsystem;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugDrawingFunctionLibrary
|
|||
|
|
// 0x0000 (0x0028 - 0x0028)
|
|||
|
|
class UDebugDrawingFunctionLibrary final : public UBlueprintFunctionLibrary
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugDrawingFunctionLibrary")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugDrawingFunctionLibrary")
|
|||
|
|
}
|
|||
|
|
static class UDebugDrawingFunctionLibrary* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugDrawingFunctionLibrary>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugDrawingFunctionLibrary;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugSubsystem
|
|||
|
|
// 0x00E8 (0x0118 - 0x0030)
|
|||
|
|
class UDebugSubsystem final : public UEngineSubsystem
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UDebugSystemController* mSystemController; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|||
|
|
class UDebugPropertiesSystem* mDebugProperties; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|||
|
|
class UDebugSelection* mDebugSelection; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|||
|
|
uint8 Pad_48[0xD0]; // 0x0048(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugSubsystem")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugSubsystem")
|
|||
|
|
}
|
|||
|
|
static class UDebugSubsystem* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugSubsystem>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugSubsystem;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugSystemController
|
|||
|
|
// 0x01F0 (0x0218 - 0x0028)
|
|||
|
|
class UDebugSystemController final : public UObject
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_28[0x1F0]; // 0x0028(0x01F0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugSystemController")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugSystemController")
|
|||
|
|
}
|
|||
|
|
static class UDebugSystemController* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugSystemController>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugSystemController;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DebugSystemSettings
|
|||
|
|
// 0x0010 (0x0048 - 0x0038)
|
|||
|
|
class UDebugSystemSettings final : public UTarsierDeveloperSettings
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FColor CommonRed; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FColor CommonGreen; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FColor CommonBlue; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float MaxTimelineHistory; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DebugSystemSettings")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DebugSystemSettings")
|
|||
|
|
}
|
|||
|
|
static class UDebugSystemSettings* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDebugSystemSettings>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDebugSystemSettings;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DSTestBaseClass
|
|||
|
|
// 0x0050 (0x0078 - 0x0028)
|
|||
|
|
class UDSTestBaseClass : public UObject
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDSTestStruct testBaseStruct; // 0x0028(0x0028)(NativeAccessSpecifierPublic)
|
|||
|
|
bool boolBaseProperty; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float floatBaseProperty; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
double doubleBaseProperty; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 intBaseProperty; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class FString stringBaseProperty; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DSTestBaseClass")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DSTestBaseClass")
|
|||
|
|
}
|
|||
|
|
static class UDSTestBaseClass* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDSTestBaseClass>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDSTestBaseClass;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DSTestUObjectProperty
|
|||
|
|
// 0x0050 (0x0078 - 0x0028)
|
|||
|
|
class UDSTestUObjectProperty final : public UObject
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDSTestStruct testStruct; // 0x0028(0x0028)(NativeAccessSpecifierPublic)
|
|||
|
|
bool BoolProperty; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float FloatProperty; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
double DoubleProperty; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 IntProperty; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class FString stringProperty; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DSTestUObjectProperty")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DSTestUObjectProperty")
|
|||
|
|
}
|
|||
|
|
static class UDSTestUObjectProperty* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDSTestUObjectProperty>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDSTestUObjectProperty;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.DSTestClass
|
|||
|
|
// 0x00E8 (0x0160 - 0x0078)
|
|||
|
|
class UDSTestClass final : public UDSTestBaseClass
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FDSTestStruct testStruct; // 0x0078(0x0028)(NativeAccessSpecifierPublic)
|
|||
|
|
bool BoolProperty; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool anotherBoolProperty; // 0x00A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_A2[0x2]; // 0x00A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float FloatProperty; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
double DoubleProperty; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 IntProperty; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class FString stringProperty; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class UDSTestUObjectProperty* uobjectProperty; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FDSBooleanTestStruct booleanTestStruct; // 0x00D0(0x0018)(NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
struct FDSTestPropertyTypes typeTest; // 0x00E8(0x0078)(ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("DSTestClass")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"DSTestClass")
|
|||
|
|
}
|
|||
|
|
static class UDSTestClass* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UDSTestClass>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UDSTestClass;
|
|||
|
|
|
|||
|
|
// Class DebugSystem.PerUserDebugSettings
|
|||
|
|
// 0x0008 (0x0040 - 0x0038)
|
|||
|
|
class UPerUserDebugSettings final : public UTarsierDeveloperSettings
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool PropagateEditorSelection; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool ShowCursorUponOpeningDebugMenu; // 0x0039(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
|
|||
|
|
public:
|
|||
|
|
static class UClass* StaticClass()
|
|||
|
|
{
|
|||
|
|
STATIC_CLASS_IMPL("PerUserDebugSettings")
|
|||
|
|
}
|
|||
|
|
static const class FName& StaticName()
|
|||
|
|
{
|
|||
|
|
STATIC_NAME_IMPL(L"PerUserDebugSettings")
|
|||
|
|
}
|
|||
|
|
static class UPerUserDebugSettings* GetDefaultObj()
|
|||
|
|
{
|
|||
|
|
return GetDefaultObjImpl<UPerUserDebugSettings>();
|
|||
|
|
}
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_UPerUserDebugSettings;
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
|