268 lines
15 KiB
C++
268 lines
15 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: EnhancedInput
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#include "Basic.hpp"
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#include "InputCore_structs.hpp"
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#include "Slate_structs.hpp"
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#include "Engine_structs.hpp"
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namespace SDK
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{
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// Enum EnhancedInput.EInputActionValueType
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// NumValues: 0x0005
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enum class EInputActionValueType : uint8
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{
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Boolean = 0,
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Axis1D = 1,
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Axis2D = 2,
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Axis3D = 3,
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EInputActionValueType_MAX = 4,
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};
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// Enum EnhancedInput.EMappingQueryResult
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// NumValues: 0x0006
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enum class EMappingQueryResult : uint8
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{
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Error_EnhancedInputNotEnabled = 0,
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Error_InputContextNotInActiveContexts = 1,
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Error_InvalidAction = 2,
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NotMappable = 3,
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MappingAvailable = 4,
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EMappingQueryResult_MAX = 5,
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};
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// Enum EnhancedInput.EMappingQueryIssue
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// NumValues: 0x0008
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enum class EMappingQueryIssue : uint8
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{
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NoIssue = 0,
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ReservedByAction = 1,
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HidesExistingMapping = 2,
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HiddenByExistingMapping = 4,
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CollisionWithMappingInSameContext = 8,
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ForcesTypePromotion = 16,
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ForcesTypeDemotion = 32,
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EMappingQueryIssue_MAX = 33,
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};
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// Enum EnhancedInput.EInputMappingRebuildType
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// NumValues: 0x0004
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enum class EInputMappingRebuildType : uint8
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{
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None = 0,
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Rebuild = 1,
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RebuildWithFlush = 2,
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EInputMappingRebuildType_MAX = 3,
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};
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// Enum EnhancedInput.EDeadZoneType
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// NumValues: 0x0003
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enum class EDeadZoneType : uint8
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{
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Axial = 0,
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Radial = 1,
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EDeadZoneType_MAX = 2,
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};
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// Enum EnhancedInput.EFOVScalingType
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// NumValues: 0x0003
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enum class EFOVScalingType : uint8
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{
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Standard = 0,
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UE4_BackCompat = 1,
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EFOVScalingType_MAX = 2,
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};
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// Enum EnhancedInput.EInputAxisSwizzle
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// NumValues: 0x0006
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enum class EInputAxisSwizzle : uint8
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{
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YXZ = 0,
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ZYX = 1,
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XZY = 2,
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YZX = 3,
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ZXY = 4,
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EInputAxisSwizzle_MAX = 5,
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};
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// Enum EnhancedInput.ETriggerState
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// NumValues: 0x0004
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enum class ETriggerState : uint8
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{
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None = 0,
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Ongoing = 1,
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Triggered = 2,
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ETriggerState_MAX = 3,
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};
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// Enum EnhancedInput.ETriggerEvent
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// NumValues: 0x0007
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enum class ETriggerEvent : uint8
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{
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None = 0,
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Triggered = 1,
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Started = 2,
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Ongoing = 3,
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Canceled = 4,
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Completed = 5,
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ETriggerEvent_MAX = 6,
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};
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// Enum EnhancedInput.ETriggerType
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// NumValues: 0x0004
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enum class ETriggerType : uint8
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{
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Explicit = 0,
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Implicit = 1,
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Blocker = 2,
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ETriggerType_MAX = 3,
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};
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// Enum EnhancedInput.ETriggerEventsSupported
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// NumValues: 0x0006
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enum class ETriggerEventsSupported : uint8
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{
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None = 0,
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Instant = 1,
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Uninterruptible = 2,
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Ongoing = 4,
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All = 7,
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ETriggerEventsSupported_MAX = 8,
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};
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// ScriptStruct EnhancedInput.InjectedInputArray
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// 0x0010 (0x0010 - 0x0000)
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struct alignas(0x08) FInjectedInputArray final
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{
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public:
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uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FInjectedInputArray;
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// ScriptStruct EnhancedInput.InputActionValue
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// 0x0020 (0x0020 - 0x0000)
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struct alignas(0x08) FInputActionValue final
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{
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public:
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uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FInputActionValue;
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// ScriptStruct EnhancedInput.PlayerMappableKeyOptions
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// 0x0040 (0x0040 - 0x0000)
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struct FPlayerMappableKeyOptions final
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{
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public:
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class UObject* MetaData; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FText DisplayName; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
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class FText DisplayCategory; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPlayerMappableKeyOptions;
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// ScriptStruct EnhancedInput.EnhancedActionKeyMapping
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// 0x0088 (0x0088 - 0x0000)
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struct FEnhancedActionKeyMapping final
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{
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public:
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struct FPlayerMappableKeyOptions PlayerMappableOptions; // 0x0000(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
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TArray<class UInputTrigger*> Triggers; // 0x0040(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
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TArray<class UInputModifier*> Modifiers; // 0x0050(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
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class UInputAction* Action; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FKey Key; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bIsPlayerMappable : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bShouldBeIgnored : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FEnhancedActionKeyMapping;
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// ScriptStruct EnhancedInput.MappingQueryIssue
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// 0x0018 (0x0018 - 0x0000)
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struct FMappingQueryIssue final
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{
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public:
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EMappingQueryIssue Issue; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class UInputMappingContext* BlockingContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UInputAction* BlockingAction; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FMappingQueryIssue;
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// ScriptStruct EnhancedInput.BlueprintEnhancedInputActionBinding
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// 0x0018 (0x0018 - 0x0000)
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struct FBlueprintEnhancedInputActionBinding final
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{
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public:
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class UInputAction* InputAction; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ETriggerEvent TriggerEvent; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FBlueprintEnhancedInputActionBinding;
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// ScriptStruct EnhancedInput.ModifyContextOptions
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// 0x0001 (0x0001 - 0x0000)
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struct FModifyContextOptions final
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{
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public:
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uint8 bIgnoreAllPressedKeysUntilRelease : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bForceImmediately : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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};
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DUMPER7_ASSERTS_FModifyContextOptions;
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// ScriptStruct EnhancedInput.InputActionInstance
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// 0x0060 (0x0060 - 0x0000)
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struct FInputActionInstance final
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{
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public:
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class UInputAction* SourceAction; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_8[0xB]; // 0x0008(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
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ETriggerEvent TriggerEvent; // 0x0013(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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float LastTriggeredWorldTime; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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TArray<class UInputTrigger*> Triggers; // 0x0018(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
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TArray<class UInputModifier*> Modifiers; // 0x0028(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
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uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
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float ElapsedProcessedTime; // 0x0058(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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float ElapsedTriggeredTime; // 0x005C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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};
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DUMPER7_ASSERTS_FInputActionInstance;
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// ScriptStruct EnhancedInput.BlueprintInputDebugKeyDelegateBinding
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// 0x0030 (0x0030 - 0x0000)
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struct FBlueprintInputDebugKeyDelegateBinding final
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{
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public:
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struct FInputChord InputChord; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EInputEvent InputKeyEvent; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class FName FunctionNameToBind; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bExecuteWhenPaused; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FBlueprintInputDebugKeyDelegateBinding;
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// ScriptStruct EnhancedInput.InputComboStepData
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// 0x0010 (0x0010 - 0x0000)
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struct FInputComboStepData final
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{
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public:
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class UInputAction* ComboStepAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float TimeToPressKey; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FInputComboStepData;
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}
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