1616 lines
64 KiB
C++
1616 lines
64 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: EngineCustomized
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#include "Basic.hpp"
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#include "EngineCustomized_classes.hpp"
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#include "EngineCustomized_parameters.hpp"
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namespace SDK
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{
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// Function EngineCustomized.OnlineGridCells.GetNetDriverAddress
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// (Native, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// int32* OutIntAddress (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// class FString* OutStringAddress (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void AOnlineGridCells::GetNetDriverAddress(int32* OutIntAddress, class FString* OutStringAddress)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("OnlineGridCells", "GetNetDriverAddress");
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Params::OnlineGridCells_GetNetDriverAddress Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutIntAddress != nullptr)
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*OutIntAddress = Parms.OutIntAddress;
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if (OutStringAddress != nullptr)
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*OutStringAddress = std::move(Parms.OutStringAddress);
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}
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// Function EngineCustomized.OnlineGridCells.SendHello2
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// (Native, Public, BlueprintCallable)
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// Parameters:
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// const class FString& Identity (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool AOnlineGridCells::SendHello2(const class FString& Identity)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("OnlineGridCells", "SendHello2");
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Params::OnlineGridCells_SendHello2 Parms{};
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Parms.Identity = std::move(Identity);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.OnlineGridCells.UpdateAddressInfo
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// (Native, Public, BlueprintCallable)
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// Parameters:
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// const class FString& AddressName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const class FString& AddressUrl (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool AOnlineGridCells::UpdateAddressInfo(const class FString& AddressName, const class FString& AddressUrl)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("OnlineGridCells", "UpdateAddressInfo");
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Params::OnlineGridCells_UpdateAddressInfo Parms{};
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Parms.AddressName = std::move(AddressName);
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Parms.AddressUrl = std::move(AddressUrl);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetAllNotifies
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// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TArray<struct FAnimNotifyEvent>* OutNotifies (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool UCustomizedAnimationLibrary::Montage_GetAllNotifies(const class UAnimMontage* Montage, TArray<struct FAnimNotifyEvent>* OutNotifies)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetAllNotifies");
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Params::CustomizedAnimationLibrary_Montage_GetAllNotifies Parms{};
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Parms.Montage = Montage;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (OutNotifies != nullptr)
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*OutNotifies = std::move(Parms.OutNotifies);
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetCurrentInstanceId
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// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// const class UAnimInstance* AnimInstance (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const class UAnimMontage* MontageToPlay (ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 UCustomizedAnimationLibrary::Montage_GetCurrentInstanceId(const class UAnimInstance* AnimInstance, const class UAnimMontage* MontageToPlay)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetCurrentInstanceId");
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Params::CustomizedAnimationLibrary_Montage_GetCurrentInstanceId Parms{};
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Parms.AnimInstance = AnimInstance;
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Parms.MontageToPlay = MontageToPlay;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetNotifiesByClass
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const TSubclassOf<class UAnimNotify> NotifyClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TArray<class UAnimNotify*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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TArray<class UAnimNotify*> UCustomizedAnimationLibrary::Montage_GetNotifiesByClass(const class UAnimMontage* Montage, const TSubclassOf<class UAnimNotify> NotifyClass)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetNotifiesByClass");
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Params::CustomizedAnimationLibrary_Montage_GetNotifiesByClass Parms{};
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Parms.Montage = Montage;
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Parms.NotifyClass = NotifyClass;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetNotifyByClass
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const TSubclassOf<class UAnimNotify> NotifyClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const class UAnimNotify* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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const class UAnimNotify* UCustomizedAnimationLibrary::Montage_GetNotifyByClass(const class UAnimMontage* Montage, const TSubclassOf<class UAnimNotify> NotifyClass)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetNotifyByClass");
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Params::CustomizedAnimationLibrary_Montage_GetNotifyByClass Parms{};
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Parms.Montage = Montage;
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Parms.NotifyClass = NotifyClass;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetNotifyStateByClass
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const TSubclassOf<class UAnimNotifyState>NotifyStateClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const class UAnimNotifyState* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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const class UAnimNotifyState* UCustomizedAnimationLibrary::Montage_GetNotifyStateByClass(const class UAnimMontage* Montage, const TSubclassOf<class UAnimNotifyState> NotifyStateClass)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetNotifyStateByClass");
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Params::CustomizedAnimationLibrary_Montage_GetNotifyStateByClass Parms{};
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Parms.Montage = Montage;
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Parms.NotifyStateClass = NotifyStateClass;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetNotifyStatesByClass
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const TSubclassOf<class UAnimNotifyState>NotifyStateClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// TArray<class UAnimNotifyState*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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TArray<class UAnimNotifyState*> UCustomizedAnimationLibrary::Montage_GetNotifyStatesByClass(const class UAnimMontage* Montage, const TSubclassOf<class UAnimNotifyState> NotifyStateClass)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetNotifyStatesByClass");
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Params::CustomizedAnimationLibrary_Montage_GetNotifyStatesByClass Parms{};
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Parms.Montage = Montage;
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Parms.NotifyStateClass = NotifyStateClass;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetNotifyStateTriggerTime
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// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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// const TSubclassOf<class UAnimNotifyState>NotifyClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float* OutStartTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// float* OutEndTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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bool UCustomizedAnimationLibrary::Montage_GetNotifyStateTriggerTime(const class UAnimMontage* Montage, const TSubclassOf<class UAnimNotifyState> NotifyClass, float* OutStartTime, float* OutEndTime)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
|
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Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetNotifyStateTriggerTime");
|
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Params::CustomizedAnimationLibrary_Montage_GetNotifyStateTriggerTime Parms{};
|
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Parms.Montage = Montage;
|
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Parms.NotifyClass = NotifyClass;
|
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auto Flgs = Func->FunctionFlags;
|
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Func->FunctionFlags |= 0x400;
|
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|
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GetDefaultObj()->ProcessEvent(Func, &Parms);
|
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Func->FunctionFlags = Flgs;
|
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|
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if (OutStartTime != nullptr)
|
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*OutStartTime = Parms.OutStartTime;
|
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|
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if (OutEndTime != nullptr)
|
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*OutEndTime = Parms.OutEndTime;
|
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|
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return Parms.ReturnValue;
|
|||
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}
|
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// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetNotifyStateTriggerTimeByEvent
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|||
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|
// Parameters:
|
|||
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|
// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, NativeAccessSpecifierPublic)
|
|||
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// float* OutStartTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float* OutEndTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UCustomizedAnimationLibrary::Montage_GetNotifyStateTriggerTimeByEvent(const struct FAnimNotifyEventReference& EventReference, float* OutStartTime, float* OutEndTime)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetNotifyStateTriggerTimeByEvent");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetNotifyStateTriggerTimeByEvent Parms{};
|
|||
|
|
|
|||
|
|
Parms.EventReference = std::move(EventReference);
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutStartTime != nullptr)
|
|||
|
|
*OutStartTime = Parms.OutStartTime;
|
|||
|
|
|
|||
|
|
if (OutEndTime != nullptr)
|
|||
|
|
*OutEndTime = Parms.OutEndTime;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetNotifyTriggerTime
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const TSubclassOf<class UAnimNotify> NotifyClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float* OutTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UCustomizedAnimationLibrary::Montage_GetNotifyTriggerTime(const class UAnimMontage* Montage, const TSubclassOf<class UAnimNotify> NotifyClass, float* OutTime)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetNotifyTriggerTime");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetNotifyTriggerTime Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.NotifyClass = NotifyClass;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutTime != nullptr)
|
|||
|
|
*OutTime = Parms.OutTime;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetOnNotifyTriggerRemainingTimeByClass
|
|||
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const TSubclassOf<class UAnimNotify> NotifyClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
float UCustomizedAnimationLibrary::Montage_GetOnNotifyTriggerRemainingTimeByClass(const class UAnimMontage* Montage, const TSubclassOf<class UAnimNotify> NotifyClass)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetOnNotifyTriggerRemainingTimeByClass");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetOnNotifyTriggerRemainingTimeByClass Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.NotifyClass = NotifyClass;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetRateScale
|
|||
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
float UCustomizedAnimationLibrary::Montage_GetRateScale(const class UAnimMontage* Montage)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetRateScale");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetRateScale Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetSectionIndex
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// class FName SectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// int32* SectionIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UCustomizedAnimationLibrary::Montage_GetSectionIndex(const class UAnimMontage* Montage, class FName SectionName, int32* SectionIndex)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetSectionIndex");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetSectionIndex Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.SectionName = SectionName;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (SectionIndex != nullptr)
|
|||
|
|
*SectionIndex = Parms.SectionIndex;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetSectionLength
|
|||
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// class FName SectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
float UCustomizedAnimationLibrary::Montage_GetSectionLength(const class UAnimMontage* Montage, class FName SectionName)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetSectionLength");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetSectionLength Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.SectionName = SectionName;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetSectionLengthBySectionIndex
|
|||
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const int32 SectionIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
float UCustomizedAnimationLibrary::Montage_GetSectionLengthBySectionIndex(const class UAnimMontage* Montage, const int32 SectionIndex)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetSectionLengthBySectionIndex");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetSectionLengthBySectionIndex Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.SectionIndex = SectionIndex;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetSectionName
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const int32 SectionIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// class FName* SectionName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UCustomizedAnimationLibrary::Montage_GetSectionName(const class UAnimMontage* Montage, const int32 SectionIndex, class FName* SectionName)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetSectionName");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetSectionName Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.SectionIndex = SectionIndex;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (SectionName != nullptr)
|
|||
|
|
*SectionName = Parms.SectionName;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetSectionStartAndEnd
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// class FName SectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float* OutStartTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float* OutEndTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UCustomizedAnimationLibrary::Montage_GetSectionStartAndEnd(const class UAnimMontage* Montage, class FName SectionName, float* OutStartTime, float* OutEndTime)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetSectionStartAndEnd");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetSectionStartAndEnd Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.SectionName = SectionName;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutStartTime != nullptr)
|
|||
|
|
*OutStartTime = Parms.OutStartTime;
|
|||
|
|
|
|||
|
|
if (OutEndTime != nullptr)
|
|||
|
|
*OutEndTime = Parms.OutEndTime;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetSectionStartAndEndBySectionIndex
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const int32 SectionIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float* OutStartTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float* OutEndTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UCustomizedAnimationLibrary::Montage_GetSectionStartAndEndBySectionIndex(const class UAnimMontage* Montage, const int32 SectionIndex, float* OutStartTime, float* OutEndTime)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetSectionStartAndEndBySectionIndex");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetSectionStartAndEndBySectionIndex Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.SectionIndex = SectionIndex;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutStartTime != nullptr)
|
|||
|
|
*OutStartTime = Parms.OutStartTime;
|
|||
|
|
|
|||
|
|
if (OutEndTime != nullptr)
|
|||
|
|
*OutEndTime = Parms.OutEndTime;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_GetSlotName
|
|||
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
class FName UCustomizedAnimationLibrary::Montage_GetSlotName(const class UAnimMontage* Montage)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_GetSlotName");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_GetSlotName Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.CustomizedAnimationLibrary.Montage_IsValidSection
|
|||
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const int32 SectionIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UCustomizedAnimationLibrary::Montage_IsValidSection(const class UAnimMontage* Montage, const int32 SectionIndex)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("CustomizedAnimationLibrary", "Montage_IsValidSection");
|
|||
|
|
|
|||
|
|
Params::CustomizedAnimationLibrary_Montage_IsValidSection Parms{};
|
|||
|
|
|
|||
|
|
Parms.Montage = Montage;
|
|||
|
|
Parms.SectionIndex = SectionIndex;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.SimpleActorPoolableInterface.CanBePooled
|
|||
|
|
// (Native, Event, Public, BlueprintCallable, BlueprintEvent)
|
|||
|
|
// Parameters:
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool ISimpleActorPoolableInterface::CanBePooled()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = AsUObject()->Class->GetFunction("SimpleActorPoolableInterface", "CanBePooled");
|
|||
|
|
|
|||
|
|
Params::SimpleActorPoolableInterface_CanBePooled Parms{};
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
AsUObject()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.SimpleActorPoolableInterface.PrepareForGame
|
|||
|
|
// (Native, Event, Public, BlueprintCallable, BlueprintEvent)
|
|||
|
|
|
|||
|
|
void ISimpleActorPoolableInterface::PrepareForGame()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = AsUObject()->Class->GetFunction("SimpleActorPoolableInterface", "PrepareForGame");
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
AsUObject()->ProcessEvent(Func, nullptr);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.SimpleActorPoolableInterface.PrepareForPooling
|
|||
|
|
// (Native, Event, Public, BlueprintCallable, BlueprintEvent)
|
|||
|
|
|
|||
|
|
void ISimpleActorPoolableInterface::PrepareForPooling()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = AsUObject()->Class->GetFunction("SimpleActorPoolableInterface", "PrepareForPooling");
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
AsUObject()->ProcessEvent(Func, nullptr);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ECSActorInstancesComponent.InitializeAgentComponent
|
|||
|
|
// (Event, Public, BlueprintEvent)
|
|||
|
|
// Parameters:
|
|||
|
|
// class USimpleAgentComponent* AgentComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UECSActorInstancesComponent::InitializeAgentComponent(class USimpleAgentComponent* AgentComponent)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ECSActorInstancesComponent", "InitializeAgentComponent");
|
|||
|
|
|
|||
|
|
Params::ECSActorInstancesComponent_InitializeAgentComponent Parms{};
|
|||
|
|
|
|||
|
|
Parms.AgentComponent = AgentComponent;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ECSActorInstancesAgent.UpdateProxyImmediately
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
|
|||
|
|
void AECSActorInstancesAgent::UpdateProxyImmediately()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ECSActorInstancesAgent", "UpdateProxyImmediately");
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, nullptr);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.SimpleAgentComponent.Disable
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
|
|||
|
|
void USimpleAgentComponent::Disable()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("SimpleAgentComponent", "Disable");
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, nullptr);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.SimpleAgentComponent.Enable
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
|
|||
|
|
void USimpleAgentComponent::Enable()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("SimpleAgentComponent", "Enable");
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, nullptr);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.AddActorToUnRegisterSlowTickActorsList
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::AddActorToUnRegisterSlowTickActorsList(class AActor* Actor)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "AddActorToUnRegisterSlowTickActorsList");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_AddActorToUnRegisterSlowTickActorsList Parms{};
|
|||
|
|
|
|||
|
|
Parms.Actor = Actor;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.ChangeLODInerval
|
|||
|
|
// (Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const EDCSSlowTick LOD (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const float Interval (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::ChangeLODInerval(const EDCSSlowTick LOD, const float Interval)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "ChangeLODInerval");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_ChangeLODInerval Parms{};
|
|||
|
|
|
|||
|
|
Parms.LOD = LOD;
|
|||
|
|
Parms.Interval = Interval;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.ChangeLODMaxCost
|
|||
|
|
// (Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const EDCSSlowTick LOD (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const int32 MaxCost (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::ChangeLODMaxCost(const EDCSSlowTick LOD, const int32 MaxCost)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "ChangeLODMaxCost");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_ChangeLODMaxCost Parms{};
|
|||
|
|
|
|||
|
|
Parms.LOD = LOD;
|
|||
|
|
Parms.MaxCost = MaxCost;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.DebugControlSlowTick
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const EDCSSlowTick SlowTick (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::DebugControlSlowTick(const EDCSSlowTick SlowTick, class AActor* Actor)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "DebugControlSlowTick");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_DebugControlSlowTick Parms{};
|
|||
|
|
|
|||
|
|
Parms.SlowTick = SlowTick;
|
|||
|
|
Parms.Actor = Actor;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.GetAllRegisterActors
|
|||
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const EDCSSlowTick SlowTick (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// TSubclassOf<class AActor> ActorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// TArray<class AActor*>* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
// const bool bIncludeHigherLevel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::GetAllRegisterActors(const EDCSSlowTick SlowTick, TSubclassOf<class AActor> ActorClass, TArray<class AActor*>* OutActors, const bool bIncludeHigherLevel)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "GetAllRegisterActors");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_GetAllRegisterActors Parms{};
|
|||
|
|
|
|||
|
|
Parms.SlowTick = SlowTick;
|
|||
|
|
Parms.ActorClass = ActorClass;
|
|||
|
|
Parms.bIncludeHigherLevel = bIncludeHigherLevel;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutActors != nullptr)
|
|||
|
|
*OutActors = std::move(Parms.OutActors);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.GetAllRegisterActorsWithInterface
|
|||
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const EDCSSlowTick SlowTick (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// TArray<class AActor*>* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
// TSubclassOf<class IInterface> Interface (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const bool bIncludeHigherLevel (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::GetAllRegisterActorsWithInterface(const EDCSSlowTick SlowTick, TArray<class AActor*>* OutActors, TSubclassOf<class IInterface> Interface, const bool bIncludeHigherLevel)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "GetAllRegisterActorsWithInterface");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_GetAllRegisterActorsWithInterface Parms{};
|
|||
|
|
|
|||
|
|
Parms.SlowTick = SlowTick;
|
|||
|
|
Parms.Interface = Interface;
|
|||
|
|
Parms.bIncludeHigherLevel = bIncludeHigherLevel;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutActors != nullptr)
|
|||
|
|
*OutActors = std::move(Parms.OutActors);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.GetPauseableSeconds
|
|||
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AActor* BindActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
float UActorIterableSubsystem::GetPauseableSeconds(class AActor* BindActor)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "GetPauseableSeconds");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_GetPauseableSeconds Parms{};
|
|||
|
|
|
|||
|
|
Parms.BindActor = BindActor;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.GetWeightOfSlowTick
|
|||
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class AActor* Actor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// int32* OutWeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// EDCSSlowTick* OutSlowTick (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UActorIterableSubsystem::GetWeightOfSlowTick(const class AActor* Actor, int32* OutWeight, EDCSSlowTick* OutSlowTick)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "GetWeightOfSlowTick");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_GetWeightOfSlowTick Parms{};
|
|||
|
|
|
|||
|
|
Parms.Actor = Actor;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutWeight != nullptr)
|
|||
|
|
*OutWeight = Parms.OutWeight;
|
|||
|
|
|
|||
|
|
if (OutSlowTick != nullptr)
|
|||
|
|
*OutSlowTick = Parms.OutSlowTick;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.IsPauseableSecondsPaused
|
|||
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AActor* BindActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool UActorIterableSubsystem::IsPauseableSecondsPaused(class AActor* BindActor)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "IsPauseableSecondsPaused");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_IsPauseableSecondsPaused Parms{};
|
|||
|
|
|
|||
|
|
Parms.BindActor = BindActor;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.OnExtraTracedActorEndPlayed
|
|||
|
|
// (Final, Native, Public)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::OnExtraTracedActorEndPlayed(class AActor* InActor, EEndPlayReason EndPlayReason)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "OnExtraTracedActorEndPlayed");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_OnExtraTracedActorEndPlayed Parms{};
|
|||
|
|
|
|||
|
|
Parms.InActor = InActor;
|
|||
|
|
Parms.EndPlayReason = EndPlayReason;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.OnTimeActorEndPlayed
|
|||
|
|
// (Final, Native, Public)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::OnTimeActorEndPlayed(class AActor* InActor, EEndPlayReason EndPlayReason)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "OnTimeActorEndPlayed");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_OnTimeActorEndPlayed Parms{};
|
|||
|
|
|
|||
|
|
Parms.InActor = InActor;
|
|||
|
|
Parms.EndPlayReason = EndPlayReason;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.OnWorldNewTick
|
|||
|
|
// (Final, Native, Public)
|
|||
|
|
// Parameters:
|
|||
|
|
// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::OnWorldNewTick(class UWorld* InWorld)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "OnWorldNewTick");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_OnWorldNewTick Parms{};
|
|||
|
|
|
|||
|
|
Parms.InWorld = InWorld;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.RemoveActorFromUnRegisterSlowTickActorsList
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::RemoveActorFromUnRegisterSlowTickActorsList(class AActor* Actor)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "RemoveActorFromUnRegisterSlowTickActorsList");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_RemoveActorFromUnRegisterSlowTickActorsList Parms{};
|
|||
|
|
|
|||
|
|
Parms.Actor = Actor;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.SetDataLayerActive
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class FName InLayerName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const bool bActive (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::SetDataLayerActive(const class FName InLayerName, const bool bActive)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "SetDataLayerActive");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_SetDataLayerActive Parms{};
|
|||
|
|
|
|||
|
|
Parms.InLayerName = InLayerName;
|
|||
|
|
Parms.bActive = bActive;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.SetPauseableSeconds
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AActor* BindActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool bPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::SetPauseableSeconds(class AActor* BindActor, bool bPaused)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "SetPauseableSeconds");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_SetPauseableSeconds Parms{};
|
|||
|
|
|
|||
|
|
Parms.BindActor = BindActor;
|
|||
|
|
Parms.bPaused = bPaused;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.SetSlowTickSortInterval
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const float Interval (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::SetSlowTickSortInterval(const float Interval)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "SetSlowTickSortInterval");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_SetSlowTickSortInterval Parms{};
|
|||
|
|
|
|||
|
|
Parms.Interval = Interval;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.ActorIterableSubsystem.UpdateClientViewPorts
|
|||
|
|
// (Native, Public, HasOutParams, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const TArray<struct FTransform>& InClientViewPorts (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void UActorIterableSubsystem::UpdateClientViewPorts(const TArray<struct FTransform>& InClientViewPorts)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("ActorIterableSubsystem", "UpdateClientViewPorts");
|
|||
|
|
|
|||
|
|
Params::ActorIterableSubsystem_UpdateClientViewPorts Parms{};
|
|||
|
|
|
|||
|
|
Parms.InClientViewPorts = std::move(InClientViewPorts);
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.SlowTickSystemLibrary.GetVisualizationLODParameters
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// TArray<struct FConfigVisualizationLODParameters>*OutLodParameters (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
// const bool bUseCache (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void USlowTickSystemLibrary::GetVisualizationLODParameters(TArray<struct FConfigVisualizationLODParameters>* OutLodParameters, const bool bUseCache)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("SlowTickSystemLibrary", "GetVisualizationLODParameters");
|
|||
|
|
|
|||
|
|
Params::SlowTickSystemLibrary_GetVisualizationLODParameters Parms{};
|
|||
|
|
|
|||
|
|
Parms.bUseCache = bUseCache;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
if (OutLodParameters != nullptr)
|
|||
|
|
*OutLodParameters = std::move(Parms.OutLodParameters);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.SlowTickSystemLibrary.SetCachedVisualizationLODParameters
|
|||
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const TArray<struct FConfigVisualizationLODParameters>&InLodParameters (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|||
|
|
// const bool bEnableCache (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void USlowTickSystemLibrary::SetCachedVisualizationLODParameters(const TArray<struct FConfigVisualizationLODParameters>& InLodParameters, const bool bEnableCache)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = StaticClass()->GetFunction("SlowTickSystemLibrary", "SetCachedVisualizationLODParameters");
|
|||
|
|
|
|||
|
|
Params::SlowTickSystemLibrary_SetCachedVisualizationLODParameters Parms{};
|
|||
|
|
|
|||
|
|
Parms.InLodParameters = std::move(InLodParameters);
|
|||
|
|
Parms.bEnableCache = bEnableCache;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.IpForwardNetDriverRegister.DeferredNetDriver
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// bool bDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool AIpForwardNetDriverRegister::DeferredNetDriver(bool bDestroy)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("IpForwardNetDriverRegister", "DeferredNetDriver");
|
|||
|
|
|
|||
|
|
Params::IpForwardNetDriverRegister_DeferredNetDriver Parms{};
|
|||
|
|
|
|||
|
|
Parms.bDestroy = bDestroy;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.IpForwardNetDriverRegister.PostInitServer
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool AIpForwardNetDriverRegister::PostInitServer()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("IpForwardNetDriverRegister", "PostInitServer");
|
|||
|
|
|
|||
|
|
Params::IpForwardNetDriverRegister_PostInitServer Parms{};
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.IpForwardNetDriverRegister.PreInitClient
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool AIpForwardNetDriverRegister::PreInitClient()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("IpForwardNetDriverRegister", "PreInitClient");
|
|||
|
|
|
|||
|
|
Params::IpForwardNetDriverRegister_PreInitClient Parms{};
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.OnlineGridCellsClient.ClientOnConnected
|
|||
|
|
// (Final, Net, NetReliable, Native, Event, Private, NetClient)
|
|||
|
|
|
|||
|
|
void AOnlineGridCellsClient::ClientOnConnected()
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("OnlineGridCellsClient", "ClientOnConnected");
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, nullptr);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.OnlineGridCellsClient.InitClient
|
|||
|
|
// (Final, Native, Public, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class FString& URL (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool AOnlineGridCellsClient::InitClient(const class FString& URL)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("OnlineGridCellsClient", "InitClient");
|
|||
|
|
|
|||
|
|
Params::OnlineGridCellsClient_InitClient Parms{};
|
|||
|
|
|
|||
|
|
Parms.URL = std::move(URL);
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.OnlineGridCellsHost.InitHost
|
|||
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class FString& URL (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
bool AOnlineGridCellsHost::InitHost(const class FString& URL)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("OnlineGridCellsHost", "InitHost");
|
|||
|
|
|
|||
|
|
Params::OnlineGridCellsHost_InitHost Parms{};
|
|||
|
|
|
|||
|
|
Parms.URL = std::move(URL);
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
|
|||
|
|
return Parms.ReturnValue;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.OnlineGridCellsHost.RegisterHostObject
|
|||
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// class AOnlineGridCellsHostObject* NewHostObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void AOnlineGridCellsHost::RegisterHostObject(class AOnlineGridCellsHostObject* NewHostObject)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("OnlineGridCellsHost", "RegisterHostObject");
|
|||
|
|
|
|||
|
|
Params::OnlineGridCellsHost_RegisterHostObject Parms{};
|
|||
|
|
|
|||
|
|
Parms.NewHostObject = NewHostObject;
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.OnlineGridCellsHost.UnregisterHostObject
|
|||
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// const class FString& BeaconType (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void AOnlineGridCellsHost::UnregisterHostObject(const class FString& BeaconType)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("OnlineGridCellsHost", "UnregisterHostObject");
|
|||
|
|
|
|||
|
|
Params::OnlineGridCellsHost_UnregisterHostObject Parms{};
|
|||
|
|
|
|||
|
|
Parms.BeaconType = std::move(BeaconType);
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
|
|||
|
|
// Function EngineCustomized.DCSNetToolTester.Ping
|
|||
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|||
|
|
// Parameters:
|
|||
|
|
// double CurTimeSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// float Interval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
// const class FString& PingAddress (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
|
|||
|
|
void ADCSNetToolTester::Ping(double CurTimeSeconds, float Interval, const class FString& PingAddress)
|
|||
|
|
{
|
|||
|
|
static class UFunction* Func = nullptr;
|
|||
|
|
|
|||
|
|
if (Func == nullptr)
|
|||
|
|
Func = Class->GetFunction("DCSNetToolTester", "Ping");
|
|||
|
|
|
|||
|
|
Params::DCSNetToolTester_Ping Parms{};
|
|||
|
|
|
|||
|
|
Parms.CurTimeSeconds = CurTimeSeconds;
|
|||
|
|
Parms.Interval = Interval;
|
|||
|
|
Parms.PingAddress = std::move(PingAddress);
|
|||
|
|
|
|||
|
|
auto Flgs = Func->FunctionFlags;
|
|||
|
|
Func->FunctionFlags |= 0x400;
|
|||
|
|
|
|||
|
|
UObject::ProcessEvent(Func, &Parms);
|
|||
|
|
|
|||
|
|
Func->FunctionFlags = Flgs;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
|