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ReshadePluginsCore/Memory/Memory.hpp

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#pragma once
#include <spdlog/spdlog.h>
#define AUTO_ASSEMBLE_TRAMPOLINE(ADDRESS, TRAMPOLINE_LENGTH, INSTRUCTIONS) \
do { \
auto allocMemory = Memory::AllocateNearbyMemory(ADDRESS, sizeof INSTRUCTIONS + 14); \
Memory::CreateTrampoline(ADDRESS, allocMemory, TRAMPOLINE_LENGTH); \
Memory::WriteInstructions(allocMemory, INSTRUCTIONS, sizeof INSTRUCTIONS, ADDRESS + TRAMPOLINE_LENGTH); \
} while (false)
class Memory
{
public:
/**
* Get offset from opcode.
*
* @param opcode : The address where the offset begins.
*/
static uint8_t* GetOffsetFromOpcode(uint8_t* opcode);
/**
* Converts flkoat 32 bits into a char*.
*
* @param value : The value to encode.
*/
static const char* Float32ToHexBytes(float value);
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/**
* Read x bytes in memory.
*
* @param address : The address to read.
* @param size : The size in bytes to read
* @std::vector<std::uint8_t> : The bytes read.
*/
static std::vector<std::uint8_t> ReadBytes(const void* addr, std::size_t size);
/**
* Patch x bytes in memory.
*
* @param address : The address to patch.
* @param bytes : The bytes to patch
* @param len : The number of bytes to be patched
*/
static void PatchBytes(void* address, const char* bytes, size_t len);
/**
* Restore x bytes in memory.
*
* @param address : The address to patch.
*/
static void RestoreBytes(void* address);
/**
* Achieve an AOB scan in memory.
*
* @param module_name : The executable to scan.
* @param signature : The signature to search for (eg : 7F ?? F3 0F ?? ?? ?? F2)
* @param protect_flags : Page protection (PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE | PAGE_READWRITE | PAGE_EXECUTE_WRITECOPY)
* @param log : If any log is to be used
* @return uint_8* : Pointer to address where AOB is found.
*/
static uint8_t* AOBScan(const std::string& module_name, const std::string& signature, DWORD protect_flags, std::shared_ptr<spdlog::logger> log = nullptr);
static std::string ByteToHexEscaped(const BYTE byte);
/**
* Set or clear VEH hardware breakpoint.
*
* @param targetAddress : The memory target to set a VEH breakpoint.
* @param vehHandle : The VEH handle (nullptr when to set breakpoint or a handle when to unset
* @param enable : Set or unset the VEH debugger
* @param pVEH : The function where to detour (set to nullptr to unset)
* @param hwIndex : The hawdware breakpoint to set (0 - 4)
* @return hwIndex : The VEH breakpoint handle
*/
static PVOID SetupOrClearHardwareBreakPointForAllThreads(uintptr_t targetAddress, PVOID vehHandle, bool enable, PVECTORED_EXCEPTION_HANDLER pVEH = nullptr, int hwIndex = 0);
private:
static bool WaitForModule(const std::string& module_name, int timeoutMs, int intervalMs);
struct PatchInfo {
void* address;
std::vector<BYTE> originalBytes;
bool hasTrampoline = false;
void* trampolineDestination = nullptr;
};
static std::unordered_map<void*, PatchInfo> patches;
};