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ReshadePluginsCore/Samson/SDK/FieldSystemEngine_structs.hpp

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2026-04-11 09:27:45 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FieldSystemEngine
#include "Basic.hpp"
namespace SDK
{
// ScriptStruct FieldSystemEngine.FieldObjectCommands
// 0x0030 (0x0030 - 0x0000)
struct FFieldObjectCommands final
{
public:
TArray<class FName> TargetNames; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UFieldNodeBase*> RootNodes; // 0x0010(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
TArray<class UFieldSystemMetaData*> MetaDatas; // 0x0020(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
};
DUMPER7_ASSERTS_FFieldObjectCommands;
}