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ReshadePluginsCore/EternalStrands/SDK/CommonInput_classes.hpp

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2025-10-23 18:39:50 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CommonInput
#include "Basic.hpp"
#include "CommonInput_structs.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "CoreUObject_classes.hpp"
#include "DeveloperSettings_structs.hpp"
#include "DeveloperSettings_classes.hpp"
namespace SDK
{
// Class CommonInput.CommonInputActionDomain
// 0x0010 (0x0040 - 0x0030)
class UCommonInputActionDomain final : public UDataAsset
{
public:
ECommonInputEventFlowBehavior Behavior; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommonInputEventFlowBehavior InnerBehavior; // 0x0034(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseActionDomainDesiredInputConfig; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommonInputMode InputMode; // 0x0039(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMouseCaptureMode MouseCaptureMode; // 0x003A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputActionDomain")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputActionDomain")
}
static class UCommonInputActionDomain* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputActionDomain>();
}
};
DUMPER7_ASSERTS_UCommonInputActionDomain;
// Class CommonInput.CommonInputActionDomainTable
// 0x0018 (0x0048 - 0x0030)
class UCommonInputActionDomainTable final : public UDataAsset
{
public:
TArray<class UCommonInputActionDomain*> ActionDomains; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic)
ECommonInputMode InputMode; // 0x0040(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMouseCaptureMode MouseCaptureMode; // 0x0041(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputActionDomainTable")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputActionDomainTable")
}
static class UCommonInputActionDomainTable* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputActionDomainTable>();
}
};
DUMPER7_ASSERTS_UCommonInputActionDomainTable;
// Class CommonInput.CommonUIInputData
// 0x0058 (0x0080 - 0x0028)
class UCommonUIInputData final : public UObject
{
public:
struct FDataTableRowHandle DefaultClickAction; // 0x0028(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FDataTableRowHandle DefaultBackAction; // 0x0038(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> DefaultHoldData; // 0x0048(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputAction* EnhancedInputClickAction; // 0x0070(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputAction* EnhancedInputBackAction; // 0x0078(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUIInputData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUIInputData")
}
static class UCommonUIInputData* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUIInputData>();
}
};
DUMPER7_ASSERTS_UCommonUIInputData;
// Class CommonInput.CommonUIHoldData
// 0x0018 (0x0040 - 0x0028)
class UCommonUIHoldData final : public UObject
{
public:
struct FInputHoldData KeyboardAndMouse; // 0x0028(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FInputHoldData Gamepad; // 0x0030(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FInputHoldData Touch; // 0x0038(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUIHoldData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUIHoldData")
}
static class UCommonUIHoldData* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUIHoldData>();
}
};
DUMPER7_ASSERTS_UCommonUIHoldData;
// Class CommonInput.CommonInputBaseControllerData
// 0x00D8 (0x0100 - 0x0028)
class UCommonInputBaseControllerData : public UObject
{
public:
ECommonInputType InputType; // 0x0028(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName GamepadName; // 0x002C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText GamepadDisplayName; // 0x0038(0x0018)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
class FText GamepadCategory; // 0x0050(0x0018)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
class FText GamepadPlatformName; // 0x0068(0x0018)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
TArray<struct FInputDeviceIdentifierPair> GamepadHardwareIdMapping; // 0x0080(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UTexture2D> ControllerTexture; // 0x0090(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UTexture2D> ControllerButtonMaskTexture; // 0x00B8(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FCommonInputKeyBrushConfiguration> InputBrushDataMap; // 0x00E0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
TArray<struct FCommonInputKeySetBrushConfiguration> InputBrushKeySets; // 0x00F0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
public:
static const TArray<class FName> GetRegisteredGamepads();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputBaseControllerData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputBaseControllerData")
}
static class UCommonInputBaseControllerData* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputBaseControllerData>();
}
};
DUMPER7_ASSERTS_UCommonInputBaseControllerData;
// Class CommonInput.CommonInputPlatformSettings
// 0x0030 (0x0070 - 0x0040)
class UCommonInputPlatformSettings final : public UPlatformSettings
{
public:
ECommonInputType DefaultInputType; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bSupportsMouseAndKeyboard; // 0x0041(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bSupportsTouch; // 0x0042(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bSupportsGamepad; // 0x0043(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName DefaultGamepadName; // 0x0044(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCanChangeGamepadType; // 0x004C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<TSoftClassPtr<class UClass>> ControllerData; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
TArray<TSubclassOf<class UCommonInputBaseControllerData>> ControllerDataClasses; // 0x0060(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputPlatformSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputPlatformSettings")
}
static class UCommonInputPlatformSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputPlatformSettings>();
}
};
DUMPER7_ASSERTS_UCommonInputPlatformSettings;
// Class CommonInput.CommonInputSettings
// 0x00E8 (0x0120 - 0x0038)
class UCommonInputSettings final : public UDeveloperSettings
{
public:
TSoftClassPtr<class UClass> InputData; // 0x0038(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FPerPlatformSettings PlatformInput; // 0x0060(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TMap<class FName, struct FCommonInputPlatformBaseData> CommonInputPlatformData; // 0x0070(0x0050)(Config, Deprecated, NativeAccessSpecifierPrivate)
bool bEnableInputMethodThrashingProtection; // 0x00C0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 InputMethodThrashingLimit; // 0x00C4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
double InputMethodThrashingWindowInSeconds; // 0x00C8(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
double InputMethodThrashingCooldownInSeconds; // 0x00D0(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bAllowOutOfFocusDeviceInput; // 0x00D8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bEnableDefaultInputConfig; // 0x00D9(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bEnableEnhancedInputSupport; // 0x00DA(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_DB[0x5]; // 0x00DB(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
TSoftObjectPtr<class UCommonInputActionDomainTable> ActionDomainTable; // 0x00E0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float MouseInputTypeChangedThreshold; // 0x0108(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCommonUIInputData> InputDataClass; // 0x0110(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UCommonInputActionDomainTable* ActionDomainTablePtr; // 0x0118(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
public:
static bool IsEnhancedInputSupportEnabled();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputSettings")
}
static class UCommonInputSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputSettings>();
}
};
DUMPER7_ASSERTS_UCommonInputSettings;
// Class CommonInput.CommonInputSubsystem
// 0x00E8 (0x0118 - 0x0030)
class UCommonInputSubsystem final : public ULocalPlayerSubsystem
{
public:
uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(ECommonInputType bNewInputType)> OnInputMethodChanged; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
int32 NumberOfInputMethodChangesRecently; // 0x0078(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double LastInputMethodChangeTime; // 0x0080(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
double LastTimeInputMethodThrashingBegan; // 0x0088(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
ECommonInputType LastInputType; // 0x0090(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
ECommonInputType CurrentInputType; // 0x0091(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class FName GamepadInputType; // 0x0094(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TMap<class FName, ECommonInputType> CurrentInputLocks; // 0x00A0(0x0050)(Transient, NativeAccessSpecifierPrivate)
uint8 Pad_F0[0x8]; // 0x00F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonInputActionDomainTable* ActionDomainTable; // 0x00F8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsGamepadSimulatedClick; // 0x0100(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_101[0x17]; // 0x0101(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void BroadcastInputMethodChanged();
void SetCurrentInputType(ECommonInputType NewInputType);
void SetGamepadInputType(const class FName InGamepadInputType);
const class FName GetCurrentGamepadName() const;
ECommonInputType GetCurrentInputType() const;
ECommonInputType GetDefaultInputType() const;
bool IsInputMethodActive(ECommonInputType InputMethod) const;
bool IsUsingPointerInput() const;
bool ShouldShowInputKeys() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputSubsystem")
}
static class UCommonInputSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputSubsystem>();
}
};
DUMPER7_ASSERTS_UCommonInputSubsystem;
}