2026-03-09 20:54:59 +01:00
|
|
|
|
#include "CommonHeaders.h"
|
2026-04-04 17:58:37 +02:00
|
|
|
|
#include "CommonUEHeaders.h"
|
2026-03-09 20:54:59 +01:00
|
|
|
|
#include "SDK/DarwinParadox_classes.hpp"
|
|
|
|
|
|
|
|
|
|
|
|
using namespace SDK;
|
|
|
|
|
|
|
|
|
|
|
|
// Constants
|
|
|
|
|
|
const std::string PLUGIN_NAME = "DarwinsParadox";
|
|
|
|
|
|
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
|
|
|
|
|
|
constexpr ULONGLONG DEFAULT_DELAY_BETWEEN_TICK = 500; // Used for retrieving Game resolution
|
|
|
|
|
|
|
|
|
|
|
|
// Logger
|
|
|
|
|
|
std::shared_ptr<spdlog::logger> logger;
|
|
|
|
|
|
|
|
|
|
|
|
// Screen informations
|
|
|
|
|
|
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
|
|
|
|
|
|
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
|
|
|
|
|
|
static float g_AspectRatio = (float)screenWidth / screenHeight;
|
|
|
|
|
|
|
|
|
|
|
|
// Plugin states
|
|
|
|
|
|
static bool AOBScanDone = false;
|
|
|
|
|
|
static bool g_Console = false;
|
2026-04-04 17:58:37 +02:00
|
|
|
|
static std::atomic<bool> g_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_fov_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_ultrawide_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_DOF_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_CA_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_Vignetting_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_Fog_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_TimeDilation_fix_enabled = false;
|
|
|
|
|
|
static std::atomic<bool> g_Stealth_fix_enabled = false;
|
2026-03-09 20:54:59 +01:00
|
|
|
|
static int g_AdditionalFOVValue = 0;
|
|
|
|
|
|
static float g_WorldTimeDilationValue = 1.f;
|
|
|
|
|
|
static bool user_inputs_logged = false;
|
|
|
|
|
|
|
|
|
|
|
|
// Shared values
|
|
|
|
|
|
static float g_FOV_In = 80.f;
|
|
|
|
|
|
static float g_CompensatedFOV = 80.f;
|
|
|
|
|
|
static float g_FOV_Out = 80.f;
|
|
|
|
|
|
|
|
|
|
|
|
// AOB Scan pointers
|
|
|
|
|
|
static uint8_t* CameraComponentaddress = nullptr;
|
|
|
|
|
|
static uint8_t* WorldTimedilationaddress = nullptr;
|
|
|
|
|
|
static uint8_t* Timedilationaddress = nullptr;
|
|
|
|
|
|
|
|
|
|
|
|
// Hooking
|
|
|
|
|
|
static SafetyHookMid FOVHook{};
|
|
|
|
|
|
static SafetyHookMid PEHook{};
|
|
|
|
|
|
static SafetyHookMid WorldTimeDilationHook{};
|
|
|
|
|
|
static SafetyHookMid TimeDilationHook{};
|
|
|
|
|
|
|
|
|
|
|
|
// Prototypes
|
|
|
|
|
|
static void FOVFixEnabled();
|
|
|
|
|
|
static void UltraWideFixEnabled();
|
|
|
|
|
|
static void EnableConsole();
|
|
|
|
|
|
static void EnableCheats(Cheat cheat);
|
|
|
|
|
|
static void ProcessEvent();
|
|
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
|
|
|
|
|
|
g_fix_enabled = enabled;
|
2026-04-04 17:58:37 +02:00
|
|
|
|
if (init) {
|
2026-04-02 19:43:10 +02:00
|
|
|
|
logger = InitializeLogger("Darwin's Paradox", PLUGIN_LOG);
|
|
|
|
|
|
logger->info("Plugin {} loaded.", PLUGIN_NAME);
|
2026-04-04 17:58:37 +02:00
|
|
|
|
}
|
|
|
|
|
|
if (!AOBScanDone) { // Unreal Engine 5.4.4
|
2026-03-09 20:54:59 +01:00
|
|
|
|
logger->info("--------------- AOB scan started ---------------");
|
|
|
|
|
|
constexpr auto CameraComponentStringObfuscated = make_obfuscated<0xF3>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83");
|
|
|
|
|
|
constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? C3");
|
|
|
|
|
|
constexpr auto TimeDilationStringObfuscated = make_obfuscated<0x44>("F3 0F ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C ?? ?? F3 0F ?? ?? 44");
|
|
|
|
|
|
|
|
|
|
|
|
using AOBScan::Make;
|
|
|
|
|
|
using OffsetScan::Make;
|
|
|
|
|
|
// Prepare all data for scanning
|
|
|
|
|
|
std::vector<AOBScanEntry> signatures = {
|
|
|
|
|
|
Make(&CameraComponentaddress, CameraComponentStringObfuscated, "Camera component"),
|
|
|
|
|
|
Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"),
|
|
|
|
|
|
Make(&Timedilationaddress, TimeDilationStringObfuscated, "Actor time dilation"),
|
|
|
|
|
|
};
|
|
|
|
|
|
// Scan all signature in a batch
|
|
|
|
|
|
Memory::AOBScanBatch(signatures, logger);
|
|
|
|
|
|
|
2026-04-04 17:58:37 +02:00
|
|
|
|
if (CameraComponentaddress && WorldTimedilationaddress && Timedilationaddress)
|
2026-03-09 20:54:59 +01:00
|
|
|
|
logger->info("All AOB signatures found. Ready to patch...");
|
|
|
|
|
|
|
|
|
|
|
|
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
|
|
|
|
|
|
logger->info("------------ UEngine offsets search ------------");
|
|
|
|
|
|
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
|
|
|
|
|
|
|
|
|
|
|
|
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x8D>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
|
2026-04-04 17:58:37 +02:00
|
|
|
|
constexpr auto GWorldStringObfuscated = make_obfuscated<0x8D>("48 8B 05 ?? ?? ?? ?? 48 ?? ?? 75 ?? 48 83 ?? ?? 5B C3");
|
2026-03-09 20:54:59 +01:00
|
|
|
|
constexpr auto AppendStringStringObfuscated = make_obfuscated<0x80>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 ?? F2 8B ?? 48 ?? ?? 74 ?? 4C 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 4C");
|
|
|
|
|
|
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x56>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D");
|
|
|
|
|
|
|
|
|
|
|
|
// Prepare all data for scanning
|
|
|
|
|
|
std::vector<OffsetScanEntry> UEoffsetsScans = {
|
|
|
|
|
|
Make(&GObjectsaddress, GObjetcsStringObfuscated, "GObjects", OffsetCalcType::GetOffsetFromOpcode, &Offsets::GObjects, 0x3),
|
2026-04-04 17:58:37 +02:00
|
|
|
|
Make(&GWorldaddress, GWorldStringObfuscated, "Gworld", OffsetCalcType::GetOffsetFromOpcode, &Offsets::GWorld, 0x3),
|
2026-03-09 20:54:59 +01:00
|
|
|
|
Make(&AppendStringaddress, AppendStringStringObfuscated, "AppendString", OffsetCalcType::UE_CalculateOffset, &Offsets::AppendString),
|
|
|
|
|
|
Make(&ProcessEventaddress, ProcessEventStringObfuscated, "ProcessEvent", OffsetCalcType::UE_CalculateOffset, &Offsets::ProcessEvent)
|
|
|
|
|
|
};
|
|
|
|
|
|
// Retrieve all Unreal Engine offsets in a batch
|
|
|
|
|
|
Memory::OffsetScanBatch(UEoffsetsScans, baseModule, logger, "");
|
|
|
|
|
|
}
|
|
|
|
|
|
logger->info("-------------- Fixes initialisation -------------");
|
|
|
|
|
|
AOBScanDone = true;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
ProcessEvent();
|
2026-04-02 19:43:10 +02:00
|
|
|
|
if (init) return;
|
|
|
|
|
|
FOVFixEnabled();
|
|
|
|
|
|
UltraWideFixEnabled();
|
2026-04-04 17:58:37 +02:00
|
|
|
|
gPendingDOF = true;
|
|
|
|
|
|
gPendingCA = true;
|
|
|
|
|
|
gPendingVignetting = true;
|
|
|
|
|
|
gPendingFog = true;
|
|
|
|
|
|
LogFixToggle(GameFixes::None, g_fix_enabled);
|
2026-03-09 20:54:59 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Setters for Reshade addon call
|
|
|
|
|
|
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { // Set each fix individually
|
2026-04-04 17:58:37 +02:00
|
|
|
|
bool bVisual = g_fix_enabled && enabled;
|
2026-03-09 20:54:59 +01:00
|
|
|
|
if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); }
|
|
|
|
|
|
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
|
|
|
|
|
|
if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
|
2026-04-04 17:58:37 +02:00
|
|
|
|
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
|
|
|
|
|
|
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
|
|
|
|
|
|
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; gPendingVignetting = true; LogFixToggle(fix, bVisual); }
|
|
|
|
|
|
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
|
2026-03-09 20:54:59 +01:00
|
|
|
|
if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
|
|
|
|
|
|
if (fix == GameFixes::Stealth) { g_Stealth_fix_enabled = enabled; EnableCheats(Cheat::Stealth); }
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value) {
|
|
|
|
|
|
if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value);
|
|
|
|
|
|
if (setting == GameSetting::WorldTimeDilation) g_WorldTimeDilationValue = value;
|
|
|
|
|
|
}
|
|
|
|
|
|
// Getters for Reshade addon call
|
|
|
|
|
|
extern "C" __declspec(dllexport) void GetGameInfos(GameInfos* infos) {
|
|
|
|
|
|
if (!infos) return;
|
|
|
|
|
|
|
|
|
|
|
|
infos->FOVIn = g_FOV_In;
|
|
|
|
|
|
infos->CompensatedFOV = g_CompensatedFOV;
|
|
|
|
|
|
infos->FOVOut = g_FOV_Out;
|
|
|
|
|
|
infos->consoleEnabled = g_Console_Enabled;
|
|
|
|
|
|
infos->screenWidth = screenWidth;
|
|
|
|
|
|
infos->screenHeight = screenHeight;
|
|
|
|
|
|
infos->aspectRatio = (float)screenWidth / screenHeight;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Code injection functions
|
|
|
|
|
|
static ULONGLONG lastScanTick = 0; // Last time tick was called
|
|
|
|
|
|
static void ProcessEvent() {
|
|
|
|
|
|
if (!PEHook && ProcessEventaddress) {
|
|
|
|
|
|
PEHook = safetyhook::create_mid(ProcessEventaddress + 0xc,
|
|
|
|
|
|
[](SafetyHookContext& ctx) {
|
|
|
|
|
|
UObject* object = (UObject*)ctx.rcx;
|
|
|
|
|
|
UFunction* func = (UFunction*)ctx.rdx;
|
|
|
|
|
|
|
|
|
|
|
|
ULONGLONG now = GetTickCount64();
|
|
|
|
|
|
if (now - lastScanTick >= DEFAULT_DELAY_BETWEEN_TICK) { // Get game resolution every 500 ms, (like when alt-tabbing or changing settings)
|
|
|
|
|
|
lastScanTick = now;
|
|
|
|
|
|
GetResolution(screenWidth, screenHeight, g_AspectRatio);
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void FOVFixEnabled() {
|
2026-04-02 19:43:10 +02:00
|
|
|
|
if (!CameraComponentaddress) return;
|
|
|
|
|
|
if (g_fix_enabled && g_fov_fix_enabled) {
|
2026-03-09 20:54:59 +01:00
|
|
|
|
if (!FOVHook) { // Hook only once
|
|
|
|
|
|
FOVHook = safetyhook::create_mid(CameraComponentaddress + 0xa,
|
|
|
|
|
|
[](SafetyHookContext& ctx) {
|
|
|
|
|
|
UWorld* world = UWorld::GetWorld();
|
|
|
|
|
|
// Game default FOV is locked to 60, we need to unlock it before applying our fix
|
|
|
|
|
|
if (world && world->PersistentLevel) {
|
|
|
|
|
|
UZGameplayStatics::UnlockFOV(world);
|
|
|
|
|
|
if (UZGameplayStatics::IsInCinematicMode(world)) return;
|
|
|
|
|
|
}
|
|
|
|
|
|
g_FOV_In = ctx.xmm0.f32[0];
|
|
|
|
|
|
ctx.xmm0.f32[0] += (g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0);
|
|
|
|
|
|
g_FOV_Out = ctx.xmm0.f32[0];
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
else FOVHook.enable();
|
|
|
|
|
|
}
|
2026-04-02 19:43:10 +02:00
|
|
|
|
else if (FOVHook) FOVHook.disable();
|
2026-03-09 20:54:59 +01:00
|
|
|
|
|
|
|
|
|
|
logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Cheats
|
|
|
|
|
|
static void EnableCheats(Cheat cheat) {
|
|
|
|
|
|
if (WorldTimedilationaddress && !WorldTimeDilationHook) {
|
|
|
|
|
|
WorldTimeDilationHook = safetyhook::create_mid(WorldTimedilationaddress + 0x10,
|
|
|
|
|
|
[](SafetyHookContext& ctx) {
|
|
|
|
|
|
// From AWorldSettings retrieved from world->K2_GetWorldSettings()
|
|
|
|
|
|
ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f;
|
2026-04-04 17:58:37 +02:00
|
|
|
|
// Apply visual effects only in hook main thread to ensure they will be applied correctly
|
|
|
|
|
|
if (!g_Console_Enabled) return; // It relies on dev console being reactivated
|
|
|
|
|
|
if (gPendingFog.exchange(false))
|
|
|
|
|
|
ApplyVisualEffect(GameFixes::Fog, g_fix_enabled && g_Fog_fix_enabled);
|
|
|
|
|
|
if (gPendingDOF.exchange(false))
|
|
|
|
|
|
ApplyVisualEffect(GameFixes::DOF, g_fix_enabled && g_DOF_fix_enabled);
|
|
|
|
|
|
if (gPendingCA.exchange(false))
|
|
|
|
|
|
ApplyVisualEffect(GameFixes::ChromaticAberrations, g_fix_enabled && g_CA_fix_enabled);
|
|
|
|
|
|
if (gPendingVignetting.exchange(false))
|
|
|
|
|
|
ApplyVisualEffect(GameFixes::Vignetting, g_fix_enabled && g_Vignetting_fix_enabled);
|
2026-03-09 20:54:59 +01:00
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
if (Timedilationaddress && !TimeDilationHook) {
|
|
|
|
|
|
TimeDilationHook = safetyhook::create_mid(Timedilationaddress,
|
|
|
|
|
|
[](SafetyHookContext& ctx) {
|
|
|
|
|
|
if (!ctx.rbx) return;
|
|
|
|
|
|
|
|
|
|
|
|
UObject* object = (UObject*)ctx.rbx;
|
|
|
|
|
|
if (!object || !object->Class) return;
|
|
|
|
|
|
|
|
|
|
|
|
if (object->IsA(AZCharacter::StaticClass())) {
|
|
|
|
|
|
AZCharacter* character = static_cast<AZCharacter*>(object);
|
|
|
|
|
|
if (g_Stealth_fix_enabled) {
|
|
|
|
|
|
if (character->SensingComponent) {
|
|
|
|
|
|
character->SensingComponent->ResetSensing();
|
|
|
|
|
|
character->SensingComponent->SetSensingLOD(ESensingLOD::None);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
else if (character->SensingComponent) character->SensingComponent->SetSensingLOD(ESensingLOD::Light);
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
if (cheat == Cheat::TimeDilation) logger->info("Time dilation cheat {}", g_TimeDilation_fix_enabled ? "enabled" : "disabled");
|
|
|
|
|
|
if (cheat == Cheat::Stealth) logger->info("Stealth cheat {}", g_Stealth_fix_enabled ? "enabled" : "disabled");
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Memory patch fixes
|
|
|
|
|
|
static void UltraWideFixEnabled() {
|
2026-04-02 19:43:10 +02:00
|
|
|
|
if (!CameraComponentaddress) return;
|
|
|
|
|
|
if (g_fix_enabled && g_ultrawide_fix_enabled)
|
2026-03-09 20:54:59 +01:00
|
|
|
|
Memory::PatchBytes(CameraComponentaddress + 0x18, "\x31\xC9\x90\x90\x90\x90\x90", 7); // bConstrainAspectRatio = 0
|
2026-04-02 19:43:10 +02:00
|
|
|
|
else Memory::RestoreBytes(CameraComponentaddress + 0x18);
|
2026-03-09 20:54:59 +01:00
|
|
|
|
|
|
|
|
|
|
logger->info("Ultrawide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// UE Console creation
|
|
|
|
|
|
static void EnableConsole() {
|
|
|
|
|
|
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
|
|
|
|
|
|
if (!g_Console && !user_inputs_logged) {
|
|
|
|
|
|
logger->info("------------------ User inputs ------------------");
|
|
|
|
|
|
user_inputs_logged = true;
|
|
|
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
logger->info("-------------- Console re-enabling --------------");
|
|
|
|
|
|
ReactivateDevConsole(logger);
|
|
|
|
|
|
}
|
|
|
|
|
|
// Standard dll entry
|
|
|
|
|
|
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
|
2026-04-02 19:43:10 +02:00
|
|
|
|
if (reason == DLL_PROCESS_DETACH) {
|
2026-03-09 20:54:59 +01:00
|
|
|
|
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
|
|
|
|
|
|
spdlog::drop_all();
|
|
|
|
|
|
}
|
|
|
|
|
|
return TRUE;
|
|
|
|
|
|
}
|