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ReshadePluginsCore/Reanimal/SDK/InteractionSystem_structs.hpp

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2026-03-06 01:33:02 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: InteractionSystem
#include "Basic.hpp"
namespace SDK
{
// Enum InteractionSystem.EInteractEndReason
// NumValues: 0x0004
enum class EInteractEndReason : uint8
{
Finished = 0,
Aborted = 1,
Interrupted = 2,
EInteractEndReason_MAX = 3,
};
// Enum InteractionSystem.EInteractionRunStatus
// NumValues: 0x0004
enum class EInteractionRunStatus : uint8
{
Finished = 0,
Running = 1,
RunningBlocking = 2,
EInteractionRunStatus_MAX = 3,
};
// Enum InteractionSystem.EInteractablePriority
// NumValues: 0x0008
enum class EInteractablePriority : uint8
{
Lowest = 0,
Lower = 1,
Low = 2,
Medium = 3,
High = 4,
Higher = 5,
Highest = 6,
EInteractablePriority_MAX = 7,
};
// Enum InteractionSystem.EInteractorTransformSpace
// NumValues: 0x0003
enum class EInteractorTransformSpace : uint8
{
WorldSpace = 0,
LocalSpace = 1,
EInteractorTransformSpace_MAX = 2,
};
// ScriptStruct InteractionSystem.InteractionArea
// 0x0010 (0x0010 - 0x0000)
struct FInteractionArea final
{
public:
float Height; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Angle; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FInteractionArea;
}