98 lines
2.4 KiB
Plaintext
98 lines
2.4 KiB
Plaintext
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// FORWARD DECLARATIONS
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namespace wuchang_base_skeleton_AnimBlueprint { struct FAnimBlueprintGeneratedConstantData; }
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namespace WB_WeaponDisplay { class UWB_WeaponDisplay_C; }
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namespace WB_WeaponDisplay_0 { class UWB_WeaponDisplay_C; }
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namespace ABPT_CopyParentMesh { struct FAnimBlueprintGeneratedConstantData; }
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namespace wuchang_pirate_skeleton_AnimBlueprint { struct FAnimBlueprintGeneratedConstantData; }
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namespace GameplayAbilities { struct FServerAbilityRPCBatch; }
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namespace BP_Buff_AttackRecovery_0 { class UBP_Buff_AttackRecovery_C; }
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namespace BP_Buff_AttackRecovery { class UBP_Buff_AttackRecovery_C; }
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namespace BPA_Jiggle_HairRoot { struct FAnimBlueprintGeneratedConstantData; }
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namespace XiuPao_Skeleton_BPA { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_ZGN { struct FAnimBlueprintGeneratedConstantData; }
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namespace BPA_XiuPao_Hair { struct FAnimBlueprintGeneratedConstantData; }
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namespace BPA_HairJiggle { struct FAnimBlueprintGeneratedConstantData; }
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namespace Login { struct FLogin; }
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namespace BPA_EnhenceFunc1 { struct FAnimBlueprintGeneratedConstantData; }
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namespace BPA_Jiggle_BodyRoot { struct FAnimBlueprintGeneratedConstantData; }
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namespace BPA_TiDeng { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABPTemplate_EyeMorph { struct FAnimBlueprintGeneratedConstantData; }
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namespace CtrlRig_Template { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_Abstract
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{
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struct FAnimBlueprintGeneratedMutableData;
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struct FAnimBlueprintGeneratedConstantData;
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}
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namespace BPA_RotateHead2
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace ABP_DeadBody
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace BPA_HurtAnimOffset
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{
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struct FAnimBlueprintGeneratedMutableData;
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struct FAnimBlueprintGeneratedConstantData;
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}
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namespace WPN_QiYunChuXue_01_DZ_rig_Skeleton_AnimBlueprint
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace ABP_WuChangeLobby
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace ABP_HeadFocus
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace ABP_CombatCharacterNew
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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