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ReshadePluginsCore/WuchangFF/SDK/ExtendedStatComponent_Stamina_parameters.hpp

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2026-03-12 15:00:32 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ExtendedStatComponent_Stamina
#include "Basic.hpp"
#include "GameplayTags_structs.hpp"
namespace SDK::Params
{
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.DirectlyModifyStaminaValue
// 0x0018 (0x0018 - 0x0000)
struct ExtendedStatComponent_Stamina_C_DirectlyModifyStaminaValue final
{
public:
double NewTime; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool BeSureUseNewtime; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double NewValue; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_DirectlyModifyStaminaValue;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.ExecuteUbergraph_ExtendedStatComponent_Stamina
// 0x0080 (0x0080 - 0x0000)
struct ExtendedStatComponent_Stamina_C_ExecuteUbergraph_ExtendedStatComponent_Stamina final
{
public:
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag K2Node_Event_Stat; // 0x0008(0x0008)(NoDestructor, HasGetValueTypeHash)
double K2Node_Event_NewValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MakeLiteralDouble_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetOwnActor_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetOwnActor_ReturnValue_1; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStatsManagerComponent_C* CallFunc_GetComponentByClass_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetComponentByClass_ReturnValue_1; // 0x0050(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetStatValue_Value_1; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetOwnController_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAIController* K2Node_DynamicCast_AsAIController; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_ExecuteUbergraph_ExtendedStatComponent_Stamina;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.GetDelayStartRegeneratingTime
// 0x0010 (0x0010 - 0x0000)
struct ExtendedStatComponent_Stamina_C_GetDelayStartRegeneratingTime final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetDelayStartRegeneratingTime_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_GetDelayStartRegeneratingTime;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.GetMinValue
// 0x0008 (0x0008 - 0x0000)
struct ExtendedStatComponent_Stamina_C_GetMinValue final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_GetMinValue;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.GetValueCostRatio
// 0x0028 (0x0028 - 0x0000)
struct ExtendedStatComponent_Stamina_C_GetValueCostRatio final
{
public:
double Ratio; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetOwnActor_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetComponentByClass_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_GetValueCostRatio;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.ModifyStaminaValue
// 0x0020 (0x0020 - 0x0000)
struct ExtendedStatComponent_Stamina_C_ModifyStaminaValue final
{
public:
double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewTime; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool BeSureUseNewtime; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Caculate_New_Value_if_Modify__RealValueAfterModify; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_ModifyStaminaValue;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.RefreshSpCostFactor
// 0x0020 (0x0020 - 0x0000)
struct ExtendedStatComponent_Stamina_C_RefreshSpCostFactor final
{
public:
class AActor* CallFunc_GetOwnActor_ReturnValue; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetComponentByClass_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_RefreshSpCostFactor;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.OnBaseValueChanged
// 0x0010 (0x0010 - 0x0000)
struct ExtendedStatComponent_Stamina_C_OnBaseValueChanged final
{
public:
struct FGameplayTag stat; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double NewValue; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_OnBaseValueChanged;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.ResetCurrentValue
// 0x0008 (0x0008 - 0x0000)
struct ExtendedStatComponent_Stamina_C_ResetCurrentValue final
{
public:
double CallFunc_GetMaxValue_Value; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_ResetCurrentValue;
// Function ExtendedStatComponent_Stamina.ExtendedStatComponent_Stamina_C.SetAddValueRatio
// 0x0008 (0x0008 - 0x0000)
struct ExtendedStatComponent_Stamina_C_SetAddValueRatio final
{
public:
double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ExtendedStatComponent_Stamina_C_SetAddValueRatio;
}