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ReshadePluginsCore/libs/UEngine/UEvars.hpp

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2026-01-16 18:55:26 +01:00
// Common Unreal Engine variables used
static uint8_t* GWorldaddress = nullptr;
inline uint8_t* GObjectsaddress = nullptr;
inline uint8_t* AppendStringaddress = nullptr;
inline uint8_t* ProcessEventaddress = nullptr;