Files
ReshadePluginsCore/The Callisto Protocol/SDK/GameplayTasks_structs.hpp

62 lines
1.7 KiB
C++
Raw Normal View History

2025-12-13 18:08:13 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GameplayTasks
#include "Basic.hpp"
namespace SDK
{
// Enum GameplayTasks.ETaskResourceOverlapPolicy
// NumValues: 0x0003
enum class ETaskResourceOverlapPolicy : uint8
{
StartOnTop = 0,
StartAtEnd = 1,
ETaskResourceOverlapPolicy_MAX = 2,
};
// Enum GameplayTasks.EGameplayTaskRunResult
// NumValues: 0x0006
enum class EGameplayTaskRunResult : uint8
{
Error = 0,
Failed = 1,
Success_Paused = 2,
Success_Active = 3,
Success_Finished = 4,
EGameplayTaskRunResult_MAX = 5,
};
// Enum GameplayTasks.EGameplayTaskState
// NumValues: 0x0006
enum class EGameplayTaskState : uint8
{
Uninitialized = 0,
AwaitingActivation = 1,
Paused = 2,
Active = 3,
Finished = 4,
EGameplayTaskState_MAX = 5,
};
// ScriptStruct GameplayTasks.GameplayResourceSet
// 0x0002 (0x0002 - 0x0000)
struct alignas(0x02) FGameplayResourceSet final
{
public:
uint8 Pad_0[0x2]; // 0x0000(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FGameplayResourceSet) == 0x000002, "Wrong alignment on FGameplayResourceSet");
static_assert(sizeof(FGameplayResourceSet) == 0x000002, "Wrong size on FGameplayResourceSet");
}