2025-08-23 14:34:59 +02:00
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#include "Memory.hpp";
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#include "Maths.hpp";
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#include "ObfuscateString.h"
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#include <string>
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#include <spdlog/spdlog.h>
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#include <spdlog/sinks/rotating_file_sink.h>
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#include <filesystem>
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#include <safetyhook.hpp>
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// Constants
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const std::string PLUGIN_NAME = "SwordOfTheSea";
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const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
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const std::string gameExecutable = "SwordOfTheSea-Win64-Shipping.exe";
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// Logger
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std::shared_ptr<spdlog::logger> logger;
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// Screen informations
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static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
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static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
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static float aspectRatio = (float)screenWidth / screenHeight;
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// Plugin states
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static bool AOBScanDone = false;
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static bool g_fix_enabled = false;
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static bool g_fov_fix_enabled = false;
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static bool g_DOF_fix_enabled = false;
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static int g_AdditionalFOVValue = 0;
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// Shared values
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static float g_FOV_In = 0;
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static float g_FOV_Out = 0;
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// AOB Scan pointers
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static uint8_t* FOVaddress = nullptr;
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static uint8_t* DOFaddress = nullptr;
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// Hooking
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static SafetyHookMid FOVHook{};
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// Prototypes
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static void FOVFixEnabled(bool fix_enabled);
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static void DOFFixEnabled(bool fix_enabled);
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extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
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{
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g_fix_enabled = enabled;
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if (g_fix_enabled && !AOBScanDone) {
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logger->info("--------------- AOB scan started ---------------");
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if (FOVaddress == nullptr) {
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constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF 90 ?? ?? ?? ?? C5 FA ?? ?? ?? 48");
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FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"SwordOfTheSea-Win64-Shipping.exe" + 38922D9 - FF 90 50 07 00 00 - call qword ptr[rax + 00000750]
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//"SwordOfTheSea-Win64-Shipping.exe" + 38922DF - C5 FA 10 40 30 - vmovss xmm0, [rax + 30]
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//"SwordOfTheSea-Win64-Shipping.exe" + 38922E4 - 48 83 C4 28 - add rsp, 28
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//"SwordOfTheSea-Win64-Shipping.exe" + 38922E8 - C3 - ret
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//"SwordOfTheSea-Win64-Shipping.exe" + 38922E9 - CC - int 3
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if (!FOVaddress)
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logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
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FOVaddress += 0x10;
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}
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}
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if (DOFaddress == nullptr) {
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constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("75 ?? BF ?? ?? ?? ?? 8B ?? ?? 48 ?? ?? E8");
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DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"SwordOfTheSea-Win64-Shipping.exe" + 2359B92 - 75 05 - jne "SwordOfTheSea-Win64-Shipping.exe" + 2359B99
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//"SwordOfTheSea-Win64-Shipping.exe" + 2359B94 - BF 04 00 00 00 - mov edi, "Sword Of The Sea._Init_thread_epoch"
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//"SwordOfTheSea-Win64-Shipping.exe" + 2359B99 - 8B 3C 37 - mov edi, [rdi + rsi]
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//"SwordOfTheSea-Win64-Shipping.exe" + 2359B9C - 48 8B CB - mov rcx, rbx
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//"SwordOfTheSea-Win64-Shipping.exe" + 2359B9F - E8 EC ED 61 01 - call "SwordOfTheSea-Win64-Shipping.exe" + 3978990
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if (!DOFaddress)
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logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(DOFaddress));
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DOFaddress += 0x7;
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}
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}
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if (FOVaddress && DOFaddress ) {
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logger->info("All AOB signatures found. Ready to patch...");
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AOBScanDone = true;
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}
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logger->info("--------------- AOB scan finished ---------------");
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}
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if (g_fix_enabled) {
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if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled);
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if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled);
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}
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else {
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if (FOVaddress) FOVFixEnabled(false);
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if (DOFaddress) DOFFixEnabled(false);
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logger->info("All fixes disabled.");
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}
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}
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// Setters for Reshade addon call
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extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
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{
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g_fov_fix_enabled = enabled;
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if (!init) FOVFixEnabled(g_fov_fix_enabled);
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}
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extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
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{
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g_DOF_fix_enabled = enabled;
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if (!init) DOFFixEnabled(g_DOF_fix_enabled);
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}
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extern "C" __declspec(dllexport) void SetFOV(int fov)
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{
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g_AdditionalFOVValue = fov;
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}
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// Getters for Reshade addon call
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extern "C" __declspec(dllexport) float GetFOVIn() {
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return g_FOV_In;
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}
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extern "C" __declspec(dllexport) float GetFOVOut() {
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return g_FOV_Out;
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}
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// Code injection functions
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static void FOVFixEnabled(bool fix_enabled) {
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if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) {
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if (!FOVHook) { // Hook only once
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FOVHook = safetyhook::create_mid(FOVaddress,
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[](SafetyHookContext& ctx) {
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g_FOV_In = ctx.xmm0.f32[0];
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g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalFOVValue : 0);
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});
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}
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else FOVHook.enable();
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logger->info("FOV fix enabled");
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}
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if (!fix_enabled) {
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if (FOVHook) FOVHook.disable();
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logger->info("FOV fix disabled");
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}
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}
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// Memory patch fixes
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static void DOFFixEnabled(bool fix_enabled) {
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if (g_fix_enabled && fix_enabled && DOFaddress) {
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Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
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logger->info("Depth of field fix enabled");
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}
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if (!fix_enabled && DOFaddress) {
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Memory::RestoreBytes(DOFaddress);
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logger->info("Depth of field fix disabled");
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}
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}
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static void InitializeLogger()
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{
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try
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{
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std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
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if (std::filesystem::exists(log_path))
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std::filesystem::remove(log_path);
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2025-08-24 12:04:31 +02:00
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logger = std::make_shared<spdlog::logger>("Sword Of The Sea", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1));
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2025-08-23 14:34:59 +02:00
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logger->flush_on(spdlog::level::debug); // Flush automatically
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}
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catch (const spdlog::spdlog_ex& ex)
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{
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std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
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MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
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}
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}
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// Standard dll entry
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
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{
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if (reason == DLL_PROCESS_ATTACH)
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{
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InitializeLogger();
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logger->info("Plugin {} loaded.", PLUGIN_NAME);
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}
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else if (reason == DLL_PROCESS_DETACH)
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{
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logger->info("Plugin {} unloaded.", PLUGIN_NAME);
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spdlog::drop_all();
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}
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return TRUE;
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}
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