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ReshadePluginsCore/Cronos The New Dawn/SDK/PostProcessVolumeEx_classes.hpp

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2025-09-09 06:15:46 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PostProcessVolumeEx
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "PostProcessVolumeEx_structs.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "DeveloperSettings_classes.hpp"
namespace SDK
{
// Class PostProcessVolumeEx.PostprocessingCtrlActor
// 0x1308 (0x15D0 - 0x02C8)
#pragma pack(push, 0x1)
class alignas(0x10) APostprocessingCtrlActor : public AActor
{
public:
class UDataTable* CachedAtmospheresDatatable; // 0x02C8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDataTable* CachedPresetsOverridesDatatable; // 0x02D0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAtmoCtrlMaterialInstanceDynamicCached LensDistortion; // 0x02D8(0x0040)(Transient, NativeAccessSpecifierPublic)
struct FAtmoCtrlMaterialInstanceDynamicCached MagicLight; // 0x0318(0x0040)(Transient, NativeAccessSpecifierPublic)
struct FAtmoCtrlMaterialInstanceDynamicCached FogDarkeningMaterialDynamic; // 0x0358(0x0040)(Transient, NativeAccessSpecifierPublic)
TArray<class UMaterialInstanceDynamic*> SkyboxDynamics; // 0x0398(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
class UDirectionalLightComponent* DirectionalLight; // 0x03A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDirectionalLightComponent* DirectionalAmbient; // 0x03B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UExponentialHeightFogComponent* ExpHeightFog; // 0x03B8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyAtmosphereComponent* AtmSky; // 0x03C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyLightComponent* SkyLight; // 0x03C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStaticMeshComponent* Skybox; // 0x03D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3D8[0x8]; // 0x03D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessSkyBox CachedSkyBox; // 0x03E0(0x01F0)(Transient, NativeAccessSpecifierPublic)
uint8 Pad_5D0[0x1C]; // 0x05D0(0x001C)(Fixing Size After Last Property [ Dumper-7 ])
float InterpolatedDayNightFactor; // 0x05EC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNiagaraParameterCollectionInstance* NiagaraParametersCollectionInstance; // 0x05F0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PlayerPosition; // 0x05F8(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PreviousPlayerPosition; // 0x0610(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_628[0x8]; // 0x0628(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAtmospherePresetDataEx OverrideData; // 0x0630(0x0D30)(Transient, NativeAccessSpecifierPublic)
class UMaterialInterface* CurrentLightFunction; // 0x1360(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1368[0x1E8]; // 0x1368(0x01E8)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInterface* FogDarkeningMaterial; // 0x1550(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* LensDistortionMaterial; // 0x1558(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* MagicLightMaterial; // 0x1560(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMaterialInterface*> SkyMaterials; // 0x1568(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
class UTexture2D* DefaultWeatherTexture; // 0x1578(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* DefaultGradientTexture; // 0x1580(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TeleportRotationOffset; // 0x1588(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SkyRecaptureFrequency; // 0x158C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* ParametersCollection; // 0x1590(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* TranslucencyParametersCollection; // 0x1598(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNiagaraParameterCollection* NiagaraParametersCollection; // 0x15A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SSSDayNightFactorMin; // 0x15A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SSSDayNightFactorMax; // 0x15AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FUZZDayNightFactorMin; // 0x15B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FUZZDayNightFactorMax; // 0x15B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BCKLGHDayNightFactorMin; // 0x15B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BCKLGHDayNightFactorMax; // 0x15BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* DefaultLightFunction; // 0x15C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class APostprocessingCtrlActor* GetAtmosphereController(const class UObject* WorldContextObject);
void DisableContactShadows();
void EnableContactShadows();
TArray<class APostProcessChildVolume*> GetChildVolumesAffectingPoint(const struct FVector& Point);
TArray<class AAtmosphereCtrlVolume*> GetVolumesAffectingPoint(const struct FVector& Point);
void OverrideGlobalSettins(const struct FAtmospherePresetDataEx& Data, bool DoOverride, bool DisableSubVolumesDuringOverride);
void OverrideWindParameters(bool State, const struct FSHPostprocessWindData& Wind);
float GetDayNightFactor() const;
const struct FSHPostprocessWindData GetLastWindData() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostprocessingCtrlActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostprocessingCtrlActor")
}
static class APostprocessingCtrlActor* GetDefaultObj()
{
return GetDefaultObjImpl<APostprocessingCtrlActor>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_APostprocessingCtrlActor;
// Class PostProcessVolumeEx.PostProcessChildVolume
// 0x0700 (0x0A00 - 0x0300)
#pragma pack(push, 0x1)
class alignas(0x10) APostProcessChildVolume : public AVolume
{
public:
uint8 Pad_300[0x1]; // 0x0300(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
bool IsEnabled; // 0x0301(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bOverride_DirectionalLightSettings : 1; // 0x0302(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_ExponentialFogSettings : 1; // 0x0302(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_SkyLightSettings : 1; // 0x0302(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_RoughnessAndMetallicity : 1; // 0x0302(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Wind : 1; // 0x0302(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Exposure : 1; // 0x0302(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_ColorGrading : 1; // 0x0302(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Film : 1; // 0x0302(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_DOF : 1; // 0x0303(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
float BlendWeight; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendRadius; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessDirectionalLightOverride DirectionalLightSettings; // 0x0310(0x0130)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessExpFogOverride ExponentialFogSettings; // 0x0440(0x00F0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyLightOverride SkyLightSettings; // 0x0530(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessRoughnessMetalicityCtrlOverride RoughnessMetallicityCtrl; // 0x05C8(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessWindDataOverride Wind; // 0x0620(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessExposureOverride Exposure; // 0x0650(0x0068)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6B8[0x8]; // 0x06B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessColorGradingOverride ColorGrading; // 0x06C0(0x02E0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessFilmOverride Film; // 0x09A0(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessDOFOverride DOF; // 0x09BC(0x003C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
public:
void SetIsEnabled(bool C);
bool GetIsEnabled() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostProcessChildVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostProcessChildVolume")
}
static class APostProcessChildVolume* GetDefaultObj()
{
return GetDefaultObjImpl<APostProcessChildVolume>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_APostProcessChildVolume;
// Class PostProcessVolumeEx.PostProcessVolumeEx
// 0x0E70 (0x1890 - 0x0A20)
class APostProcessVolumeEx : public APostProcessVolume
{
public:
uint8 Pad_A20[0x8]; // 0x0A20(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
float _OldDOFValue; // 0x0A28(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool _OldDOFValueWasOverriden; // 0x0A2C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A2D[0x3]; // 0x0A2D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float _NowDOFValue; // 0x0A30(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A34[0x4]; // 0x0A34(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPostProcessAutoDOFCtrl* _DOFCtrl; // 0x0A38(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool _IsDuringEditionOfBoundSettings; // 0x0A40(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A41[0xF]; // 0x0A41(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FPostProcessSettings OverrideSettings; // 0x0A50(0x0700)(Transient, Protected, NativeAccessSpecifierProtected)
bool HasOverrideSettings; // 0x1150(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1151[0x70F]; // 0x1151(0x070F)(Fixing Size After Last Property [ Dumper-7 ])
struct FPresetOverride PresetOverride; // 0x1860(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
class APostProcessVolumeEx* ParentVolume; // 0x1868(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool HardConnected; // 0x1870(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1871[0x3]; // 0x1871(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FAtmospherePreset Preset; // 0x1874(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
bool AutoDOFEnable; // 0x187C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_187D[0x3]; // 0x187D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AutoDOFLimitMin; // 0x1880(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoDOFLimitMax; // 0x1884(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoDOFInterpolationSpeed; // 0x1888(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_188C[0x4]; // 0x188C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostProcessVolumeEx")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostProcessVolumeEx")
}
static class APostProcessVolumeEx* GetDefaultObj()
{
return GetDefaultObjImpl<APostProcessVolumeEx>();
}
};
DUMPER7_ASSERTS_APostProcessVolumeEx;
// Class PostProcessVolumeEx.AtmosphereCtrlVolume
// 0x0620 (0x1EB0 - 0x1890)
class AAtmosphereCtrlVolume : public APostProcessVolumeEx
{
public:
uint8 Pad_1890[0xC]; // 0x1890(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessExpFog ExponentialFogSettings; // 0x189C(0x00E0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessAtmFog AtmosphericFogSettings; // 0x197C(0x00A0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1A1C[0x4]; // 0x1A1C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessSkyLight SkyLightSettings; // 0x1A20(0x0090)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSHPostprocessDirectionalLight DirectionalLightSettings; // 0x1AB0(0x0100)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyBox SkyBoxSettings; // 0x1BB0(0x01F0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSHPostprocessRoughnessMetalicityCtrl RoughnessMetallicityCtrl; // 0x1DA0(0x0044)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessLevelDataCtrl LevelDataCtrl; // 0x1DE4(0x0058)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessMagicLightData MagicLightCtrl; // 0x1E3C(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessLensDistortionData LensDistortion; // 0x1E60(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessWindData Wind; // 0x1E78(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class AAtmosphereCtrlVolume* AtmosphereInterpolationTarget; // 0x1EA0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AtmosphereInterpolationFactor; // 0x1EA8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAtmosphereInterpolationMode EditorInterpolationMode; // 0x1EAC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1EAD[0x3]; // 0x1EAD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereCtrlVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereCtrlVolume")
}
static class AAtmosphereCtrlVolume* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereCtrlVolume>();
}
};
DUMPER7_ASSERTS_AAtmosphereCtrlVolume;
// Class PostProcessVolumeEx.AtmosphereCtrlWorldSettings
// 0x0008 (0x04F8 - 0x04F0)
class AAtmosphereCtrlWorldSettings : public AWorldSettings
{
public:
TSubclassOf<class APostprocessingCtrlActor> PostprocessingCtrlClass; // 0x04F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereCtrlWorldSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereCtrlWorldSettings")
}
static class AAtmosphereCtrlWorldSettings* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereCtrlWorldSettings>();
}
};
DUMPER7_ASSERTS_AAtmosphereCtrlWorldSettings;
// Class PostProcessVolumeEx.AtmosphereVCloudsActor
// 0x0038 (0x0300 - 0x02C8)
class AAtmosphereVCloudsActor final : public AActor
{
public:
class USplineComponent* SplineComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UBoxComponent* BoxComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UVolumeTexture* Volume; // 0x02E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Density; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool OrientToSpline; // 0x02EC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2ED[0x3]; // 0x02ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AnimationSpeed; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoopAnimation; // 0x02F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2F5[0x3]; // 0x02F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SequencerTime; // 0x02F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereVCloudsActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereVCloudsActor")
}
static class AAtmosphereVCloudsActor* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereVCloudsActor>();
}
};
DUMPER7_ASSERTS_AAtmosphereVCloudsActor;
// Class PostProcessVolumeEx.AtmosphereVCloudsCtrl
// 0x0008 (0x00A8 - 0x00A0)
class UAtmosphereVCloudsCtrl final : public UActorComponent
{
public:
class UVolumeTexture* DefaultVolume; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereVCloudsCtrl")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereVCloudsCtrl")
}
static class UAtmosphereVCloudsCtrl* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmosphereVCloudsCtrl>();
}
};
DUMPER7_ASSERTS_UAtmosphereVCloudsCtrl;
// Class PostProcessVolumeEx.FogCtrlSubVolumeComponent
// 0x0540 (0x0A60 - 0x0520)
class UFogCtrlSubVolumeComponent final : public USphereComponent
{
public:
uint8 bOverride_ExponentialFogSettings : 1; // 0x0518(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_SkyLightSettings : 1; // 0x0518(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Wind : 1; // 0x0518(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Exposure : 1; // 0x0518(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_ColorGrading : 1; // 0x0518(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Film : 1; // 0x0518(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_DOF : 1; // 0x0518(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_519[0x3]; // 0x0519(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SphereFalloff; // 0x051C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHPostprocessExpFog ExponentialFogSettings; // 0x0520(0x00E0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyLight SkyLightSettings; // 0x0600(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
struct FSHPostprocessWindData Wind; // 0x0690(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessExposureOverride Exposure; // 0x06B8(0x0068)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessColorGradingOverride ColorGrading; // 0x0720(0x02E0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessFilmOverride Film; // 0x0A00(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessDOFOverride DOF; // 0x0A1C(0x003C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A58[0x8]; // 0x0A58(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FogCtrlSubVolumeComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FogCtrlSubVolumeComponent")
}
static class UFogCtrlSubVolumeComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UFogCtrlSubVolumeComponent>();
}
};
DUMPER7_ASSERTS_UFogCtrlSubVolumeComponent;
// Class PostProcessVolumeEx.PostProcessAutoDOFCtrl
// 0x0038 (0x00D8 - 0x00A0)
class UPostProcessAutoDOFCtrl final : public UActorComponent
{
public:
uint8 Pad_A0[0x14]; // 0x00A0(0x0014)(Fixing Size After Last Property [ Dumper-7 ])
ECollisionChannel CollisionChannel; // 0x00B4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector DOFActorOffset; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DOFFromPlayerPosition; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetExternalDepthValue(float DepthValue);
void SetExternalDriver(bool State);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostProcessAutoDOFCtrl")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostProcessAutoDOFCtrl")
}
static class UPostProcessAutoDOFCtrl* GetDefaultObj()
{
return GetDefaultObjImpl<UPostProcessAutoDOFCtrl>();
}
};
DUMPER7_ASSERTS_UPostProcessAutoDOFCtrl;
// Class PostProcessVolumeEx.PostprocessVolumeExSettings
// 0x0040 (0x0078 - 0x0038)
class UPostprocessVolumeExSettings final : public UDeveloperSettings
{
public:
struct FSoftObjectPath AtmospheresDatatable; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSoftObjectPath PresetsOverridesDatatable; // 0x0058(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostprocessVolumeExSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostprocessVolumeExSettings")
}
static class UPostprocessVolumeExSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UPostprocessVolumeExSettings>();
}
};
DUMPER7_ASSERTS_UPostprocessVolumeExSettings;
}