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ReshadePluginsCore/FearTheTimeloop/SDK/S_TraversalCheckResult_structs.hpp

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2026-03-06 01:33:57 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: S_TraversalCheckResult
#include "Basic.hpp"
#include "E_TraversalActionType_structs.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// UserDefinedStruct S_TraversalCheckResult.S_TraversalCheckResult
// 0x00C8 (0x00C8 - 0x0000)
struct FS_TraversalCheckResult final
{
public:
E_TraversalActionType ActionType_2_96B748004D5339073D1AB49946EAF925; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool HasFrontLedge_34_6C547E244F41599C4D38E1909503CCBA; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector FrontLedgeLocation_50_52B8B8A84F10B0E0A9F287972F2C54D8; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector FrontLedgeNormal_51_3C4F46204EAF10E382D4D9A8E26ACB5A; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool HasBackLedge_41_8550E97541A4EDBCA44DB0B16F1B51C4; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector BackLedgeLocation_55_EB7453EF477E18645DAD9F8950BCF44F; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector BackLedgeNormal_56_F05B9B4A4046704A49754F80A8C7BCE3; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool HasBackFloor_25_AC42C42F4DD2BFF32A30BDAB394529DE; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector BackFloorLocation_58_0BB660F246B00F3211984E9AC5FE310D; // 0x0078(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double ObstacleHeight_63_0A6EB46D4C92C5D9173661B88701D23F; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double ObstacleDepth_17_34DBDE1142FC8B90DA8440A77C6664CB; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double BackLedgeHeight_64_FA78930E475E1B89F0CCC5BC6F6043A3; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* HitComponent_68_EBCBFE6F45F585869177C0B80CF2CBF3; // 0x00A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* ChosenMontage_71_7693BD7146A29E9A85C28DB52F45F7FD; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double StartTime_76_4FA49F3344FEA4D96254CDB1FC1F017C; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double PlayRate_74_00E9AF42469278FFB8DE808171FD4ABF; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FS_TraversalCheckResult;
}