598 lines
43 KiB
C++
598 lines
43 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: PL_Camera
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#include "Basic.hpp"
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#include "PL_Core_structs.hpp"
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#include "Engine_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "GameplayTags_structs.hpp"
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namespace SDK
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{
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// Enum PL_Camera.EPL_AppliedCameraArmProfileState
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// NumValues: 0x0004
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enum class EPL_AppliedCameraArmProfileState : uint8
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{
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FadingIn = 0,
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Applied = 1,
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FadingOut = 2,
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EPL_MAX = 3,
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};
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// Enum PL_Camera.EPL_CameraArmRotationModifierControlledRotation
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// NumValues: 0x0003
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enum class EPL_CameraArmRotationModifierControlledRotation : uint8
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{
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Yaw = 0,
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Pitch = 1,
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EPL_MAX = 2,
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};
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// Enum PL_Camera.EPL_CameraArmSplineRotationControlSourceType
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// NumValues: 0x0006
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enum class EPL_CameraArmSplineRotationControlSourceType : uint8
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{
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SplineDirection = 0,
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SplinePointToPlayerDirection = 1,
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CustomDirection = 2,
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SplineDirectionCustomPitch = 3,
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CustomRotation = 4,
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EPL_MAX = 5,
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};
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// Enum PL_Camera.EPL_LocationAlongArmSettingBlendState
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// NumValues: 0x0004
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enum class EPL_LocationAlongArmSettingBlendState : uint8
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{
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BlendIn = 0,
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FullyBlendedIn = 1,
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BlendOut = 2,
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EPL_MAX = 3,
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};
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// Enum PL_Camera.EPL_SharedMultiplayerCameraYawChange
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// NumValues: 0x0004
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enum class EPL_SharedMultiplayerCameraYawChange : uint8
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{
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Fixed = 0,
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AdjustOnMaxDistance = 1,
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AdjustOnFixedPoint = 2,
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EPL_MAX = 3,
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};
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// Enum PL_Camera.EPL_SharedMultiplayerCameraZCalculationMethod
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// NumValues: 0x0004
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enum class EPL_SharedMultiplayerCameraZCalculationMethod : uint8
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{
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ActorPositions = 0,
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ProjectDown = 1,
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FixedZValue = 2,
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EPL_MAX = 3,
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};
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// Enum PL_Camera.EPL_CharacterSharedMultiplayerCameraZCalculationMethod
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// NumValues: 0x0005
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enum class EPL_CharacterSharedMultiplayerCameraZCalculationMethod : uint8
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{
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ActorPositions = 0,
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ProjectDown = 1,
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FixedZValue = 2,
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LastGroundedZLocation = 3,
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EPL_MAX = 4,
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};
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// Enum PL_Camera.EPL_CameraArmOrientationType
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// NumValues: 0x0004
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enum class EPL_CameraArmOrientationType : uint8
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{
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UpVector = 0,
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BaseNormal = 1,
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GravitationalDirection = 2,
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EPL_MAX = 3,
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};
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// Enum PL_Camera.EPL_CameraArmTargetLocationControlledAxis
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// NumValues: 0x0004
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enum class EPL_CameraArmTargetLocationControlledAxis : uint8
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{
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X = 0,
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Y = 1,
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Z = 2,
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EPL_MAX = 3,
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};
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// Enum PL_Camera.EPL_SilhouetteState
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// NumValues: 0x0005
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enum class EPL_SilhouetteState : uint8
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{
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Invisible = 0,
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FadingIn = 1,
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FullyVisible = 2,
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FadingOut = 3,
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EPL_MAX = 4,
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};
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// ScriptStruct PL_Camera.PL_CameraArmManagerSettingsValues
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// 0x0010 (0x0010 - 0x0000)
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struct FPL_CameraArmManagerSettingsValues final
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{
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public:
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int32 Priority; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FPL_ViewAngleLimit PitchLimits; // 0x0004(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPL_CameraArmManagerSettingsValues;
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// ScriptStruct PL_Camera.PL_AppliedCameraArmProfile
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// 0x0018 (0x0018 - 0x0000)
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struct FPL_AppliedCameraArmProfile final
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{
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public:
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class UPL_CameraArmProfile* CameraArmProfile; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FPL_AppliedCameraArmProfile;
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// ScriptStruct PL_Camera.PL_CameraArmProfileHandle
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// 0x0008 (0x0008 - 0x0000)
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struct FPL_CameraArmProfileHandle final
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{
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public:
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uint64 Handle; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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};
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DUMPER7_ASSERTS_FPL_CameraArmProfileHandle;
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// ScriptStruct PL_Camera.PL_CameraArmResetContext
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// 0x0020 (0x0020 - 0x0000)
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struct FPL_CameraArmResetContext final
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{
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public:
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bool bInstantReset; // 0x0000(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bKeepDesiredRotationFromContext; // 0x0001(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
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struct FRotator DesiredRotation; // 0x0008(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPL_CameraArmResetContext;
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// ScriptStruct PL_Camera.PL_CameraArmRotationControlSourcePriorityResult
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// 0x0018 (0x0018 - 0x0000)
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struct FPL_CameraArmRotationControlSourcePriorityResult final
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{
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public:
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bool bValid; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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int32 Priority; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bHasDistance; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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double Distance; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPL_CameraArmRotationControlSourcePriorityResult;
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// ScriptStruct PL_Camera.PL_TargetAngleForTag
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// 0x0028 (0x0028 - 0x0000)
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struct FPL_TargetAngleForTag final
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{
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public:
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struct FGameplayTagContainer Tags; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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float TargetAngle; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FPL_TargetAngleForTag;
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// ScriptStruct PL_Camera.PL_CameraArmRotationModifierSettings
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// 0x00B8 (0x00B8 - 0x0000)
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struct FPL_CameraArmRotationModifierSettings final
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{
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public:
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float DefaultTargetPitch; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FPL_CriticallyDampedInterpolator PitchAdjustment; // 0x0008(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic)
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struct FPL_CriticallyDampedInterpolator YawAdjustment; // 0x0020(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic)
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TArray<struct FPL_TargetAngleForTag> TargetPitchForTags; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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struct FGameplayTagContainer DontAdjustPitchIfTagsAreActive; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic)
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struct FGameplayTagContainer DontLowerPitchIfTagsAreActive; // 0x0068(0x0020)(Edit, NativeAccessSpecifierPublic)
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struct FGameplayTagContainer DontAdjustYawIfTagsAreActive; // 0x0088(0x0020)(Edit, NativeAccessSpecifierPublic)
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float MinInputDependentAdjust; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxInputDependentAdjust; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 ControlledRotation; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FPL_CameraArmRotationModifierSettings;
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// ScriptStruct PL_Camera.PL_CameraArmRotationModifierSettingsHandle
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// 0x0010 (0x0010 - 0x0000)
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struct alignas(0x08) FPL_CameraArmRotationModifierSettingsHandle final
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{
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public:
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uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FPL_CameraArmRotationModifierSettingsHandle;
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// ScriptStruct PL_Camera.PL_CameraRotationControlResult
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// 0x0028 (0x0028 - 0x0000)
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struct FPL_CameraRotationControlResult final
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{
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public:
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int32 Controls; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FRotator DesiredRotation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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float AdjustYaw; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float AdjustPitch; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPL_CameraRotationControlResult;
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// ScriptStruct PL_Camera.PL_CameraArmSplineRotationControlSourcePoint
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// 0x0040 (0x0040 - 0x0000)
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struct FPL_CameraArmSplineRotationControlSourcePoint final
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{
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public:
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EPL_CameraArmSplineRotationControlSourceType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector Direction; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Pitch; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FRotator Rotation; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPL_CameraArmSplineRotationControlSourcePoint;
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// ScriptStruct PL_Camera.PL_CameraArmSplineRotationControlSourcePointEntry
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// 0x0048 (0x0048 - 0x0000)
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struct FPL_CameraArmSplineRotationControlSourcePointEntry final
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{
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public:
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float InVal; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FPL_CameraArmSplineRotationControlSourcePoint OutVal; // 0x0008(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPL_CameraArmSplineRotationControlSourcePointEntry;
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// ScriptStruct PL_Camera.PL_CameraArmTeleportContext
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// 0x0090 (0x0090 - 0x0000)
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struct FPL_CameraArmTeleportContext final
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{
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public:
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struct FVector LocationBeforeTeleport; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FRotator RotationBeforeTeleport; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector LocationAfterTeleport; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FRotator RotationAfterTeleport; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector DeltaLocation; // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FRotator DeltaRotation; // 0x0078(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPL_CameraArmTeleportContext;
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// ScriptStruct PL_Camera.PL_CameraArmUpdateContext
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// 0x0130 (0x0130 - 0x0000)
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struct alignas(0x10) FPL_CameraArmUpdateContext final
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{
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public:
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class UPL_CameraArm* TargetCameraArm; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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class APlayerController* PlayerController; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FVector ArmOrigin; // 0x0010(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_28[0xE0]; // 0x0028(0x00E0)(Fixing Size After Last Property [ Dumper-7 ])
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class UAbilitySystemComponent* TargetAbilitySystem; // 0x0108(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_110[0x8]; // 0x0110(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class UPrimitiveComponent*> Obstacles; // 0x0118(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
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uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmUpdateContext;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_HorizontalCameraDirectionResult
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FPL_HorizontalCameraDirectionResult final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool bHasValidResult; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector Direction; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_HorizontalCameraDirectionResult;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CarryOverActorRotationSettingsValues
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FPL_CarryOverActorRotationSettingsValues final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool bOverrideIsEnabled; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bIsEnabled; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bOverrideMaxAcceleration; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float MaxAcceleration; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bOverrideMaxVelocity; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float MaxVelocity; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CarryOverActorRotationSettingsValues;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_FieldOfView
|
|||
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
|||
|
|
struct alignas(0x10) FPL_FieldOfView
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0xF0]; // 0x0000(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_FieldOfView;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_FramingViewFraction
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FPL_FramingViewFraction final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
float Left; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Right; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Top; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Bottom; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_FramingViewFraction;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_FramingMinDistance
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FPL_FramingMinDistance final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
float Left; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Right; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Top; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Bottom; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_FramingMinDistance;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_ArmLengthToPitchCurveBlend
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FPL_ArmLengthToPitchCurveBlend final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FPL_CameraArmProfileHandle Handle; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
EPL_LocationAlongArmSettingBlendState State; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float BlendAlpha; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class UPL_LocationAlongArmSetting* Settings; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_ArmLengthToPitchCurveBlend;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_ArmLengthToPitchCurveBlends
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FPL_ArmLengthToPitchCurveBlends final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<struct FPL_ArmLengthToPitchCurveBlend> Blends; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_ArmLengthToPitchCurveBlends;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_SharedMultiplayerFramingSettingGroups
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FPL_SharedMultiplayerFramingSettingGroups final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FPL_FramingViewFraction FromScreen; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
struct FPL_FramingMinDistance ViewFrustum; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_SharedMultiplayerFramingSettingGroups;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_SharedMultiplayerFramingSetting
|
|||
|
|
// 0x0040 (0x0040 - 0x0000)
|
|||
|
|
struct FPL_SharedMultiplayerFramingSetting final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FPL_SharedMultiplayerFramingSettingGroups LowPriority; // 0x0000(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
struct FPL_SharedMultiplayerFramingSettingGroups HighPriority; // 0x0020(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_SharedMultiplayerFramingSetting;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_SharedMultiplayerCameraFramingPlaneNormalsSet
|
|||
|
|
// 0x0060 (0x0060 - 0x0000)
|
|||
|
|
struct alignas(0x08) FPL_SharedMultiplayerCameraFramingPlaneNormalsSet final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_SharedMultiplayerCameraFramingPlaneNormalsSet;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_SharedMultiplayerCameraFramingPlaneNormals
|
|||
|
|
// 0x0178 (0x0178 - 0x0000)
|
|||
|
|
struct alignas(0x08) FPL_SharedMultiplayerCameraFramingPlaneNormals final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x178]; // 0x0000(0x0178)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_SharedMultiplayerCameraFramingPlaneNormals;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_SharedMultiplayerFramingActorToKeepInFrame
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FPL_SharedMultiplayerFramingActorToKeepInFrame final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TWeakObjectPtr<class AActor> Actor; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FVector Position; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_SharedMultiplayerFramingActorToKeepInFrame;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_SharedMultiplayerFramingInformation
|
|||
|
|
// 0x0108 (0x0108 - 0x0000)
|
|||
|
|
struct FPL_SharedMultiplayerFramingInformation final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
EPL_CharacterSharedMultiplayerCameraZCalculationMethod ZCalculationMethodForCharacters; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
EPL_SharedMultiplayerCameraZCalculationMethod ZCalculationMethodForNonCharacters; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float ProjectPlayerToGroundForCameraZDampening; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
float ProjectActorToGroundForCameraZDampening; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
class FName ProjectTargetsToGroundTraceChannel; // 0x000C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
float GroundTraceColliderFraction; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
float FixedZLocation; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector Center; // 0x0020(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
TArray<struct FVector> AllPositionsToKeepInFrame; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|||
|
|
TArray<struct FPL_SharedMultiplayerFramingActorToKeepInFrame> ActorsToKeepInFrame; // 0x0048(0x0010)(BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|||
|
|
TArray<struct FVector> PriorityPositionToKeepInFrame; // 0x0058(0x0010)(BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
|||
|
|
TMap<class AActor*, struct FVector> CurrentCharacterLocations; // 0x0068(0x0050)(BlueprintVisible, Protected, NativeAccessSpecifierProtected)
|
|||
|
|
TMap<class AActor*, struct FVector> LastCharacterLocations; // 0x00B8(0x0050)(BlueprintVisible, Protected, NativeAccessSpecifierProtected)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_SharedMultiplayerFramingInformation;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_SMCActorToKeepInFrame
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FPL_SMCActorToKeepInFrame final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class AActor* Actor; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bIsPriorityTarget; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_SMCActorToKeepInFrame;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_ViewFrustum
|
|||
|
|
// 0x0040 (0x0130 - 0x00F0)
|
|||
|
|
struct FPL_ViewFrustum final : public FPL_FieldOfView
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_F0[0x40]; // 0x00F0(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_ViewFrustum;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_TargetPitchForTag
|
|||
|
|
// 0x0028 (0x0028 - 0x0000)
|
|||
|
|
struct FPL_TargetPitchForTag final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FGameplayTagContainer Tags; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|||
|
|
float TargetPitch; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_TargetPitchForTag;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmFollowModifierSettings
|
|||
|
|
// 0x0028 (0x0028 - 0x0000)
|
|||
|
|
struct FPL_CameraArmFollowModifierSettings final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool bOverrideYawChangeAcceleration; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float YawChangeAcceleration; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bOverrideYawChangeDeceleration; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float YawChangeDeceleration; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bOverrideMaxYawChangeVelocity; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float MaxYawChangeVelocity; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bOverrideCooldownAfterPlayerInput; // 0x0018(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float CooldownAfterPlayerInput; // 0x001C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bOverrideTotalEaseInTime; // 0x0020(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float TotalEaseInTime; // 0x0024(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmFollowModifierSettings;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmLengthData
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FPL_CameraArmLengthData
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TWeakObjectPtr<class UObject> Source; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
double TargetDesiredLength; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float TotalBlendInTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmLengthData;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmLengthDataBlend
|
|||
|
|
// 0x0008 (0x0020 - 0x0018)
|
|||
|
|
struct FPL_CameraArmLengthDataBlend final : public FPL_CameraArmLengthData
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmLengthDataBlend;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmBaseSettingsValues
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FPL_CameraArmBaseSettingsValues final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
int32 Priority; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float FieldOfView; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmBaseSettingsValues;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmOrientation
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FPL_CameraArmOrientation final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
EPL_CameraArmOrientationType Orientation; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float AdjustedOrientationInterpSpeed; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmOrientation;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmTargetLocationSettings
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FPL_CameraArmTargetLocationSettings final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
int32 Controls; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector AllowedMaxDistanceToTargetLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmTargetLocationSettings;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmTargetLocationRequest
|
|||
|
|
// 0x0048 (0x0048 - 0x0000)
|
|||
|
|
struct FPL_CameraArmTargetLocationRequest final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
int32 Controls; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector AllowedMaxDistanceToTargetLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector DesiredTargetLocation; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmTargetLocationRequest;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CameraArmAppliedSetting
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FPL_CameraArmAppliedSetting final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<class UActorComponent*> RotationControlSourceProviders; // 0x0008(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CameraArmAppliedSetting;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CollisionVisibilityObstacleEntry
|
|||
|
|
// 0x000C (0x000C - 0x0000)
|
|||
|
|
struct FPL_CollisionVisibilityObstacleEntry final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TWeakObjectPtr<class AActor> Actor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 VisibilityConstraintHandle; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CollisionVisibilityObstacleEntry;
|
|||
|
|
|
|||
|
|
// ScriptStruct PL_Camera.PL_CharacterSilhouetteSource
|
|||
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|||
|
|
struct FPL_CharacterSilhouetteSource final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
ETraceTypeQuery TraceChannel; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float ActivationRadius; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
float DeactivationRadius; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class UPL_CharacterSilhouetteController* CharacterSilhouetteController; // 0x0010(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
|
|||
|
|
uint8 Pad_18[0xE0]; // 0x0018(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPL_CharacterSilhouetteSource;
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
|