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ReshadePluginsCore/SpongeBogTOTT/SDK/PL_PhotoMode_structs.hpp

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2026-03-06 01:31:19 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PL_PhotoMode
#include "Basic.hpp"
#include "PL_Core_structs.hpp"
namespace SDK
{
// ScriptStruct PL_PhotoMode.PL_PhotoModeGalleryData
// 0x0018 (0x0018 - 0x0000)
struct FPL_PhotoModeGalleryData final
{
public:
TArray<class UTexture*> Gallery; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
int32 IndexOfOldestEntry; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPL_PhotoModeGalleryData;
// ScriptStruct PL_PhotoMode.PL_PhotoInput
// 0x0018 (0x0018 - 0x0000)
struct FPL_PhotoInput final
{
public:
class UEnhancedInputComponent* InputComponent; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
struct FPL_EnhancedInputMappingContextData KeyInputContext; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPL_PhotoInput;
// ScriptStruct PL_PhotoMode.InputContextWithPriority
// 0x0010 (0x0010 - 0x0000)
struct FInputContextWithPriority final
{
public:
class UInputMappingContext* Context; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FInputContextWithPriority;
}