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ReshadePluginsCore/SilentHillF/SDK/AudioMixer_structs.hpp

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2025-09-27 20:56:09 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AudioMixer
#include "Basic.hpp"
namespace SDK
{
// Enum AudioMixer.EAudioDeviceChangedRole
// NumValues: 0x0006
enum class EAudioDeviceChangedRole : uint8
{
Invalid = 0,
Console = 1,
Multimedia = 2,
Communications = 3,
Count = 4,
EAudioDeviceChangedRole_MAX = 5,
};
// Enum AudioMixer.EAudioDeviceChangedState
// NumValues: 0x0007
enum class EAudioDeviceChangedState : uint8
{
Invalid = 0,
Active = 1,
Disabled = 2,
NotPresent = 3,
Unplugged = 4,
Count = 5,
EAudioDeviceChangedState_MAX = 6,
};
// Enum AudioMixer.EAudioMixerChannelType
// NumValues: 0x0016
enum class EAudioMixerChannelType : uint8
{
FrontLeft = 0,
FrontRight = 1,
FrontCenter = 2,
LowFrequency = 3,
BackLeft = 4,
BackRight = 5,
FrontLeftOfCenter = 6,
FrontRightOfCenter = 7,
BackCenter = 8,
SideLeft = 9,
SideRight = 10,
TopCenter = 11,
TopFrontLeft = 12,
TopFrontCenter = 13,
TopFrontRight = 14,
TopBackLeft = 15,
TopBackCenter = 16,
TopBackRight = 17,
Unknown = 18,
ChannelTypeCount = 19,
DefaultChannel = 0,
EAudioMixerChannelType_MAX = 20,
};
// Enum AudioMixer.EAudioMixerStreamDataFormatType
// NumValues: 0x0005
enum class EAudioMixerStreamDataFormatType : uint8
{
Unknown = 0,
Float = 1,
Int16 = 2,
Unsupported = 3,
EAudioMixerStreamDataFormatType_MAX = 4,
};
// Enum AudioMixer.ESwapAudioOutputDeviceResultState
// NumValues: 0x0004
enum class ESwapAudioOutputDeviceResultState : uint8
{
Failure = 0,
Success = 1,
None = 2,
ESwapAudioOutputDeviceResultState_MAX = 3,
};
// Enum AudioMixer.ERequiredSubmixes
// NumValues: 0x0006
enum class ERequiredSubmixes : uint8
{
Main = 0,
BaseDefault = 1,
Reverb = 2,
EQ = 3,
Count = 4,
ERequiredSubmixes_MAX = 5,
};
// Enum AudioMixer.ESourceManagerRenderThreadPhase
// NumValues: 0x000E
enum class ESourceManagerRenderThreadPhase : uint8
{
Begin = 0,
PumpMpscCmds = 1,
PumpCmds = 2,
ProcessModulators = 3,
UpdatePendingReleaseData = 4,
GenerateSrcAudio_WithBusses = 5,
ComputeBusses = 6,
GenerateSrcAudio_WithoutBusses = 7,
UpdateBusses = 8,
SpatialInterface_OnAllSourcesProcessed = 9,
SourceDataOverride_OnAllSourcesProcessed = 10,
UpdateGameThreadCopies = 11,
Finished = 12,
ESourceManagerRenderThreadPhase_MAX = 13,
};
// Enum AudioMixer.EMusicalNoteName
// NumValues: 0x000D
enum class EMusicalNoteName : uint8
{
C = 0,
Db = 1,
D = 2,
Eb = 3,
E = 4,
F = 5,
Gb = 6,
G = 7,
Ab = 8,
A = 9,
Bb = 10,
B = 11,
EMusicalNoteName_MAX = 12,
};
// Enum AudioMixer.ESubmixEffectDynamicsProcessorType
// NumValues: 0x0007
enum class ESubmixEffectDynamicsProcessorType : uint8
{
Compressor = 0,
Limiter = 1,
Expander = 2,
Gate = 3,
UpwardsCompressor = 4,
Count = 5,
ESubmixEffectDynamicsProcessorType_MAX = 6,
};
// Enum AudioMixer.ESubmixEffectDynamicsPeakMode
// NumValues: 0x0005
enum class ESubmixEffectDynamicsPeakMode : uint8
{
MeanSquared = 0,
RootMeanSquared = 1,
Peak = 2,
Count = 3,
ESubmixEffectDynamicsPeakMode_MAX = 4,
};
// Enum AudioMixer.ESubmixEffectDynamicsChannelLinkMode
// NumValues: 0x0005
enum class ESubmixEffectDynamicsChannelLinkMode : uint8
{
Disabled = 0,
Average = 1,
Peak = 2,
Count = 3,
ESubmixEffectDynamicsChannelLinkMode_MAX = 4,
};
// Enum AudioMixer.ESubmixEffectDynamicsKeySource
// NumValues: 0x0005
enum class ESubmixEffectDynamicsKeySource : uint8
{
Default = 0,
AudioBus = 1,
Submix = 2,
Count = 3,
ESubmixEffectDynamicsKeySource_MAX = 4,
};
// ScriptStruct AudioMixer.SubmixEffectEQBand
// 0x0010 (0x0010 - 0x0000)
struct FSubmixEffectEQBand final
{
public:
float Frequency; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Bandwidth; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GainDb; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnabled : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FSubmixEffectEQBand;
// ScriptStruct AudioMixer.SubmixEffectSubmixEQSettings
// 0x0010 (0x0010 - 0x0000)
struct FSubmixEffectSubmixEQSettings final
{
public:
TArray<struct FSubmixEffectEQBand> EQBands; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FSubmixEffectSubmixEQSettings;
// ScriptStruct AudioMixer.AudioOutputDeviceInfo
// 0x0048 (0x0048 - 0x0000)
struct FAudioOutputDeviceInfo final
{
public:
class FString Name; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DeviceID; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumChannels; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SampleRate; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAudioMixerStreamDataFormatType Format; // 0x0028(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EAudioMixerChannelType> OutputChannelArray; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 bIsSystemDefault : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bIsCurrentDevice : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAudioOutputDeviceInfo;
// ScriptStruct AudioMixer.SwapAudioOutputResult
// 0x0028 (0x0028 - 0x0000)
struct FSwapAudioOutputResult final
{
public:
class FString CurrentDeviceId; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RequestedDeviceId; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESwapAudioOutputDeviceResultState Result; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FSwapAudioOutputResult;
// ScriptStruct AudioMixer.SubmixEffectDynamicProcessorFilterSettings
// 0x000C (0x000C - 0x0000)
struct FSubmixEffectDynamicProcessorFilterSettings final
{
public:
uint8 bEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Cutoff; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GainDb; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FSubmixEffectDynamicProcessorFilterSettings;
// ScriptStruct AudioMixer.SubmixEffectDynamicsProcessorSettings
// 0x0060 (0x0060 - 0x0000)
struct FSubmixEffectDynamicsProcessorSettings final
{
public:
ESubmixEffectDynamicsProcessorType DynamicsProcessorType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESubmixEffectDynamicsPeakMode PeakMode; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESubmixEffectDynamicsChannelLinkMode LinkMode; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float InputGainDb; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ThresholdDb; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Ratio; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float KneeBandwidthDb; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LookAheadMsec; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AttackTimeMsec; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReleaseTimeMsec; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESubmixEffectDynamicsKeySource KeySource; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAudioBus* ExternalAudioBus; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundSubmix* ExternalSubmix; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bChannelLinked : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAnalogMode : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bBypass : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bKeyAudition : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float KeyGainDb; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutputGainDb; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSubmixEffectDynamicProcessorFilterSettings KeyHighshelf; // 0x0044(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSubmixEffectDynamicProcessorFilterSettings KeyLowshelf; // 0x0050(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FSubmixEffectDynamicsProcessorSettings;
// ScriptStruct AudioMixer.SubmixEffectReverbSettings
// 0x0040 (0x0040 - 0x0000)
struct FSubmixEffectReverbSettings final
{
public:
bool bBypassEarlyReflections; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReflectionsDelay; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GainHF; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReflectionsGain; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBypassLateReflections; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LateDelay; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DecayTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Density; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Diffusion; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AirAbsorptionGainHF; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DecayHFRatio; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LateGain; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Gain; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WetLevel; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DryLevel; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBypass; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FSubmixEffectReverbSettings;
}