698 lines
51 KiB
C++
698 lines
51 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: NeoAudio
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#include "Basic.hpp"
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#include "GameplayTags_structs.hpp"
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#include "Engine_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "DataTablePlus_structs.hpp"
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namespace SDK
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{
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// Enum NeoAudio.ENeoAudioAcousticPortalState
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// NumValues: 0x0003
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enum class ENeoAudioAcousticPortalState : uint8
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{
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Closed = 0,
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Open = 1,
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ENeoAudioAcousticPortalState_MAX = 2,
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};
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// Enum NeoAudio.ENeoAudioMeshType
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// NumValues: 0x0003
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enum class ENeoAudioMeshType : uint8
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{
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StaticMesh = 0,
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CollisionMesh = 1,
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ENeoAudioMeshType_MAX = 2,
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};
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// Enum NeoAudio.ENeoAudioCurveInterpolation
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// NumValues: 0x000C
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enum class ENeoAudioCurveInterpolation : uint8
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{
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Log3 = 0,
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Sine = 1,
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Log1 = 2,
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InvSCurve = 3,
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Linear = 4,
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SCurve = 5,
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Exp1 = 6,
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SineRecip = 7,
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Exp3 = 8,
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LastFadeCurve = 8,
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Constant = 9,
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ENeoAudioCurveInterpolation_MAX = 10,
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};
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// Enum NeoAudio.ENeoAudioEventFilterType
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// NumValues: 0x0003
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enum class ENeoAudioEventFilterType : uint8
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{
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ShowResult = 0,
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HideResult = 1,
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ENeoAudioEventFilterType_MAX = 2,
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};
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// Enum NeoAudio.ENeoAudioFitToGeometryMode
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// NumValues: 0x0004
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enum class ENeoAudioFitToGeometryMode : uint8
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{
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OrientedBox = 0,
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AlignedBox = 1,
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ConvexPolyhedron = 2,
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ENeoAudioFitToGeometryMode_MAX = 3,
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};
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// Enum NeoAudio.ENeoAudioSwitchType
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// NumValues: 0x0012
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enum class ENeoAudioSwitchType : uint8
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{
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INVALID = 0,
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AnimationType = 1,
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BreathType = 2,
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CharDamageHitType = 3,
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DoorStatus = 4,
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DoorSpeedType = 5,
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EmCrawlHasBuff = 6,
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EmHasMask = 7,
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EmShiroCorruption = 8,
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EnemyType = 9,
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FloorType = 10,
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FootStep = 11,
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HitSurfaceType = 12,
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PlayerType = 13,
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UIUseItemsType = 14,
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WeaponEquipType = 15,
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WeaponType = 16,
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ENeoAudioSwitchType_MAX = 17,
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};
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// Enum NeoAudio.ENeoAudioCueGroup
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// NumValues: 0x000A
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enum class ENeoAudioCueGroup : uint8
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{
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INVALID = 0,
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MV_Auto = 1,
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VO_Auto = 2,
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FT_Switch = 3,
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SE_Trigger = 4,
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FOOTSTEP_ONSTOP_Trigger = 5,
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TOUCH_CO_Trigger = 6,
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LAND_CO_Trigger = 7,
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Breath_Switch = 8,
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ENeoAudioCueGroup_MAX = 9,
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};
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// ScriptStruct NeoAudio.NeoAudioAutoTriggerSettingElement
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// 0x0008 (0x0008 - 0x0000)
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struct FNeoAudioAutoTriggerSettingElement final
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{
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public:
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class FName EnableName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioAutoTriggerSettingElement;
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// ScriptStruct NeoAudio.NeoAudioTriggerIdHandle
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// 0x0008 (0x0008 - 0x0000)
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struct FNeoAudioTriggerIdHandle final
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{
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public:
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class FName RowName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioTriggerIdHandle;
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// ScriptStruct NeoAudio.NeoAudioActorSpawnerDataElement
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// 0x0038 (0x0038 - 0x0000)
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struct FNeoAudioActorSpawnerDataElement final
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{
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public:
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class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSoftClassPtr<class UClass> TargetActor; // 0x0008(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName SocketName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioActorSpawnerDataElement;
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// ScriptStruct NeoAudio.NeoAudioActorSpawnerData
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// 0x0010 (0x0010 - 0x0000)
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struct FNeoAudioActorSpawnerData final
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{
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public:
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TArray<struct FNeoAudioActorSpawnerDataElement> ActorParam; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioActorSpawnerData;
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// ScriptStruct NeoAudio.NeoAudioPostEventParam
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// 0x0070 (0x0070 - 0x0000)
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struct FNeoAudioPostEventParam
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{
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public:
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struct FSoftObjectPath SoundEventRef; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool UseLocation; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector Location; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName AttachJoint; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool Follow; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool UseCooldown; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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float CoolDownTime; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_50[0x20]; // 0x0050(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FNeoAudioPostEventParam;
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// ScriptStruct NeoAudio.NeoAudioBGMTableRow
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// 0x0098 (0x00A0 - 0x0008)
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struct FNeoAudioBGMTableRow final : public FTableRowBase
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{
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public:
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class FName LevelName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FGameplayTagContainer LevelTag; // 0x0010(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
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struct FNeoAudioPostEventParam AudioEvent; // 0x0030(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioBGMTableRow;
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// ScriptStruct NeoAudio.NeoAudioCueAutoTriggerElement
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// 0x0028 (0x0028 - 0x0000)
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struct FNeoAudioCueAutoTriggerElement final
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{
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public:
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class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FNeoAudioAutoTriggerSettingElement> VelocityTrigger; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FNeoAudioAutoTriggerSettingElement> JointAngleTrigger; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioCueAutoTriggerElement;
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// ScriptStruct NeoAudio.NeoAudioCueAutoTriggerGroup
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// 0x0018 (0x0018 - 0x0000)
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struct FNeoAudioCueAutoTriggerGroup final
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{
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public:
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ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FNeoAudioCueAutoTriggerElement> AutoTriggerList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioCueAutoTriggerGroup;
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// ScriptStruct NeoAudio.ActiveAutoVelTrig
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// 0x0058 (0x0058 - 0x0000)
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struct alignas(0x08) FActiveAutoVelTrig final
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{
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public:
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uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActiveAutoVelTrig;
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// ScriptStruct NeoAudio.ActiveAutoAngleTrig
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// 0x0038 (0x0038 - 0x0000)
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struct alignas(0x08) FActiveAutoAngleTrig final
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{
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public:
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uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActiveAutoAngleTrig;
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// ScriptStruct NeoAudio.NeoAudioOnStopTriggerSettingElement
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// 0x0008 (0x0008 - 0x0000)
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struct FNeoAudioOnStopTriggerSettingElement final
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{
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public:
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class FName EnableName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioOnStopTriggerSettingElement;
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// ScriptStruct NeoAudio.NeoAudioCueOnStopTriggerElement
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// 0x0018 (0x0018 - 0x0000)
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struct FNeoAudioCueOnStopTriggerElement final
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{
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public:
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class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FNeoAudioOnStopTriggerSettingElement> OnStopTrigger; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioCueOnStopTriggerElement;
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// ScriptStruct NeoAudio.NeoAudioCueOnStopTriggerGroup
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// 0x0018 (0x0018 - 0x0000)
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struct FNeoAudioCueOnStopTriggerGroup final
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{
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public:
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ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FNeoAudioCueOnStopTriggerElement> OnStopTriggerList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioCueOnStopTriggerGroup;
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// ScriptStruct NeoAudio.ActiveOnStopTrig
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// 0x0060 (0x0060 - 0x0000)
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struct alignas(0x08) FActiveOnStopTrig final
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{
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public:
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uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActiveOnStopTrig;
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// ScriptStruct NeoAudio.NeoAudioCueElement
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// 0x000C (0x000C - 0x0000)
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struct FNeoAudioCueElement final
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{
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public:
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ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class FName CueName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioCueElement;
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// ScriptStruct NeoAudio.NeoAudioCue
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// 0x000C (0x000C - 0x0000)
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struct FNeoAudioCue final
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{
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public:
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ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class FName CueName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNeoAudioCue;
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// ScriptStruct NeoAudio.CueToSwitchElement
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// 0x0014 (0x0014 - 0x0000)
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struct FCueToSwitchElement final
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{
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public:
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class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ENeoAudioSwitchType SwitchType; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FGameplayTag SwitchValue; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FCueToSwitchElement;
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// ScriptStruct NeoAudio.CueToSwitchGroup
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// 0x0018 (0x0018 - 0x0000)
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struct FCueToSwitchGroup final
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{
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|||
|
|
public:
|
|||
|
|
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<struct FCueToSwitchElement> CueSwitchList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FCueToSwitchGroup;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.CueToTriggerElement
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FCueToTriggerElement final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FNeoAudioTriggerIdHandle Trigger; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<struct FNeoAudioTriggerIdHandle> Triggers; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FCueToTriggerElement;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.CueToTriggerGroup
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FCueToTriggerGroup final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<struct FCueToTriggerElement> CueTriggerList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FCueToTriggerGroup;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioAutoTriggerParam
|
|||
|
|
// 0x0014 (0x0014 - 0x0000)
|
|||
|
|
struct FNeoAudioAutoTriggerParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
bool EnableMonitor; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float Threshold; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FNeoAudioTriggerIdHandle SoundTrigger; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioAutoTriggerParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioJointAngleTriggerData
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FNeoAudioJointAngleTriggerData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FName JointCenterName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName JointAName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName JointBName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float AntiRepeatingTimer; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<struct FNeoAudioAutoTriggerParam> TriggerParam; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioJointAngleTriggerData;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioVelocityTriggerData
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FNeoAudioVelocityTriggerData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FName JointName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float AntiRepeatingTimer; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TArray<struct FNeoAudioAutoTriggerParam> TriggerParam; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioVelocityTriggerData;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioOnStopTriggerData
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FNeoAudioOnStopTriggerData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool EnableMonitor; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class FName JointName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float AntiRepeatingTimer; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float StopVelocity; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float MoveVelocity; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FNeoAudioTriggerIdHandle SoundTrigger; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioOnStopTriggerData;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioSoundContainerInfo
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FNeoAudioSoundContainerInfo final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UDataTable* DataTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioSoundContainerInfo;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioStateTableRow
|
|||
|
|
// 0x0028 (0x0030 - 0x0008)
|
|||
|
|
struct FNeoAudioStateTableRow final : public FTableRowBase
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FGameplayTag StateTag; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FSoftObjectPath StateAsset; // 0x0010(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioStateTableRow;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioTriggerTableRow
|
|||
|
|
// 0x0090 (0x00B8 - 0x0028)
|
|||
|
|
struct FNeoAudioTriggerTableRow final : public FNeoEditableCompositeTableRow
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FGameplayTag TriggerGroup; // 0x0028(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName TriggerName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FNeoAudioPostEventParam PostEventParam; // 0x0038(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<struct FSoftClassPath> ExtraDatas; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioTriggerTableRow;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioAcousticTextureParams
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FNeoAudioAcousticTextureParams final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FVector4 AbsorptionValues; // 0x0000(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioAcousticTextureParams;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioPoly
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FNeoAudioPoly final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FSoftObjectPath TextureRef; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Occlusion; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool EnableSurface; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float SurfaceArea; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|||
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioPoly;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioEdgeInfo
|
|||
|
|
// 0x0050 (0x0050 - 0x0000)
|
|||
|
|
struct alignas(0x08) FNeoAudioEdgeInfo final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioEdgeInfo;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioSurfaceProperties
|
|||
|
|
// 0x0058 (0x0058 - 0x0000)
|
|||
|
|
struct alignas(0x08) FNeoAudioSurfaceProperties final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioSurfaceProperties;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioFacePlane
|
|||
|
|
// 0x0048 (0x0048 - 0x0000)
|
|||
|
|
struct alignas(0x08) FNeoAudioFacePlane final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioFacePlane;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioSubtitleParam
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FNeoAudioSubtitleParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<struct FSubtitleCue> Subtitles; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
float SubtitlePriority; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 bManualWordWrap : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bSingleLine : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioSubtitleParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioPostedEventInfo
|
|||
|
|
// 0x000C (0x000C - 0x0000)
|
|||
|
|
struct alignas(0x04) FNeoAudioPostedEventInfo final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioPostedEventInfo;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioCooldownEventInfo
|
|||
|
|
// 0x0028 (0x0028 - 0x0000)
|
|||
|
|
struct alignas(0x08) FNeoAudioCooldownEventInfo final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioCooldownEventInfo;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioAmbientSoundParam
|
|||
|
|
// 0x03F0 (0x0460 - 0x0070)
|
|||
|
|
struct FNeoAudioAmbientSoundParam final : public FNeoAudioPostEventParam
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class FName AttachName; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class USoundAttenuation* AttenuationSettings; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FSoundAttenuationSettings AttenuationOverrides; // 0x0080(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 bStopWhenOwnerDestroyed : 1; // 0x0450(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 Pad_451[0x3]; // 0x0451(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float FadeOutTime; // 0x0454(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
ENeoAudioCurveInterpolation FadeCurve; // 0x0458(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 bAutoActivate : 1; // 0x0459(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bOverrideAttenuation : 1; // 0x0459(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 Pad_45A[0x6]; // 0x045A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioAmbientSoundParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioReverbParam
|
|||
|
|
// 0x0040 (0x0040 - 0x0000)
|
|||
|
|
struct FNeoAudioReverbParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool bEnable; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float SendLevel; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float FadeRate; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 Priority; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bAutoAssignAuxBus; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FSoftObjectPath ReverbEffectRef; // 0x0018(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioReverbParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioSurfaceReflectorParam
|
|||
|
|
// 0x0020 (0x0020 - 0x0000)
|
|||
|
|
struct FNeoAudioSurfaceReflectorParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 bEnableSurfaceReflectors : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bEnableDiffraction : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bEnableDiffractionOnBoundaryEdges : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class AActor* AssociatedRoom; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<struct FNeoAudioPoly> AcousticPolys; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioSurfaceReflectorParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioRoomParam
|
|||
|
|
// 0x0018 (0x0088 - 0x0070)
|
|||
|
|
struct FNeoAudioRoomParam final : public FNeoAudioPostEventParam
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 bEnable : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
bool bDynamic; // 0x0074(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool AutoPost; // 0x0075(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float Priority; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float WallOcclusion; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float AuxSendLevel; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioRoomParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioRTPCParam
|
|||
|
|
// 0x0038 (0x0038 - 0x0000)
|
|||
|
|
struct FNeoAudioRTPCParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FSoftObjectPath RtpcValue; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 InterpolationTimeMs; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool BypassInternalValueInterpolation; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class FName RTPC; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Value; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioRTPCParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioSwitchParam
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FNeoAudioSwitchParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FSoftObjectPath SwitchValue; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName SwitchGroup; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName SwitchState; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioSwitchParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioStateParam
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FNeoAudioStateParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FSoftObjectPath StateValue; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName StateGroup; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName State; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioStateParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioGameplayTagTriggerParam
|
|||
|
|
// 0x0028 (0x0028 - 0x0000)
|
|||
|
|
struct FNeoAudioGameplayTagTriggerParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FNeoAudioTriggerIdHandle TriggerId; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|||
|
|
bool bUseLocation; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
struct FVector Location; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioGameplayTagTriggerParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioNoiseParam
|
|||
|
|
// 0x001C (0x001C - 0x0000)
|
|||
|
|
struct FNeoAudioNoiseParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
float Loudness; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float MaxRange; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName Tag; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FGameplayTag CancelReportGameplayTag; // 0x0010(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool UseLineTrace; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
ECollisionChannel TraceChannel; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioNoiseParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioPortalParam
|
|||
|
|
// 0x0008 (0x0008 - 0x0000)
|
|||
|
|
struct FNeoAudioPortalParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
bool bDynamic; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
ENeoAudioAcousticPortalState InitialState; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float ObstructionRefreshInterval; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioPortalParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioSpotReflectorParam
|
|||
|
|
// 0x0058 (0x0058 - 0x0000)
|
|||
|
|
struct FNeoAudioSpotReflectorParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FSoftObjectPath EarlyReflectionAuxBus; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FString EarlyReflectionAuxBusName; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FSoftObjectPath AcousticTexture; // 0x0030(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float DistanceScalingFactor; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float Level; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioSpotReflectorParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioGeometrySurfaceOverride
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FNeoAudioGeometrySurfaceOverride final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FSoftObjectPath AcousticTextureRef; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 bEnableOcclusionOverride : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float OcclusionValue; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float SurfaceArea; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|||
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioGeometrySurfaceOverride;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioGeometryParam
|
|||
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|||
|
|
struct FNeoAudioGeometryParam final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
ENeoAudioMeshType MeshType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
int32 LOD; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
float WeldingThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
TMap<class UMaterialInterface*, struct FNeoAudioGeometrySurfaceOverride> StaticMeshSurfaceOverride; // 0x0010(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|||
|
|
struct FNeoAudioGeometrySurfaceOverride CollisionMeshSurfaceOverride; // 0x0060(0x0030)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 bEnableDiffraction : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bEnableDiffractionOnBoundaryEdges : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class AActor* AssociatedRoom; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioGeometryParam;
|
|||
|
|
|
|||
|
|
// ScriptStruct NeoAudio.NeoAudioPostDialogResult
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FNeoAudioPostDialogResult final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UObject* EventObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 PlayingID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FNeoAudioPostDialogResult;
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
|