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ReshadePluginsCore/HellIsUs/SDK/Odin_structs.hpp

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2025-09-16 12:02:37 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Odin
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// ScriptStruct Odin.BaseRuneComponentInstanceData
// 0x0000 (0x0068 - 0x0068)
struct FBaseRuneComponentInstanceData final : public FActorComponentInstanceData
{
};
DUMPER7_ASSERTS_FBaseRuneComponentInstanceData;
// ScriptStruct Odin.RuneStruct
// 0x0008 (0x0008 - 0x0000)
struct FRuneStruct final
{
public:
class UScriptStruct* Struct; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRuneStruct;
// ScriptStruct Odin.BlueprintEntitySignature
// 0x0050 (0x0050 - 0x0000)
struct FBlueprintEntitySignature final
{
public:
TArray<struct FRuneStruct> RequiredRuneTypes; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FRuneStruct> RequiredTagTypes; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FRuneStruct> AnyTagTypes; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FRuneStruct> ExcludedRuneTypes; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FRuneStruct> ExcludedTagTypes; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FBlueprintEntitySignature;
// ScriptStruct Odin.DebugNameRune
// 0x0010 (0x0010 - 0x0000)
struct FDebugNameRune final
{
public:
class FString DebugName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDebugNameRune;
// ScriptStruct Odin.WorldRotationRune
// 0x0018 (0x0018 - 0x0000)
struct FWorldRotationRune final
{
public:
struct FRotator WorldRotation; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FWorldRotationRune;
// ScriptStruct Odin.EntityComponentInstanceData
// 0x0000 (0x0068 - 0x0068)
struct FEntityComponentInstanceData final : public FActorComponentInstanceData
{
};
DUMPER7_ASSERTS_FEntityComponentInstanceData;
// ScriptStruct Odin.OdinWorldTickFunction
// 0x0008 (0x0030 - 0x0028)
struct FOdinWorldTickFunction final : public FTickFunction
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FOdinWorldTickFunction;
// ScriptStruct Odin.OverlapComponentActions
// 0x00A8 (0x00A8 - 0x0000)
struct FOverlapComponentActions final
{
public:
struct FComponentReference PrimitiveComponentReference; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* CachedPrimitiveComponent; // 0x0028(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlueprintEntitySignature SignatureToMatch; // 0x0030(0x0050)(Edit, NativeAccessSpecifierPublic)
class UEntityLayoutData* OverlapEntityInitialPayload; // 0x0080(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FRuneStruct> TagsToAttachToEvent; // 0x0088(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UBaseRuneWrapper*> RunesToAttachToEvent; // 0x0098(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FOverlapComponentActions;
// ScriptStruct Odin.OverlapDetectionRune
// 0x0018 (0x0018 - 0x0000)
struct FOverlapDetectionRune final
{
public:
TArray<struct FOverlapComponentActions> OverlapComponents; // 0x0000(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bRegisteredAllComponents; // 0x0010(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FOverlapDetectionRune;
// ScriptStruct Odin.OverlapRune
// 0x0020 (0x0020 - 0x0000)
struct alignas(0x08) FOverlapRune final
{
public:
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FOverlapRune;
// ScriptStruct Odin.RuneWrapper
// 0x0018 (0x0018 - 0x0000)
struct FRuneWrapper final
{
public:
class UScriptStruct* Struct; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FRuneWrapper;
// ScriptStruct Odin.WorldLocationRune
// 0x0030 (0x0030 - 0x0000)
struct FWorldLocationRune final
{
public:
struct FVector WorldLocation; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PreviousWorldLocation; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FWorldLocationRune;
// ScriptStruct Odin.WorldForwardRune
// 0x0018 (0x0018 - 0x0000)
struct FWorldForwardRune final
{
public:
struct FVector WorldForward; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FWorldForwardRune;
}