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ReshadePluginsCore/LittleNightmareIII/SDK/SMGCommon_structs.hpp

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2025-10-12 19:46:04 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SMGCommon
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
namespace SDK
{
// Enum SMGCommon.EGFActorRegisterType
// NumValues: 0x001E
enum class EGFActorRegisterType : uint8
{
None = 0,
Any = 1,
Character = 2,
CharacterStart = 3,
Locator = 4,
Prop = 5,
Cinematic = 6,
CinematicSequence = 7,
UseLocation = 8,
Interaction = 9,
Camera = 10,
CameraVolume = 11,
AudioActor = 12,
Volume = 13,
ParticleFX = 14,
AttachableUI = 15,
ProjectionActor = 16,
SeamlessTransition = 17,
POI = 18,
AILogic = 19,
PhysicalInteractable = 20,
VideoPlaybackController = 21,
GameplayActor = 22,
UIWidget = 23,
Glint = 24,
Controller = 25,
Door = 26,
NetworkMoveHelper = 27,
AcousticPortal = 28,
MAX = 29,
};
// Enum SMGCommon.EQTEProjButton
// NumValues: 0x0008
enum class EQTEProjButton : uint8
{
Cross = 0,
Triangle = 1,
Circle = 2,
Square = 3,
R2 = 4,
LSUp = 5,
Cross2Players = 6,
EQTEProjButton_MAX = 7,
};
// Enum SMGCommon.EChoiceDirection
// NumValues: 0x0003
enum class EChoiceDirection : uint8
{
Horizontal = 0,
Vertical = 1,
EChoiceDirection_MAX = 2,
};
// Enum SMGCommon.EChoiceIcon
// NumValues: 0x000B
enum class EChoiceIcon : uint8
{
eGo = 0,
eGoFast = 1,
eAttack = 2,
eLook = 3,
eUse = 4,
eDialog = 5,
eSwipeUp = 6,
eSwipeDown = 7,
eSwipeLeft = 8,
eSwipeRight = 9,
EChoiceIcon_MAX = 10,
};
// Enum SMGCommon.EPadSticks
// NumValues: 0x0003
enum class EPadSticks : uint8
{
eLStick = 0,
eRStick = 1,
EPadSticks_MAX = 2,
};
// Enum SMGCommon.EPadButton
// NumValues: 0x0010
enum class EPadButton : uint8
{
eSquare = 0,
eTriangle = 1,
eCircle = 2,
eCross = 3,
eL1 = 4,
eL2 = 5,
eR1 = 6,
eR2 = 7,
eDpadUp = 8,
eDpadDown = 9,
eDpadLeft = 10,
eDpadRight = 11,
eRSMoved = 12,
eStart = 13,
eSelect = 14,
EPadButton_MAX = 15,
};
// Enum SMGCommon.EQTEButton
// NumValues: 0x0009
enum class EQTEButton : uint8
{
eSquare = 0,
eTriangle = 1,
eCircle = 2,
eCross = 3,
eR2 = 4,
eLSUp = 5,
eRSDown = 6,
eINVALID = 7,
EQTEButton_MAX = 8,
};
// Enum SMGCommon.ESMGDebugFilter
// NumValues: 0x00B2
enum class ESMGDebugFilter : uint8
{
AbilityTags = 0,
AbilityLogging = 1,
Achievements = 2,
AI = 3,
AiAbility = 4,
Animation = 5,
AnimationOverride = 6,
Antagonist = 7,
AntagonistChild = 8,
AntagonistAnimation = 9,
Approach = 10,
AtmosphereVolumes = 11,
AtmosphereDetails = 12,
Automation = 13,
Audio = 14,
AudioPhysics = 15,
AudioVolume = 16,
AudioNewFoley = 17,
AudioNewVoices = 18,
BalanceBeam = 19,
BowAndArrow = 20,
BowStrafing = 21,
Breathing = 22,
Capstan = 23,
Camera = 24,
CameraShake = 25,
Carriables = 26,
CharacterAntagonist = 27,
CharacterInput = 28,
CheckpointResume = 29,
ClimbingLadderLogic = 30,
ClimbingLadderVisuals = 31,
ClimbingLedgeLogic = 32,
ClimbingLedgeVisuals = 33,
ComplianceLayer = 34,
ControlRemapping = 35,
Credits = 36,
Creatures = 37,
Death = 38,
DemoBuild = 39,
DisableDebugBindings = 40,
DisableDrowning = 41,
DisableRootCameraLoadingScreen = 42,
DLC01 = 43,
DLC02 = 44,
DLCReleaseInfo = 45,
Doors = 46,
Draggable = 47,
Entitlements = 48,
EntitlementsEnableAll = 49,
EntitlementsDisableAll = 50,
EnvironmentInteractable = 51,
FastForwardWithoutGameCompletion = 52,
Flashlight = 53,
FloorMaterial = 54,
FlowControl = 55,
Footprint = 56,
Gasmask = 57,
Gesture = 58,
Grabbable = 59,
GrungeSystem = 60,
Handholding = 61,
Hang = 62,
HangJump = 63,
Hatch = 64,
IgnoreMPSaveUser = 65,
IgnoreSaveBuildNumber = 66,
IK = 67,
Input = 68,
Inventory = 69,
Jump = 70,
JumpAlignment = 71,
Knife = 72,
LogButtonHoverEvents = 73,
LogButtonUnHoverEvents = 74,
LogLocaleIDUsage = 75,
LookAtIK = 76,
LowConnectionWidget = 77,
MarketingCamera = 78,
Movement = 79,
MovementAttributeSet = 80,
MovementFallOff = 81,
MovementWalkStart = 82,
Multiplayer = 83,
NavSystem = 84,
Navigation = 85,
NetSyncGameEvents = 86,
NetCheckpointReadyActors = 87,
Nomes = 88,
ObjectSelectionManager = 89,
ObjectSelection = 90,
OffScreenWidget = 91,
OnlineSessionManager = 92,
Outfit = 93,
Pause = 94,
PlayerCharacter = 95,
POI = 96,
RoomConnections = 97,
Rooms = 98,
SaveDataTransient = 99,
ScreenGroup = 100,
ScreenGroupAll = 101,
ScreenGroupRefocusTree = 102,
Slide = 103,
SoloCharacter = 104,
Spawning = 105,
Strafing = 106,
Stumbling = 107,
StreamedLevels = 108,
SubtitleQueue = 109,
Swimming = 110,
Target = 111,
Telemetry = 112,
TelemetryAllValues = 113,
TelemetryAccessiblitySettings = 114,
TelemetryAdvancedSettings = 115,
TelemetryAudioSettings = 116,
TelemetryBrightnessSettings = 117,
TelemetryddnaForgetMe = 118,
TelemetryClientStartGameSession = 119,
TelemetryClientTimeInGame = 120,
TelemetryLanguageSettings = 121,
TelemetryHeadFlash = 122,
TelemetryHudMenusSettings = 123,
TelemetryChapterEnd = 124,
TelemetryChapterStart = 125,
TelemetryCheckpointHit = 126,
TelemetryCollectableCollected = 127,
TelemetryControlSettings = 128,
TelemetryControllerSettings = 129,
TelemetryCostumeChange = 130,
TelemetryDeath = 131,
TelemetryEndGameSession = 132,
TelemetryEntitlements = 133,
TelemetryGameBoot = 134,
TelemetryGameCompletion = 135,
TelemetryGamepadSettings = 136,
TelemetryGeneralSettings = 137,
TelemetryGesture = 138,
TelemetryKeyboardSettings = 139,
TelemetryMonstersHit = 140,
TelemetryNewPlayer = 141,
TelemetryPlatformHardware = 142,
TelemetryStartGameSession = 143,
TelemetryStorefront = 144,
TelemetrySwappedControllers = 145,
TelemetryTutorial = 146,
TelemetryVideoSettings = 147,
TelemetryWeaponAndTools = 148,
Throw = 149,
TrialGame = 150,
Tutorials = 151,
TwoWorlds = 152,
UI = 153,
Umbrella = 154,
UnlockChapterSelect = 155,
UnlockAllCollectables = 156,
UnlockAllCostumes = 157,
UserSetting_General = 158,
UserSetting_Langauge = 159,
UserSetting_Audio = 160,
UserSetting_Video = 161,
UserSetting_HudMenus = 162,
UserSetting_Brightness = 163,
UserSetting_Controls = 164,
UserSetting_Advanced = 165,
UserSetting_Accessibility = 166,
UserSetting_Input = 167,
UseTrialDebug = 168,
VFX = 169,
Watermark = 170,
WeaponAndTools = 171,
Wrench = 172,
Zipline = 173,
MetaStats = 174,
MovementReplication = 175,
MAX = 176,
INVALID = 177,
};
// Enum SMGCommon.EGFHUDPromptPosition
// NumValues: 0x0004
enum class EGFHUDPromptPosition : uint8
{
Left = 0,
Center = 1,
Right = 2,
EGFHUDPromptPosition_MAX = 3,
};
// Enum SMGCommon.EGFHUDPromptType
// NumValues: 0x000A
enum class EGFHUDPromptType : uint8
{
GrabObjectRight = 0,
GrabObjectLeft = 1,
BackOut = 2,
Move = 3,
Choice = 4,
Use = 5,
HoldObjectRight = 6,
HoldObejctLeft = 7,
AllPrompts = 8,
EGFHUDPromptType_MAX = 9,
};
// Enum SMGCommon.LogFilterType
// NumValues: 0x000A
enum class ELogFilterType : uint8
{
Warning = 0,
Error = 1,
Off = 2,
Display = 3,
Verbose = 4,
Log = 5,
On = 6,
Fatal = 7,
VeryVerbose = 8,
LogFilterType_MAX = 9,
};
// ScriptStruct SMGCommon.StringReferenceSMG
// 0x0010 (0x0010 - 0x0000)
struct FStringReferenceSMG
{
public:
class FString Value; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FStringReferenceSMG;
// ScriptStruct SMGCommon.ActionMappingReference
// 0x0000 (0x0010 - 0x0010)
struct FActionMappingReference final : public FStringReferenceSMG
{
};
DUMPER7_ASSERTS_FActionMappingReference;
// ScriptStruct SMGCommon.SMGMappingReference
// 0x0000 (0x0010 - 0x0010)
struct FSMGMappingReference final : public FStringReferenceSMG
{
};
DUMPER7_ASSERTS_FSMGMappingReference;
// ScriptStruct SMGCommon.AxisMappingReference
// 0x0000 (0x0010 - 0x0010)
struct FAxisMappingReference final : public FStringReferenceSMG
{
};
DUMPER7_ASSERTS_FAxisMappingReference;
// ScriptStruct SMGCommon.ActorReference
// 0x0020 (0x0020 - 0x0000)
struct FActorReference final
{
public:
class FString ActorName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EGFActorRegisterType Type; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsAlias; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_12[0x1]; // 0x0012(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
EGFActorRegisterType SelectedType; // 0x0013(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TWeakObjectPtr<class AActor> EditorActorRef; // 0x0014(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FActorReference;
// ScriptStruct SMGCommon.ActorRegisterGlobalAlias
// 0x0018 (0x0018 - 0x0000)
struct FActorRegisterGlobalAlias final
{
public:
class FString Alias; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGFActorRegisterType Type; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FActorRegisterGlobalAlias;
// ScriptStruct SMGCommon.ActorRegisterAlias
// 0x0010 (0x0010 - 0x0000)
struct FActorRegisterAlias final
{
public:
class FString ActorRegisterAlias; // 0x0000(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FActorRegisterAlias;
// ScriptStruct SMGCommon.ActorRegister
// 0x0018 (0x0018 - 0x0000)
struct FActorRegister final
{
public:
class FString ActorName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGFActorRegisterType Type; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FActorRegister;
// ScriptStruct SMGCommon.AnimCurveReference
// 0x000C (0x000C - 0x0000)
struct FAnimCurveReference final
{
public:
class FName CurveName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimCurveReference;
// ScriptStruct SMGCommon.ArrayWrapperBool
// 0x0010 (0x0010 - 0x0000)
struct FArrayWrapperBool final
{
public:
TArray<bool> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FArrayWrapperBool;
// ScriptStruct SMGCommon.ArrayWrapperUInt
// 0x0010 (0x0010 - 0x0000)
struct FArrayWrapperUInt final
{
public:
TArray<uint32> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FArrayWrapperUInt;
// ScriptStruct SMGCommon.ArrayWrapperInt
// 0x0010 (0x0010 - 0x0000)
struct FArrayWrapperInt final
{
public:
TArray<int32> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FArrayWrapperInt;
// ScriptStruct SMGCommon.ArrayWrapperFloat
// 0x0010 (0x0010 - 0x0000)
struct FArrayWrapperFloat final
{
public:
TArray<float> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FArrayWrapperFloat;
// ScriptStruct SMGCommon.DebugDraw2DGraphCurve
// 0x0008 (0x0008 - 0x0000)
struct FDebugDraw2DGraphCurve final
{
public:
float MaxValue; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor Color; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDebugDraw2DGraphCurve;
// ScriptStruct SMGCommon.DebugDraw2DGraph
// 0x0050 (0x0050 - 0x0000)
struct FDebugDraw2DGraph final
{
public:
bool bAlignRight; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlignBottom; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D Position; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Size; // 0x000C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Speed; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FDebugDraw2DGraphCurve> Curves; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FDebugDraw2DGraph;
// ScriptStruct SMGCommon.FeatherBlendWeightedBone
// 0x002C (0x002C - 0x0000)
struct FFeatherBlendWeightedBone final
{
public:
struct FBoneReference Bone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Weight; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMeshSpaceBlend; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoneReference BoneSpaceBlendBone; // 0x0018(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bIncludeChildren; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FFeatherBlendWeightedBone;
// ScriptStruct SMGCommon.FeatherBlendWeightedCurve
// 0x0010 (0x0010 - 0x0000)
struct FFeatherBlendWeightedCurve final
{
public:
struct FAnimCurveReference Curve; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float Weight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FFeatherBlendWeightedCurve;
// ScriptStruct SMGCommon.FeatherBlendConfigInstance
// 0x0030 (0x0030 - 0x0000)
struct FFeatherBlendConfigInstance final
{
public:
bool bAdditive; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float DefaultWeight; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FFeatherBlendWeightedBone> WeightedBones; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FFeatherBlendWeightedCurve> WeightedCurves; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FFeatherBlendConfigInstance;
// ScriptStruct SMGCommon.PropertyInfoSMG
// 0x0014 (0x0014 - 0x0000)
struct FPropertyInfoSMG final
{
public:
class FName PropertyName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DisplayText; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ArrayIndex; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPropertyInfoSMG;
// ScriptStruct SMGCommon.PropertyPathSMG
// 0x0010 (0x0010 - 0x0000)
struct FPropertyPathSMG final
{
public:
TArray<struct FPropertyInfoSMG> Path; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FPropertyPathSMG;
// ScriptStruct SMGCommon.LogSetting
// 0x0018 (0x0018 - 0x0000)
struct FLogSetting final
{
public:
class FString LogCategory; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ELogFilterType Verbosity; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FLogSetting;
// ScriptStruct SMGCommon.TimeCodeId
// 0x0010 (0x0010 - 0x0000)
struct FTimeCodeId final
{
public:
class FString BatchName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FTimeCodeId;
// ScriptStruct SMGCommon.TimeCodeValue
// 0x0004 (0x0004 - 0x0000)
struct FTimeCodeValue final
{
public:
float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FTimeCodeValue;
// ScriptStruct SMGCommon.TimeCodeSMG
// 0x0018 (0x0018 - 0x0000)
struct FTimeCodeSMG final
{
public:
struct FTimeCodeId Identifier; // 0x0000(0x0010)(NativeAccessSpecifierPublic)
struct FTimeCodeValue Timecode; // 0x0010(0x0004)(NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FTimeCodeSMG;
}