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ReshadePluginsCore/Metal Gear Solid Delta/SDK/FieldNotification_classes.hpp

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#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FieldNotification
#include "Basic.hpp"
#include "CoreUObject_classes.hpp"
namespace SDK
{
// Class FieldNotification.NotifyFieldValueChanged
// 0x0000 (0x0000 - 0x0000)
class INotifyFieldValueChanged final
{
public:
static class UClass* StaticClass()
{
return StaticClassImpl<"NotifyFieldValueChanged">();
}
static class INotifyFieldValueChanged* GetDefaultObj()
{
return GetDefaultObjImpl<INotifyFieldValueChanged>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
static_assert(alignof(INotifyFieldValueChanged) == 0x000001, "Wrong alignment on INotifyFieldValueChanged");
static_assert(sizeof(INotifyFieldValueChanged) == 0x000001, "Wrong size on INotifyFieldValueChanged");
}