2025-08-28 06:27:27 +02:00
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#include "Memory.hpp";
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#include "Maths.hpp";
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2025-09-17 11:16:33 +02:00
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#include "UEngine.hpp";
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2025-08-28 06:27:27 +02:00
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#include "ObfuscateString.h"
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#include <string>
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#include <spdlog/spdlog.h>
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#include <spdlog/sinks/rotating_file_sink.h>
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#include <filesystem>
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2025-09-03 12:10:43 +02:00
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#include <thread>
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2025-08-28 06:27:27 +02:00
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#include <safetyhook.hpp>
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2025-09-02 14:51:45 +02:00
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#include "SDK/Engine_classes.hpp"
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2025-08-28 06:27:27 +02:00
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2025-09-02 14:51:45 +02:00
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using namespace SDK;
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2025-08-28 06:27:27 +02:00
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// Constants
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const std::string PLUGIN_NAME = "MGSDSE";
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const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
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const std::string gameExecutable = "MGSDelta-Win64-Shipping.exe";
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const float baseAspect = 1.777777791;
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// Logger
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std::shared_ptr<spdlog::logger> logger;
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2025-09-03 12:10:43 +02:00
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// UE console
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static bool consoleCreated = false;
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2025-08-28 06:27:27 +02:00
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// Screen informations
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static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
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static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
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static float aspectRatio = (float)screenWidth / screenHeight;
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// Transform screen width into bytes little-endian
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float floatWidth = static_cast<float>(screenWidth);
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char* bytesWidth = reinterpret_cast<char*>(&floatWidth);
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// Plugin states
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static bool AOBScanDone = false;
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static bool g_fix_enabled = false;
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static bool g_fov_fix_enabled = false;
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static bool g_FPS_fix_enabled = false;
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static bool g_resolution_fix_enabled = false;
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static bool g_aspect_fix_enabled = false;
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static bool g_DOF_fix_enabled = false;
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static bool g_CA_fix_enabled = false;
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static bool g_Vignetting_fix_enabled = false;
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static bool g_Fog_fix_enabled = false;
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static int g_AdditionalFOVValue = 0;
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// Shared values
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static float g_FOV_In = 0;
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static float g_Compensated_FOV = 0;
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static float g_FOV_Out = 0;
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static bool g_Console_Enabled = false;
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// AOB Scan pointers
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static uint8_t* FOVaddress = nullptr;
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static uint8_t* FPSaddress = nullptr;
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static uint8_t* Resolutionaddress_1 = nullptr;
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static uint8_t* Resolutionaddress_2 = nullptr;
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static uint8_t* Aspectaddress = nullptr;
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static uint8_t* AspectMenuaddress = nullptr;
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static uint8_t* DOFaddress = nullptr;
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static uint8_t* CAaddress = nullptr;
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static uint8_t* Vignettingaddress = nullptr;
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static uint8_t* Fogaddress = nullptr;
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2025-09-17 11:16:33 +02:00
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// AOB Unreal Engine offsets addresses
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static uint8_t* GObjectsaddress = nullptr;
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static uint8_t* GNamesaddress = nullptr;
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static uint8_t* GetNameEntryaddress = nullptr;
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static uint8_t* AppendStringaddress = nullptr;
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static uint8_t* ProcessEventaddress = nullptr;
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2025-08-28 06:27:27 +02:00
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// Hooking
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static SafetyHookMid FOVHook{};
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static SafetyHookMid FPSHook{};
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static SafetyHookMid ResolutionHook_1{};
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static SafetyHookMid ResolutionHook_2{};
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static SafetyHookMid AspectHook{};
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static SafetyHookMid AspectMenuHook{};
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static SafetyHookMid FogHook{};
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// Prototypes
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static void FOVFixEnabled(bool fix_enabled);
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static void FPSFixEnabled(bool fix_enabled);
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static void DOFFixEnabled(bool fix_enabled);
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static void CAFixEnabled(bool fix_enabled);
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static void VignettingFixEnabled(bool fix_enabled);
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static void FogFixEnabled(bool fix_enabled);
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static void EnableConsole();
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uint8_t* basePtr = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr));
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extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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{
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g_fix_enabled = enabled;
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if (g_fix_enabled && !AOBScanDone) {
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logger->info("--------------- AOB scan started ---------------");
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if (FOVaddress == nullptr) {
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constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 48");
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FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"MGSDelta-Win64-Shipping.exe" + 43A6B64 - 48 8B 01 - mov rax, [rcx]
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//"MGSDelta-Win64-Shipping.exe" + 43A6B67 - FF 90 48 07 00 00 - call qword ptr[rax + 00000748]
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//"MGSDelta-Win64-Shipping.exe" + 43A6B6D - F3 0F 10 40 30 - movss xmm0, [rax + 30]
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//"MGSDelta-Win64-Shipping.exe" + 43A6B72 - 48 83 C4 28 - add rsp, 28
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//"MGSDelta-Win64-Shipping.exe" + 43A6B76 - C3 - ret
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if (!FOVaddress)
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logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
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FOVaddress += 0x10;
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}
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}
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if (FPSaddress == nullptr) {
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constexpr auto FPSStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? ?? EB ?? 0F ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 0F");
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FPSaddress = Memory::AOBScan(gameExecutable, FPSStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"MGSDelta-Win64-Shipping.exe" + 465256F - 74 02 - je "MGSDelta-Win64-Shipping.exe" + 4652573
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//"MGSDelta-Win64-Shipping.exe" + 4652571 - 33 FF - xor edi, edi
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//"MGSDelta-Win64-Shipping.exe" + 4652573 - F3 0F 10 04 3B - movss xmm0, [rbx + rdi]
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//"MGSDelta-Win64-Shipping.exe" + 4652578 - EB 03 - jmp "MGSDelta-Win64-Shipping.exe" + 465257D
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//"MGSDelta-Win64-Shipping.exe" + 465257A - 0F 28 C6 - movaps xmm0, xmm6
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if (!FPSaddress)
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logger->warn("Frame time signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("Frame time signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FPSaddress));
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FPSaddress += 0x5;
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}
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}
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if (DOFaddress == nullptr) {
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constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("7E ?? F6 ?? ?? ?? 74 ?? F6 83");
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DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"MGSDelta-Win64-Shipping.exe" + 2B90DE4 - 74 37 - je "MGSDelta-Win64-Shipping.exe" + 2B90E1D
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//"MGSDelta-Win64-Shipping.exe" + 2B90DE6 - 83 3C 2F 00 - cmp dword ptr[rdi + rbp], 00
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//"MGSDelta-Win64-Shipping.exe" + 2B90DEA - 7E 31 - jle "MGSDelta-Win64-Shipping.exe" + 2B90E1D
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//"MGSDelta-Win64-Shipping.exe" + 2B90DEC - F6 40 38 08 - test byte ptr[rax + 38], 08
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//"MGSDelta-Win64-Shipping.exe" + 2B90DF0 - 74 09 - je "MGSDelta-Win64-Shipping.exe" + 2B90DFB
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if (!DOFaddress)
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logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(DOFaddress));
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}
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}
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2025-09-02 14:51:45 +02:00
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if (CAaddress == nullptr) {
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constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 8B ?? ?? 39 05");
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CAaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"MGSDelta-Win64-Shipping.exe" + 4497760 - 48 8B 05 A1 05 04 10 - mov rax, ["MGSDelta-Win64-Shipping.exe" + 144D7D08]
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//"MGSDelta-Win64-Shipping.exe" + 4497767 - 39 30 - cmp[rax], esi
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//"MGSDelta-Win64-Shipping.exe" + 4497769 - 7F 06 - jg "MGSDelta-Win64-Shipping.exe" + 4497771
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//"MGSDelta-Win64-Shipping.exe" + 449776B - 89 B3 EC 1E 00 00 - mov[rbx + 00001EEC], esi
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//"MGSDelta-Win64-Shipping.exe" + 4497771 - 8B 04 2F - mov eax, [rdi + rbp]
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if (!CAaddress)
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logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("Chromatic aberrations found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(CAaddress));
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}
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}
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2025-08-28 06:27:27 +02:00
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if (Vignettingaddress == nullptr) {
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constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? EB");
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Vignettingaddress = Memory::AOBScan(gameExecutable, VignettingStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"MGSDelta-Win64-Shipping.exe" + 4496C77 - C7 83 C8 20 00 00 00 00 80 3F - mov[rbx + 000020C8], 3F800000
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//"MGSDelta-Win64-Shipping.exe" + 4496C81 - 48 8B 05 D8 94 D9 0F - mov rax, ["MGSDelta-Win64-Shipping.exe" + 14230160]
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//"MGSDelta-Win64-Shipping.exe" + 4496C88 - 8B 08 - mov ecx, [rax]
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//"MGSDelta-Win64-Shipping.exe" + 4496C8A - 83 F9 02 - cmp ecx, 02
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//"MGSDelta-Win64-Shipping.exe" + 4496C8D - 7D 08 - jnl "MGSDelta-Win64-Shipping.exe" + 4496C97
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if (!Vignettingaddress)
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logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("Vignetting signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Vignettingaddress));
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}
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}
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if (Fogaddress == nullptr) {
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constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? B3");
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Fogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"MGSDelta-Win64-Shipping.exe" + 2696A3D - 48 8B 05 BC D7 B6 11 - mov rax, ["MGSDelta-Win64-Shipping.exe" + 14204200]
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//"MGSDelta-Win64-Shipping.exe" + 2696A44 - 83 78 04 01 - cmp dword ptr[rax + 04], 01
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//"MGSDelta-Win64-Shipping.exe" + 2696A48 - 75 04 - jne "MGSDelta-Win64-Shipping.exe" + 2696A4E
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//"MGSDelta-Win64-Shipping.exe" + 2696A4A - B3 01 - mov bl, 01
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//"MGSDelta-Win64-Shipping.exe" + 2696A4C - EB 02 - jmp "MGSDelta-Win64-Shipping.exe" + 2696A50
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if (!Fogaddress)
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logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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logger->info("Fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Fogaddress));
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Fogaddress += 0xd;
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}
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}
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2025-09-02 14:51:45 +02:00
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if (FOVaddress && Resolutionaddress_1 && FPSaddress && Aspectaddress && AspectMenuaddress &&
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DOFaddress && CAaddress && Vignettingaddress && Fogaddress) {
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2025-08-28 06:27:27 +02:00
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logger->info("All AOB signatures found. Ready to patch...");
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AOBScanDone = true;
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}
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2025-09-17 11:16:33 +02:00
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// Unreal Engine Offsets updates (needed when the game reveives an update and to prevent the fix from crashing the game)
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if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
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logger->info("------------ UEngine offsets search ------------");
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constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
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GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("8B 05 ?? ?? ?? ?? 0F B7 ?? ?? FF ?? 3B ?? 73");
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GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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2025-11-03 21:26:23 +01:00
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constexpr auto GetNameEntryStringStringObfuscated = make_obfuscated<0x4A>("40 ?? 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 8B ?? 74 ?? 48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 48");
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GetNameEntryaddress = Memory::AOBScan(gameExecutable, GetNameEntryStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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2025-09-17 11:16:33 +02:00
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constexpr auto AppendStringStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? ?? ?? ?? 48 81 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? ?? 0F ?? ?? 48 8B");
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AppendStringaddress = Memory::AOBScan(gameExecutable, AppendStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 4D ?? ?? 48");
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ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!GObjectsaddress)
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logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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uint32_t gObjectsOffset = static_cast<uint32_t>(Memory::GetOffsetFromOpcode(GObjectsaddress + 0x3) -
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reinterpret_cast<uint8_t*>(GetModuleHandleA(gameExecutable.c_str())));
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logger->info("GObjects offset is: 0x{:X}.", gObjectsOffset);
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Offsets::GObjects = static_cast<UC::uint32>(gObjectsOffset); // Update GObjects offset
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}
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if (!GNamesaddress)
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logger->warn("GNames signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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uint32_t gNamesOffset = static_cast<uint32_t>(Memory::GetOffsetFromOpcode(GNamesaddress + 0x2) -
|
|
|
|
|
reinterpret_cast<uint8_t*>(GetModuleHandleA(gameExecutable.c_str())));
|
2025-11-03 21:26:23 +01:00
|
|
|
gNamesOffset -= 0x8;
|
2025-09-17 11:16:33 +02:00
|
|
|
logger->info("GNames offset is: 0x{:X}.", gNamesOffset);
|
|
|
|
|
Offsets::GNames = static_cast<UC::uint32>(gNamesOffset); // Update GNames offset
|
|
|
|
|
}
|
|
|
|
|
|
2025-11-03 21:26:23 +01:00
|
|
|
if (!GetNameEntryaddress)
|
|
|
|
|
logger->warn("Get Name Entry signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
|
|
|
|
else {
|
|
|
|
|
std::optional<uint32_t> gGetNameEntryOffsetOpt = UE::CalculateOffset(gameExecutable, GetNameEntryaddress);
|
|
|
|
|
uint32_t gGetNameEntryOffset = *gGetNameEntryOffsetOpt;
|
|
|
|
|
logger->info("Get Name Entry offset is: 0x{:X}.", gGetNameEntryOffset);
|
|
|
|
|
Offsets::GetNameEntry = static_cast<UC::uint32>(gGetNameEntryOffset);// Update GetNameEntry offset
|
|
|
|
|
}
|
|
|
|
|
|
2025-09-17 11:16:33 +02:00
|
|
|
if (!AppendStringaddress)
|
|
|
|
|
logger->warn("AppendString signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
|
|
|
|
else {
|
|
|
|
|
std::optional<uint32_t> gAppendStringOffsetOpt = UE::CalculateOffset(gameExecutable, AppendStringaddress); // Get Offset from opcode
|
|
|
|
|
uint32_t gAppendStringOffset = *gAppendStringOffsetOpt;
|
|
|
|
|
logger->info("AppendString offset is: 0x{:X}.", gAppendStringOffset);
|
|
|
|
|
Offsets::AppendString = static_cast<UC::uint32>(gAppendStringOffset); // Update AppendString offset
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!ProcessEventaddress)
|
|
|
|
|
logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
|
|
|
|
else {
|
|
|
|
|
std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress);
|
|
|
|
|
uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
|
|
|
|
|
logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
|
|
|
|
|
Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-08-28 06:27:27 +02:00
|
|
|
|
2025-09-17 11:16:33 +02:00
|
|
|
logger->info("-------------- Fixes initialisation -------------");
|
2025-08-28 06:27:27 +02:00
|
|
|
}
|
|
|
|
|
if (g_fix_enabled) {
|
|
|
|
|
if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled || g_aspect_fix_enabled);
|
|
|
|
|
if (FPSaddress) FPSFixEnabled(g_FPS_fix_enabled);
|
|
|
|
|
if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled);
|
2025-09-02 14:51:45 +02:00
|
|
|
if (CAaddress) CAFixEnabled(g_CA_fix_enabled);
|
2025-08-28 06:27:27 +02:00
|
|
|
if (Vignettingaddress) VignettingFixEnabled(g_Vignetting_fix_enabled);
|
|
|
|
|
if (Fogaddress) FogFixEnabled(g_Fog_fix_enabled);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
if (FOVaddress) FOVFixEnabled(false);
|
|
|
|
|
if (FPSaddress) FPSFixEnabled(false);
|
|
|
|
|
if (DOFaddress) DOFFixEnabled(false);
|
2025-09-02 14:51:45 +02:00
|
|
|
if (CAaddress) CAFixEnabled(false);
|
2025-08-28 06:27:27 +02:00
|
|
|
if (Vignettingaddress) VignettingFixEnabled(false);
|
|
|
|
|
if (Fogaddress) FogFixEnabled(false);
|
|
|
|
|
logger->info("All fixes disabled.");
|
|
|
|
|
}
|
2025-11-03 21:26:23 +01:00
|
|
|
if (!g_Console_Enabled && GObjectsaddress && GNamesaddress && GetNameEntryaddress && AppendStringaddress && ProcessEventaddress)
|
2025-09-03 12:10:43 +02:00
|
|
|
EnableConsole();
|
2025-08-28 06:27:27 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Setters for Reshade addon calls
|
|
|
|
|
extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
|
|
|
|
|
{
|
|
|
|
|
g_fov_fix_enabled = enabled;
|
|
|
|
|
if (!init) FOVFixEnabled(g_fov_fix_enabled || g_aspect_fix_enabled);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) void SetFPSFixEnabled(bool enabled, bool init)
|
|
|
|
|
{
|
|
|
|
|
g_FPS_fix_enabled = enabled;
|
|
|
|
|
if (!init) FPSFixEnabled(g_FPS_fix_enabled);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
|
|
|
|
|
{
|
|
|
|
|
g_DOF_fix_enabled = enabled;
|
|
|
|
|
if (!init) DOFFixEnabled(g_DOF_fix_enabled);
|
|
|
|
|
}
|
|
|
|
|
|
2025-09-02 14:51:45 +02:00
|
|
|
extern "C" __declspec(dllexport) void SetCAFixEnabled(bool enabled, bool init)
|
|
|
|
|
{
|
|
|
|
|
g_CA_fix_enabled = enabled;
|
|
|
|
|
if (!init) CAFixEnabled(g_CA_fix_enabled);
|
|
|
|
|
}
|
|
|
|
|
|
2025-08-28 06:27:27 +02:00
|
|
|
extern "C" __declspec(dllexport) void SetVignettingFixEnabled(bool enabled, bool init)
|
|
|
|
|
{
|
|
|
|
|
g_Vignetting_fix_enabled = enabled;
|
|
|
|
|
if (!init) VignettingFixEnabled(g_Vignetting_fix_enabled);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) void SetFogFixEnabled(bool enabled, bool init)
|
|
|
|
|
{
|
|
|
|
|
g_Fog_fix_enabled = enabled;
|
|
|
|
|
if (!init) FogFixEnabled(g_Fog_fix_enabled);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) void SetFOV(int fov)
|
|
|
|
|
{
|
|
|
|
|
g_AdditionalFOVValue = fov;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Getters for Reshade addon calls
|
|
|
|
|
extern "C" __declspec(dllexport) float GetFOVIn() {
|
|
|
|
|
return g_FOV_In;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) float GetCompensatedFOV() {
|
|
|
|
|
return g_Compensated_FOV;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
extern "C" __declspec(dllexport) float GetFOVOut() {
|
|
|
|
|
return g_FOV_Out;
|
|
|
|
|
}
|
|
|
|
|
|
2025-09-17 11:16:33 +02:00
|
|
|
extern "C" __declspec(dllexport) bool GetConsoleEnabled() {
|
|
|
|
|
return g_Console_Enabled;
|
|
|
|
|
}
|
|
|
|
|
|
2025-08-28 06:27:27 +02:00
|
|
|
// Code injection functions
|
|
|
|
|
static void FOVFixEnabled(bool fix_enabled) {
|
|
|
|
|
if (g_fix_enabled && fix_enabled && FOVaddress) {
|
|
|
|
|
if (!FOVHook) { // Hook only once
|
|
|
|
|
FOVHook = safetyhook::create_mid(FOVaddress,
|
|
|
|
|
[](SafetyHookContext& ctx) {
|
|
|
|
|
g_FOV_In = ctx.xmm0.f32[0];
|
|
|
|
|
if (g_aspect_fix_enabled)
|
|
|
|
|
g_Compensated_FOV = ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, baseAspect, aspectRatio);
|
|
|
|
|
else
|
|
|
|
|
g_Compensated_FOV = ctx.xmm0.f32[0];
|
|
|
|
|
g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalFOVValue : 0);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
else FOVHook.enable();
|
2025-09-03 12:10:43 +02:00
|
|
|
|
2025-08-28 06:27:27 +02:00
|
|
|
logger->info("FOV fix enabled");
|
|
|
|
|
}
|
|
|
|
|
if (!fix_enabled) {
|
|
|
|
|
if (FOVHook) FOVHook.disable();
|
|
|
|
|
logger->info("FOV fix disabled");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void FPSFixEnabled(bool fix_enabled) {
|
|
|
|
|
if (g_fix_enabled && fix_enabled && FPSaddress) {
|
|
|
|
|
if (!FPSHook) { // Hook only once
|
|
|
|
|
FPSHook = safetyhook::create_mid(FPSaddress,
|
|
|
|
|
[](SafetyHookContext& ctx) {
|
|
|
|
|
ctx.xmm0.f32[0] = 0;
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
else FPSHook.enable();
|
|
|
|
|
logger->info("Frame time fix enabled");
|
|
|
|
|
}
|
|
|
|
|
if (!fix_enabled) {
|
|
|
|
|
if (FPSHook) FPSHook.disable();
|
|
|
|
|
logger->info("Frame time fix disabled");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Memory patch fixes
|
|
|
|
|
static void DOFFixEnabled(bool fix_enabled) {
|
|
|
|
|
if (g_fix_enabled && fix_enabled && DOFaddress) {
|
|
|
|
|
Memory::PatchBytes(DOFaddress, "\xEB", 1); // jle => jmp r.DepthOfFieldQuality = 0
|
|
|
|
|
logger->info("Depth of field fix enabled");
|
|
|
|
|
}
|
|
|
|
|
if (!fix_enabled && DOFaddress) {
|
|
|
|
|
Memory::RestoreBytes(DOFaddress);
|
|
|
|
|
logger->info("Depth of field fix disabled");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2025-09-02 14:51:45 +02:00
|
|
|
static void CAFixEnabled(bool fix_enabled) {
|
|
|
|
|
if (g_fix_enabled && fix_enabled && CAaddress) {
|
|
|
|
|
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // jg => NOP r.SceneColorFringeQuality=0
|
|
|
|
|
logger->info("Chromatic aberrations fix enabled");
|
|
|
|
|
}
|
|
|
|
|
if (!fix_enabled && CAaddress) {
|
|
|
|
|
Memory::RestoreBytes(CAaddress);
|
|
|
|
|
logger->info("Chromatic aberrations fix disabled");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2025-08-28 06:27:27 +02:00
|
|
|
static void VignettingFixEnabled(bool fix_enabled) {
|
|
|
|
|
if (g_fix_enabled && fix_enabled && Vignettingaddress) {
|
|
|
|
|
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
|
|
|
|
|
logger->info("Vignetting fix enabled");
|
|
|
|
|
}
|
|
|
|
|
if (!fix_enabled && Vignettingaddress) {
|
|
|
|
|
Memory::RestoreBytes(Vignettingaddress);
|
|
|
|
|
logger->info("Vignetting fix disabled");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void FogFixEnabled(bool fix_enabled) {
|
|
|
|
|
if (g_fix_enabled && fix_enabled && Fogaddress) {
|
|
|
|
|
Memory::PatchBytes(Fogaddress, "\xEB", 1); // jle => jmp r.DepthOfFieldQuality = 0
|
|
|
|
|
logger->info("Fog fix enabled");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2025-09-03 12:10:43 +02:00
|
|
|
// UE Console creation
|
|
|
|
|
static void EnableConsole()
|
|
|
|
|
{
|
2025-09-17 11:16:33 +02:00
|
|
|
logger->info("-------------- Console re-enabling --------------");
|
2025-11-03 21:26:23 +01:00
|
|
|
if (!GObjectsaddress || /*!GNamesaddress ||*/ !AppendStringaddress || !ProcessEventaddress) {
|
2025-09-17 11:16:33 +02:00
|
|
|
logger->warn("Could not re-enable console");
|
|
|
|
|
logger->info("------------------ User inputs ------------------");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2025-09-03 12:10:43 +02:00
|
|
|
std::thread([&]() {
|
2025-09-17 11:16:33 +02:00
|
|
|
auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console
|
2025-09-03 12:10:43 +02:00
|
|
|
UEngine* Engine = nullptr;
|
|
|
|
|
|
2025-11-03 21:26:23 +01:00
|
|
|
for (int i = 0; i < 10; ++i) { // gives 10 seconds to find UE Engine
|
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
2025-09-03 12:10:43 +02:00
|
|
|
Engine = UEngine::GetEngine();
|
|
|
|
|
|
|
|
|
|
if (Engine && Engine->ConsoleClass && Engine->GameViewport)
|
|
|
|
|
break;
|
|
|
|
|
}
|
2025-09-17 11:16:33 +02:00
|
|
|
|
|
|
|
|
if (!Engine || !Engine->ConsoleClass || !Engine->GameViewport) {
|
|
|
|
|
logger->error("Console could not be found in engine.");
|
2025-09-03 12:10:43 +02:00
|
|
|
return;
|
2025-09-17 11:16:33 +02:00
|
|
|
}
|
|
|
|
|
logger->info("Console found in engine");
|
2025-09-03 12:10:43 +02:00
|
|
|
|
|
|
|
|
/* Creates a new UObject of class-type specified by Engine->ConsoleClass */
|
|
|
|
|
UObject* NewObject = UGameplayStatics::SpawnObject(Engine->ConsoleClass, Engine->GameViewport);
|
|
|
|
|
if (NewObject)
|
|
|
|
|
{
|
2025-09-17 11:16:33 +02:00
|
|
|
logger->info("Successfully spawned console object");
|
2025-09-03 12:10:43 +02:00
|
|
|
// Set the console viewport so that it will be displayed
|
|
|
|
|
Engine->GameViewport->ViewportConsole = static_cast<UConsole*>(NewObject);
|
2025-09-17 11:16:33 +02:00
|
|
|
auto end = std::chrono::high_resolution_clock::now();
|
|
|
|
|
std::chrono::duration<double> elapsed = end - start;
|
|
|
|
|
|
|
|
|
|
logger->info("Console fully reactivated in {:.3f}s and bound to key Tilde", elapsed.count());
|
|
|
|
|
logger->info("------------------ User inputs ------------------");
|
|
|
|
|
|
|
|
|
|
g_Console_Enabled = true;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
logger->error("Could not spawn console object");
|
2025-09-03 12:10:43 +02:00
|
|
|
}
|
|
|
|
|
}).detach();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Logging
|
2025-08-28 06:27:27 +02:00
|
|
|
static void InitializeLogger()
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
|
|
|
|
|
if (std::filesystem::exists(log_path))
|
|
|
|
|
std::filesystem::remove(log_path);
|
|
|
|
|
logger = std::make_shared<spdlog::logger>("Metal Gear Solid Delta : Snake Eater", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1));
|
|
|
|
|
logger->flush_on(spdlog::level::debug); // Flush automatically
|
|
|
|
|
}
|
|
|
|
|
catch (const spdlog::spdlog_ex& ex)
|
|
|
|
|
{
|
|
|
|
|
std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
|
|
|
|
|
MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Standard dll entry
|
|
|
|
|
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
|
|
|
|
|
{
|
|
|
|
|
if (reason == DLL_PROCESS_ATTACH)
|
|
|
|
|
{
|
2025-09-02 14:51:45 +02:00
|
|
|
if (reason == DLL_PROCESS_ATTACH)
|
|
|
|
|
{
|
|
|
|
|
InitializeLogger();
|
|
|
|
|
logger->info("Plugin {} loaded.", PLUGIN_NAME);
|
|
|
|
|
}
|
2025-08-28 06:27:27 +02:00
|
|
|
}
|
|
|
|
|
else if (reason == DLL_PROCESS_DETACH)
|
|
|
|
|
{
|
|
|
|
|
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
|
|
|
|
|
spdlog::drop_all();
|
|
|
|
|
}
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|