459 lines
30 KiB
C++
459 lines
30 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: EnhancedInput
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "InputCore_structs.hpp"
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#include "Engine_structs.hpp"
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#include "Slate_structs.hpp"
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namespace SDK
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{
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// Enum EnhancedInput.EPlayerMappableKeySlot
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// NumValues: 0x0009
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enum class EPlayerMappableKeySlot : uint8
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{
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First = 0,
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Second = 1,
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Third = 2,
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Fourth = 3,
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Fifth = 4,
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Sixth = 5,
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Seventh = 6,
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Unspecified = 7,
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Max = 8,
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};
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// Enum EnhancedInput.EInputActionValueType
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// NumValues: 0x0005
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enum class EInputActionValueType : uint8
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{
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Boolean = 0,
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Axis1D = 1,
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Axis2D = 2,
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Axis3D = 3,
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EInputActionValueType_MAX = 4,
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};
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// Enum EnhancedInput.EMappingQueryResult
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// NumValues: 0x0006
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enum class EMappingQueryResult : uint8
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{
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Error_EnhancedInputNotEnabled = 0,
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Error_InputContextNotInActiveContexts = 1,
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Error_InvalidAction = 2,
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NotMappable = 3,
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MappingAvailable = 4,
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EMappingQueryResult_MAX = 5,
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};
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// Enum EnhancedInput.EMappingQueryIssue
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// NumValues: 0x0008
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enum class EMappingQueryIssue : uint8
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{
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NoIssue = 0,
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ReservedByAction = 1,
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HidesExistingMapping = 2,
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HiddenByExistingMapping = 4,
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CollisionWithMappingInSameContext = 8,
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ForcesTypePromotion = 16,
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ForcesTypeDemotion = 32,
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EMappingQueryIssue_MAX = 33,
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};
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// Enum EnhancedInput.EPlayerMappableKeySettingBehaviors
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// NumValues: 0x0004
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enum class EPlayerMappableKeySettingBehaviors : uint8
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{
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InheritSettingsFromAction = 0,
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OverrideSettings = 1,
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IgnoreSettings = 2,
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EPlayerMappableKeySettingBehaviors_MAX = 3,
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};
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// Enum EnhancedInput.EInputMappingRebuildType
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// NumValues: 0x0004
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enum class EInputMappingRebuildType : uint8
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{
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None = 0,
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Rebuild = 1,
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RebuildWithFlush = 2,
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EInputMappingRebuildType_MAX = 3,
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};
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// Enum EnhancedInput.EInputActionAccumulationBehavior
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// NumValues: 0x0003
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enum class EInputActionAccumulationBehavior : uint8
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{
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TakeHighestAbsoluteValue = 0,
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Cumulative = 1,
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EInputActionAccumulationBehavior_MAX = 2,
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};
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// Enum EnhancedInput.ENormalizeInputSmoothingType
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// NumValues: 0x0011
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enum class ENormalizeInputSmoothingType : uint8
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{
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None = 0,
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Lerp = 1,
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Interp_To = 2,
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Interp_Constant_To = 3,
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Interp_Circular_In = 4,
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Interp_Circular_Out = 5,
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Interp_Circular_In_Out = 6,
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Interp_Ease_In = 7,
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Interp_Ease_Out = 8,
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Interp_Ease_In_Out = 9,
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Interp_Expo_In = 10,
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Interp_Expo_Out = 11,
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Interp_Expo_In_Out = 12,
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Interp_Sin_In = 13,
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Interp_Sin_Out = 14,
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Interp_Sin_In_Out = 15,
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ENormalizeInputSmoothingType_MAX = 16,
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};
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// Enum EnhancedInput.EDeadZoneType
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// NumValues: 0x0004
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enum class EDeadZoneType : uint8
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{
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Axial = 0,
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Radial = 1,
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UnscaledRadial = 2,
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EDeadZoneType_MAX = 3,
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};
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// Enum EnhancedInput.EFOVScalingType
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// NumValues: 0x0003
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enum class EFOVScalingType : uint8
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{
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Standard = 0,
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UE4_BackCompat = 1,
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EFOVScalingType_MAX = 2,
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};
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// Enum EnhancedInput.EInputAxisSwizzle
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// NumValues: 0x0006
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enum class EInputAxisSwizzle : uint8
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{
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YXZ = 0,
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ZYX = 1,
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XZY = 2,
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YZX = 3,
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ZXY = 4,
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EInputAxisSwizzle_MAX = 5,
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};
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// Enum EnhancedInput.ETriggerState
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// NumValues: 0x0004
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enum class ETriggerState : uint8
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{
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None = 0,
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Ongoing = 1,
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Triggered = 2,
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ETriggerState_MAX = 3,
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};
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// Enum EnhancedInput.ETriggerEvent
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// NumValues: 0x0007
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enum class ETriggerEvent : uint8
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{
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None = 0,
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Triggered = 1,
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Started = 2,
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Ongoing = 4,
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Canceled = 8,
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Completed = 16,
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ETriggerEvent_MAX = 17,
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};
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// Enum EnhancedInput.ETriggerType
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// NumValues: 0x0004
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enum class ETriggerType : uint8
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{
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Explicit = 0,
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Implicit = 1,
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Blocker = 2,
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ETriggerType_MAX = 3,
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};
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// Enum EnhancedInput.ETriggerEventsSupported
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// NumValues: 0x0006
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enum class ETriggerEventsSupported : uint8
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{
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None = 0,
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Instant = 1,
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Uninterruptible = 2,
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Ongoing = 4,
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All = 7,
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ETriggerEventsSupported_MAX = 8,
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};
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// ScriptStruct EnhancedInput.InputActionValue
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// 0x0020 (0x0020 - 0x0000)
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struct alignas(0x08) FInputActionValue final
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{
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public:
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uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FInputActionValue;
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// ScriptStruct EnhancedInput.MappingQueryIssue
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// 0x0018 (0x0018 - 0x0000)
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struct FMappingQueryIssue final
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{
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public:
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EMappingQueryIssue Issue; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class UInputMappingContext* BlockingContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UInputAction* BlockingAction; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FMappingQueryIssue;
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// ScriptStruct EnhancedInput.InjectedInput
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// 0x0040 (0x0040 - 0x0000)
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struct FInjectedInput final
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{
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public:
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uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class UInputTrigger*> Triggers; // 0x0020(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
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TArray<class UInputModifier*> Modifiers; // 0x0030(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FInjectedInput;
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// ScriptStruct EnhancedInput.InjectedInputArray
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// 0x0010 (0x0010 - 0x0000)
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struct FInjectedInputArray final
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{
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public:
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TArray<struct FInjectedInput> Injected; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FInjectedInputArray;
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// ScriptStruct EnhancedInput.PlayerKeyMapping
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// 0x0080 (0x0080 - 0x0000)
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struct FPlayerKeyMapping final
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{
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public:
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class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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class FText DisplayName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected)
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class FText DisplayCategory; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected)
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EPlayerMappableKeySlot Slot; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 bIsDirty : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
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uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
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struct FKey DefaultKey; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FKey CurrentKey; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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struct FHardwareDeviceIdentifier HardwareDeviceId; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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class UInputAction* AssociatedInputAction; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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};
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DUMPER7_ASSERTS_FPlayerKeyMapping;
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// ScriptStruct EnhancedInput.PlayerMappableKeyProfileCreationArgs
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// 0x0030 (0x0030 - 0x0000)
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struct FPlayerMappableKeyProfileCreationArgs final
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{
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public:
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TSubclassOf<class UEnhancedPlayerMappableKeyProfile> ProfileType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FGameplayTag ProfileIdentifier; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FPlatformUserId UserId; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class FText DisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
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uint8 bSetAsCurrentProfile : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FPlayerMappableKeyProfileCreationArgs;
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// ScriptStruct EnhancedInput.MapPlayerKeyArgs
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// 0x0040 (0x0040 - 0x0000)
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struct FMapPlayerKeyArgs final
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{
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public:
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class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EPlayerMappableKeySlot Slot; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FKey NewKey; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName HardwareDeviceId; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FGameplayTag ProfileId; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bCreateMatchingSlotIfNeeded : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bDeferOnSettingsChangedBroadcast : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FMapPlayerKeyArgs;
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// ScriptStruct EnhancedInput.KeyMappingRow
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// 0x0050 (0x0050 - 0x0000)
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struct FKeyMappingRow final
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{
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public:
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TSet<struct FPlayerKeyMapping> Mappings; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FKeyMappingRow;
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// ScriptStruct EnhancedInput.PlayerMappableKeyQueryOptions
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// 0x0028 (0x0028 - 0x0000)
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struct FPlayerMappableKeyQueryOptions final
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{
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public:
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class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FKey KeyToMatch; // 0x0008(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EPlayerMappableKeySlot SlotToMatch; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bMatchBasicKeyTypes : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 bMatchKeyAxisType : 1; // 0x0021(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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|
|
EHardwareDevicePrimaryType RequiredDeviceType; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
int32 RequiredDeviceFlags; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPlayerMappableKeyQueryOptions;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.PlayerMappableKeySlot
|
|||
|
|
// 0x0004 (0x0004 - 0x0000)
|
|||
|
|
struct FPlayerMappableKeySlot final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
int32 SlotNumber; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPlayerMappableKeySlot;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.PlayerMappableKeyOptions
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FPlayerMappableKeyOptions final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UObject* MetaData; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
class FText DisplayName; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|||
|
|
class FText DisplayCategory; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FPlayerMappableKeyOptions;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.EnhancedActionKeyMapping
|
|||
|
|
// 0x0050 (0x0050 - 0x0000)
|
|||
|
|
struct FEnhancedActionKeyMapping final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TArray<class UInputTrigger*> Triggers; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|||
|
|
TArray<class UInputModifier*> Modifiers; // 0x0010(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|||
|
|
class UInputAction* Action; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
struct FKey Key; // 0x0028(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 bShouldBeIgnored : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bHasAlwaysTickTrigger : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
EPlayerMappableKeySettingBehaviors SettingBehavior; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class UPlayerMappableKeySettings* PlayerMappableKeySettings; // 0x0048(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FEnhancedActionKeyMapping;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.BlueprintEnhancedInputActionBinding
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct FBlueprintEnhancedInputActionBinding final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UInputAction* InputAction; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
ETriggerEvent TriggerEvent; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FBlueprintEnhancedInputActionBinding;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.DefaultContextSetting
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FDefaultContextSetting final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
TSoftObjectPtr<class UInputMappingContext> InputMappingContext; // 0x0000(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
int32 Priority; // 0x0028(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bAddImmediately; // 0x002C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bRegisterWithUserSettings; // 0x002D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FDefaultContextSetting;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.ModifyContextOptions
|
|||
|
|
// 0x0001 (0x0001 - 0x0000)
|
|||
|
|
struct FModifyContextOptions final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 bIgnoreAllPressedKeysUntilRelease : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bForceImmediately : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
uint8 bNotifyUserSettings : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FModifyContextOptions;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.KeyConsumptionOptions
|
|||
|
|
// 0x0018 (0x0018 - 0x0000)
|
|||
|
|
struct alignas(0x08) FKeyConsumptionOptions final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FKeyConsumptionOptions;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.InputActionInstance
|
|||
|
|
// 0x0060 (0x0060 - 0x0000)
|
|||
|
|
struct FInputActionInstance final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UInputAction* SourceAction; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|||
|
|
uint8 Pad_8[0xB]; // 0x0008(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
ETriggerEvent TriggerEvent; // 0x0013(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
float LastTriggeredWorldTime; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
TArray<class UInputTrigger*> Triggers; // 0x0018(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|||
|
|
TArray<class UInputModifier*> Modifiers; // 0x0028(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
|
|||
|
|
uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float ElapsedProcessedTime; // 0x0058(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
float ElapsedTriggeredTime; // 0x005C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FInputActionInstance;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.BlueprintInputDebugKeyDelegateBinding
|
|||
|
|
// 0x0030 (0x0030 - 0x0000)
|
|||
|
|
struct FBlueprintInputDebugKeyDelegateBinding final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
struct FInputChord InputChord; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
EInputEvent InputKeyEvent; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
class FName FunctionNameToBind; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
bool bExecuteWhenPaused; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FBlueprintInputDebugKeyDelegateBinding;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.InputComboStepData
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FInputComboStepData final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UInputAction* ComboStepAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 ComboStepCompletionStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|||
|
|
float TimeToPressKey; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FInputComboStepData;
|
|||
|
|
|
|||
|
|
// ScriptStruct EnhancedInput.InputCancelAction
|
|||
|
|
// 0x0010 (0x0010 - 0x0000)
|
|||
|
|
struct FInputCancelAction final
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
class UInputAction* CancelAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 CancellationStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|||
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|||
|
|
};
|
|||
|
|
DUMPER7_ASSERTS_FInputCancelAction;
|
|||
|
|
|
|||
|
|
}
|
|||
|
|
|